Project Hospital

Project Hospital

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qrai Nov 3, 2018 @ 11:39am
Can we have better planning tools?
I'd like the ability to map out a decent layout before I start spending money on foundations and zoning. At the moment it's costly to make mistakes, and without an undo button or a way to pre-plan I end up wasting a lot more cash than I should to get the layouts I want. Maybe the ability to draw out blueprints on the map would be best?
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Borobej Nov 3, 2018 @ 11:48am 
I agree, a simple wall/object layout would be nice.

But look at it this way - mistakes are costly in real life, so it's good that a "simulator" shows that. ;)
Originally posted by Borobej:
I agree, a simple wall/object layout would be nice.

But look at it this way - mistakes are costly in real life, so it's good that a "simulator" shows that. ;)


Im pretty sure they have planning tools in real life too. In fact, I know they do ;)
Its good to pay for your mistakes, but it should be mistakes cause by players, and not the game. Not having any planning tool in a building game is a bit out there
Last edited by Magnus Aurelius, Bright Lord; Nov 3, 2018 @ 12:11pm
Borobej Nov 4, 2018 @ 3:46am 
Hey, you're the one building your hospital so it's your mistake, not the game's. :)

I still would love some more severe punishments for wrong diagnosis and treatment tho, as well as a posibillity to get sued if someone died or got crippled in such cases. Even if you've done everything right on your part. And of course the ability to defend yourself, lawyers and so on.
Cas Nov 4, 2018 @ 3:54am 
Would definitely like to see some planning tools in game - as you've said at least a wall/building layout thing.

Ideally if we could place objects in a planning mode which showed their dependencies/direction people will use them from this would be incredibly helpful!
I've spent quite a bit of time in sandbox just experimenting with different layouts as was finding it too costly to keep building and deleting for real haha.
Originally posted by Borobej:
Hey, you're the one building your hospital so it's your mistake, not the game's. :)

Its the game's mistake in the sense that you cant be expected to do a good job without the proper tools. I work as a Wildfire Observer. If my boss doesnt provide me with binoculars, its not my fault if I miss some fires. Get it ?

But if I get the Binoculars, and then I miss some fires, its entirely my mistakes.

The point of the game is to build a building, but it doesnt provide any planning tool. The mistakes the players are going to make are because of lack of resources, and not because of genuine mistakes.

But if the players are provided with planning tools, and then make mistakes, its entirely their fault.
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Date Posted: Nov 3, 2018 @ 11:39am
Posts: 5