Songs of Conquest

Songs of Conquest

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Turbo 13 ABR 2023 a las 5:41 p. m.
The Rana campaign is the best
The marsh provides. I felt for Rasc and his fellow froglings
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Mostrando 1-11 de 11 comentarios
Biff 14 ABR 2023 a las 3:26 p. m. 
I enjoyed it too. Makes me anxious to play baryas so I can hear their side of the story.
Quillithe 14 ABR 2023 a las 9:33 p. m. 
I had some serious fun turtling around too. After Mission 3 my turtle master and his 9 turtles just stomped mission 4 (on normal admittedly) without losses to anything but Justice instantly killing them.


Oh, you want to move into range? Back through the acid cloud you go!

Not to mention that you can drop two earth blocks per turtle per round and just completely clog up the map faster than the enemy can possibly fight through it.

Highly recommend.
Última edición por Quillithe; 14 ABR 2023 a las 9:37 p. m.
Turbo 15 ABR 2023 a las 12:03 p. m. 
Publicado originalmente por Biff:
I enjoyed it too. Makes me anxious to play baryas so I can hear their side of the story.
Be ready to kill master of contracts Silkspool while playing barya....
Turbo 15 ABR 2023 a las 12:05 p. m. 
Publicado originalmente por Quillithe:
I had some serious fun turtling around too. After Mission 3 my turtle master and his 9 turtles just stomped mission 4 (on normal admittedly) without losses to anything but Justice instantly killing them.


Oh, you want to move into range? Back through the acid cloud you go!

Not to mention that you can drop two earth blocks per turtle per round and just completely clog up the map faster than the enemy can possibly fight through it.

Highly recommend.
The turtles are so good. They became a staple of my army pretty fast. I'll have to use the poison cloud more. I ended up using the door spell often to warp them forward since their movement is low
Quillithe 15 ABR 2023 a las 12:33 p. m. 
Publicado originalmente por Holy Cat:
Publicado originalmente por Quillithe:
I had some serious fun turtling around too. After Mission 3 my turtle master and his 9 turtles just stomped mission 4 (on normal admittedly) without losses to anything but Justice instantly killing them.


Oh, you want to move into range? Back through the acid cloud you go!

Not to mention that you can drop two earth blocks per turtle per round and just completely clog up the map faster than the enemy can possibly fight through it.

Highly recommend.
The turtles are so good. They became a staple of my army pretty fast. I'll have to use the poison cloud more. I ended up using the door spell often to warp them forward since their movement is low
Oh my turtles didn't actually physically attack, they just charged essence.

By the end of the campaign my wielder with them was getting
2 order
6 chaos
9 destruction
61 creation
27 arcana
+ an extra 6 of each on the first round

Which is enough to root 3-4 troops in place for three rounds, block everyone with vines, blind the ranged so they couldn't shoot anything (if necessary), and then just coat the entire map with acid clouds doing 188 damage per round. Also you get to make sure you move first in the second round by stacking a few insect swarms if needed. I think one unit total got to make a physical attack on me all of mission 4.

And as a fun trick, acid cloud + repel will move the enemy backwards through the cloud damaging them for each move. And then they need to walk back through the acid...
Turbo 15 ABR 2023 a las 12:46 p. m. 
Publicado originalmente por Quillithe:
Publicado originalmente por Holy Cat:
The turtles are so good. They became a staple of my army pretty fast. I'll have to use the poison cloud more. I ended up using the door spell often to warp them forward since their movement is low
Oh my turtles didn't actually physically attack, they just charged essence.

By the end of the campaign my wielder with them was getting
2 order
6 chaos
9 destruction
61 creation
27 arcana
+ an extra 6 of each on the first round

Which is enough to root 3-4 troops in place for three rounds, block everyone with vines, blind the ranged so they couldn't shoot anything (if necessary), and then just coat the entire map with acid clouds doing 188 damage per round. Also you get to make sure you move first in the second round by stacking a few insect swarms if needed. I think one unit total got to make a physical attack on me all of mission 4.

And as a fun trick, acid cloud + repel will move the enemy backwards through the cloud damaging them for each move. And then they need to walk back through the acid...
Woah that's way more than i've messed around with spell slinging. I usually focus on troop gameplay but i'll have to give that a shot. its nice there are multiple playstyles
Quillithe 15 ABR 2023 a las 1:08 p. m. 
Publicado originalmente por Holy Cat:
Woah that's way more than i've messed around with spell slinging. I usually focus on troop gameplay but i'll have to give that a shot. its nice there are multiple playstyles
Yeah, trying a more magic focused approach is nice variety and rana are probably the best for it. The only other faction that can make an absolute ton of essence is Loth and they don't get the creation magic to tie enemies up

EDIT: Also Loth gets shut down hard by enemy magic resist - the Rana spells don't really care, if they can't attack you then all the magic resist in the world won't help them.
Última edición por Quillithe; 15 ABR 2023 a las 1:26 p. m.
Theorden 9 MAY 2023 a las 10:15 a. m. 
Publicado originalmente por Holy Cat:
The marsh provides. I felt for Rasc and his fellow froglings

I like their campaign, I'm struggling with the map where you're supposed to get to the dragon egg of whatever. I guess you're supposed to rush?

I haven't been able to build enough units to get thru the path guards before the AI crushes me yet tho.
Turbo 9 MAY 2023 a las 12:52 p. m. 
Publicado originalmente por Theorden:
Publicado originalmente por Holy Cat:
The marsh provides. I felt for Rasc and his fellow froglings

I like their campaign, I'm struggling with the map where you're supposed to get to the dragon egg of whatever. I guess you're supposed to rush?

I haven't been able to build enough units to get thru the path guards before the AI crushes me yet tho.
I usually try to just focus on two main units to build my army with. The turtles are a super strong front line while having shamans in the back. I cant remember my specific strat for that map
Lavapotion  [desarrollador] 15 MAY 2023 a las 8:00 a. m. 
Well. We just released the Barony of Loth campaign, so the frogs will be getting some fierce competiion! Try it and let us know which one you liked best ;)
Turbo 15 MAY 2023 a las 6:00 p. m. 
Publicado originalmente por Lavapotion:
Well. We just released the Barony of Loth campaign, so the frogs will be getting some fierce competiion! Try it and let us know which one you liked best ;)
Awesome, I held off on trying Loth in skirmish since their campaign was coming next. time to see what they're all about! great game and look forward to 1.0 and beyond
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Publicado el: 13 ABR 2023 a las 5:41 p. m.
Mensajes: 11