Songs of Conquest

Songs of Conquest

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dontnormally Apr 12, 2024 @ 11:30am
"Worthy"
Jesus christ, I'm a homm3 veteran and I got my ass absolutely handed to me in the final battle of the first campaign mission on Worthy. Uh, what?
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Showing 1-11 of 11 comments
dontnormally Apr 12, 2024 @ 11:44am 
Okay, so I realized what I was doing wrong. This didn't seem like a standard skirmish with a base, reupping troops from the same locations, etc. I initially played it totally linearly since that is what the level looked like it was. But, you are meant to turn around and go back to recruit new units.
dontnormally Apr 12, 2024 @ 1:37pm 
Jeez, the campaign is pretty frustrating with enemy Wielders just spawning on your arse with no way to plan for it
jonoliveira12 Apr 12, 2024 @ 2:02pm 
This game keeps you on your toes. HoM&M was great,but at a certain point, you would just powerstack to win the maps. You cannot do that in SoC, since stacks are limited, unit comps actually dictate what spells you will get, and enemies like to go around you a lot.

Last Arleon level I had to upgrade my troops and B-line the end boss, because his faction just had so many Towns, I could not keep up, and was failing even at defending myself.

Got all my strongest stacks fully maxed, on CEcilia, and marched on Wiezec (or whatever he is called), because if I tried to defend, I would just slowly lose, since I could only get 3 Wielders, while the enemy has like 8.
dontnormally Apr 12, 2024 @ 2:56pm 
Originally posted by jonoliveira12:
This game keeps you on your toes. HoM&M was great,but at a certain point, you would just powerstack to win the maps. You cannot do that in SoC, since stacks are limited, unit comps actually dictate what spells you will get, and enemies like to go around you a lot.

Last Arleon level I had to upgrade my troops and B-line the end boss, because his faction just had so many Towns, I could not keep up, and was failing even at defending myself.

Got all my strongest stacks fully maxed, on CEcilia, and marched on Wiezec (or whatever he is called), because if I tried to defend, I would just slowly lose, since I could only get 3 Wielders, while the enemy has like 8.

I'll probably just stick with skirmish games if the campaign is going to spawn units in places I'd have to commit to memory from previously failing, or save scum, to deal with. Enemies should come from towns or telegraphed locations, not out of thin air

which is a shame, because i love a good campaign
Last edited by dontnormally; Apr 12, 2024 @ 2:58pm
LexGeneralis Apr 13, 2024 @ 6:40am 
Originally posted by jonoliveira12:
Got all my strongest stacks fully maxed, on CEcilia, and marched on Wiezec (or whatever he is called), because if I tried to defend, I would just slowly lose, since I could only get 3 Wielders, while the enemy has like 8.

I could not defeat him with one attack, so instead I use one of my expendables and weaken him before.

Also enemy has exactly three wielders like you.
jonoliveira12 Apr 13, 2024 @ 7:11am 
Originally posted by LexGeneralis:
Originally posted by jonoliveira12:
Got all my strongest stacks fully maxed, on CEcilia, and marched on Wiezec (or whatever he is called), because if I tried to defend, I would just slowly lose, since I could only get 3 Wielders, while the enemy has like 8.

I could not defeat him with one attack, so instead I use one of my expendables and weaken him before.

Also enemy has exactly three wielders like you.
Does he? Because they respawn like crazy then.
LexGeneralis Apr 13, 2024 @ 7:54am 
Haha yeah, but only the same.
sandman25dcsss Apr 13, 2024 @ 8:48am 
If you don't like surprises, don't play campaign.
dontnormally Apr 13, 2024 @ 4:56pm 
Originally posted by sandman25dcsss:
If you don't like surprises, don't play campaign.

which is a bummer. i was hoping for a string of mostly normal skirmish games but in interesting configurations
Killer Mensch Apr 13, 2024 @ 6:24pm 
I think in Mission 4, the enemies 3 wielders can only respawn from settlements they own (just like you). So if you are trying to not get flanked by enemy wielders, you'll need to clear out their settlements as you push deeper into the map...

Also, worth noting... there's a bunch of magic essence Spires they start under their control so flipping those before repeatedly engaging with them will dull their power spike significantly.

This mission really teaches the value of Magic Resistance.
Cloud Apr 14, 2024 @ 11:47pm 
I've beaten all the missions of the three campaigns on Worthy on my first tries. There were some hard fights, a few times I had to reload, but after getting all the upgrades it was always doable. So, for me, Worthy was the perfect difficulty level for my first time with this game.

The fights remind me more of King's Bounty than HoMM, because it is very essential that you lose as few units as possible. In HoMM you could always easily replace losses, whereas in KB replacements were very scarce.
Last edited by Cloud; Apr 14, 2024 @ 11:47pm
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Date Posted: Apr 12, 2024 @ 11:30am
Posts: 11