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1 Sorgs journey
2 Steadfast
Second one gives you more lore about them and why they change so much.
Plus there is Go East that also has bit of lore about Vanir.
First off.... That the EUD symbol from earth 2150 series? Nice. Second. Ill have to give those a try then... do you get a fortress settlement in any of them?
And you get city in Steadfast. I haven't played Go East yet.
You can get a big city in the Sorg's Journey challenge but it will take a while to get becouse you need to build your army around the map first.
In the Steadfast challenge you will have the fortress almost at the start.
Hi! Thank you for your constructive critisism. Expanding on the lore of Vanir is something we want to do, and there is definitely much more to them that this DLC can convey. I'm certain their appearance and transformations could be empathized with better together with the campaign we had in mind. We all wanted to release a campaign and it was even being worked on a few months back, but the situation of the studio simply did not allow it for this time.
I get you are a small team and resources are limited... please understand I am not bashing this DLC for any other reason that I WANT to enjoy and play it... and I simply don't. Please PLEASE hear me when I say moving forward you need to have at least a very long yet very slow paced SINGLE mission to dump an insane amount of lore and aesthetics on us. And the army compositions and overall strategy behind them need to make better sense than this. The upgraded Vanir army isn't vikings with norse mythology thrown in.... its a zoo. A literal zoo of animals.
Sure, fully agree with your feedback.
But $13-ish just for the one extra faction w/o the campaign is IMHO *way* out of touch. I mean, you guys also had the survey. Most people were around $6-7 IIRC. This doesn't make sense, as it stands right now...
We totally get that the survey and the pricing of Vanir seems skewed, but it feels right to point out that the survey was meant for Rise Eternal, our not yet released DLC that we put on hold. While we think it would be cool, that DLC had a single new Wielder and no new units, and those things (especially the units) are very expensive and time consuming. So while we'd love to make smaller and cheaper DLC's (and free ones too) The new factions just cost a ton more to produce!
It could very well be our bad for not communicating that good enough in the survey, so we get the bad taste it leaves!
I love it, I don't know if its 100 % viable but if I get Jarn I tend to really go for it when it comes to the human-centric Vanir style. Tons of research put into extra HP gives you a very beefy human army!
2nd I didn't have much platime yet, but Sort the troll seems like pretty funny one challenge mission is pretty nice to meet new units one by one, so I don't know how it's gonna play out in skirmish but I am glad that vikings turn into vildra, seems like interesting concept instead of classic base game two factions mixed into one, I heard many times before that base factions feels a lot samey, glad they tried to mix up things a little.
3rd, idk how humans only Vanir are playable but seems like perfect challenge for mixed faction conquest where you can buff them with human armory buffs from 3/4 other factions on top of their own, I am gonna try that.