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However, I've just noticed that for some reason, Lavapotion removed the ability to adjust resources for individual players in singleplayer conquest games, but you can still do this for local hotseat games. Just tag out the other player(s) and add them as AI. Next to the "LEAVE" button of any human player should be a cogwheel icon, which pops up some resource sliders.
You used to also do this for individual AI opponents, but an update seemed to have hardcoded their logic with resource-gain, so above Worthy difficulty AI also gets more resources and below Worthy gets less, than the default. Maybe a future update adds back the option.
Thanks! I'll definitely try this out!
It's also straight up fun sometimes, just toying around with extra options.
That's why i'm leaning towards, that the lack of resource sliders for human players in single-player being an oversight.