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The best way to report a bug is by pressing b+b+b (three times "b") after it happens or before you know it's about to happen. It will send over useful data about the state of the game, and you also get prompted to write down repro steps.
As for the corridor 8 player layout, it's not the same as the Centipede layout, although they look a bit similar. You can copy random seed when generating and use the same random seed when generating a different layout. Same random seed should get you the exact same result again if you chose the same layout again. However If you chose a different layout, you should still get a different result.
I'll have another go at Corridor when I'm done with the above game.
Edit: Loading up that save game, the walls are not free any more. Possibly linked to session length or number of turns? Will send next time I see and try to provide more details.
Hi ! saw one of the recent reports about wall costs, likely from you. Big thanks for sending it. Unfortunately the logs and the save files were of no help yet. The wall cost bug that to you appear as random but often, I'm clueless as for why this is not happening to me at all. If you ever find out more info on what might be a consistent repro case, please send us another report. Sometimes it's a very specific action/input during very specific time and you might have a habit of doing something that I never do.
I'll ask some more knowledgable devs to look in to it as well ;)
Haven't seen that bug lately though.
Submitted through the in-game bug reporter too.
Edit: Slightly different this time as it displays zero cost but won't actually let me build the walls unless I have the required resources.
Thank you for the bug-report! It really helps our diligent QA team (its one guy) to find it.