Songs of Conquest

Songs of Conquest

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Stranger Jun 1, 2024 @ 8:45am
How to turn off beacons of power in a map?
I'm playing with my friend on the "Branching trials" map, but I can't turn off those damn towers that make the game end earlier. Is there any way to disable them?Why didn't the developers take this point and didn't allow players to remove game modes on the map that they don't like?
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Showing 1-4 of 4 comments
Dwarfogus Jun 1, 2024 @ 9:10am 
You can control their presence only in randomly generated maps
Mathaya Jun 2, 2024 @ 3:38pm 
I would love to turn off beacons completely, as you say the game ends earlier in mid game. Which for me at least is a big turnoff. Why would anyone want to finish early, the game just started..
Ail Jun 3, 2024 @ 1:06am 
Originally posted by Mathaya:
Why would anyone want to finish early, the game just started..
As someone who usually plays with them enabled I feel qualified to answer that question:

Usually you have to be pretty dominant to control 2/3rd of the beacons. Grinding down the remaining enemies who might camp in their castles is just a lot of extra effort for a likely inevitable outcome.

So I'd like to use them to skip the endgame-cleanup.

However, there are cases where it feels off. I've had a map that spawned a total of 3 of them. Which meant controling 2 was enough to win. In that case it felt a bit cheap. The way they are distributed is important to whether I consider them a good feature or not.

THere's also that one with finding the artifact. I tried it twice and I really didn't like it. It changes the game completely to some sort of race which doesn't even have to involve any conflict at all and no counterplay. With the beacons you at least get a timer to claim them back. But with that object the game just ends very suddenly.
OnLY // Jun 5, 2024 @ 1:45pm 
I almost exclusively play with a friend in one team vs AI team. The AI team often ends up creating a death ball with their strong heroes at one player, which you could just turtle for a few rounds if needed, if the AI wouldnt just flood the map with more heroes than the other player can handle, getting all the beacons.
Being able to disable winning conditions would easily fix this
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Showing 1-4 of 4 comments
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Date Posted: Jun 1, 2024 @ 8:45am
Posts: 4