Songs of Conquest

Songs of Conquest

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redsun3000 Jan 1, 2024 @ 7:35pm
is the game worth it?
I am a bit confused, I played few maps 1v1 against AI bit it on neutral and I don't feel anything special or good
maybe someone can tell me something encourage about this game
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DanTheTimid Jan 2, 2024 @ 9:20am 
Well not every game is for everyone, and I'm admittedly still in the honeymoon stage, but for me, this might be the most fun I've had with a 4x game in... well EVER. It's hard to place why, but a BIG part for me is the presence of an actual campaign, with an interesting story and nice ramp up of the core mechanics so I actually felt onboarded rather dumped into the deep end and expected to spend hours reading the digital manual before taking turn 1 like most 4x require. It might also be because I just prefer a more scripted puzzle like experience which said campaign provides.

I think the biggest thing, though, is just map length. I've actually completed several campaign maps! Civ, Endless, Age of, Fallen Enchantress, and on and on I tend to enjoy for the first hour or three, but then the maps just keep going and going, managing the whole map becoming more and more time consuming and tedious and eventually I just always lose interest and move onto something else. Song of Conquest seems to be more in a length tier with games like Terraformers, Slipways, Hexarchy, Ozymandia, Polytopia, etc. that just as my interest is starting to wane, actually end and gives me a feeling of accomplishment.

It's worth noting, I've ONLY played the campaign so far, though, so maybe that changes in a random map, but even if so, then all the more reason I'm appreciative of them having a campaign mode for players like myself who prefer that.

Beyond that, I think I appreciate this type of combat system much more then most 4x games employ. I actually manual every battle because they're fun. I also enjoy the rpg like feeling of progression as my weilders find equipment and grow larger armies, and that spells are a battle only thing which auto-refresh each battle so I'm not constantly saving all my mana for a rainy day that never comes, or agonizing about whether to do a global spell or in-battle spells and spending 20 minutes each turn trying to math out which choice gives me the best long term value. In this game, essence is use it or lose it, and only in battle, so while I've still got losts of spell choices, I never feel bad about casting spells.

That's just a few personal observations off the top of my head. I also quite enjoy the sound track, though I admit the hyper low resolution sprites that leave me constantly squinting wondering what I'm actually looking at aren't my preference. I never choose 144p in my youtube videos if higher resolutions are available, so wish this game also had high resolution graphics and could just have these 144p graphics as an alternate (perhaps default?) option for those who like that, but I enjoy the rest enough that I can put up with the game looking like its graphices are the copy of a copy of a copy of a copy of an awesome image.
Last edited by DanTheTimid; Jan 2, 2024 @ 9:21am
redsun3000 Jan 3, 2024 @ 12:42am 
Originally posted by DanTheTimid:
Well not every game is for everyone, and I'm admittedly still in the honeymoon stage, but for me, this might be the most fun I've had with a 4x game in... well EVER. It's hard to place why, but a BIG part for me is the presence of an actual campaign, with an interesting story and nice ramp up of the core mechanics so I actually felt onboarded rather dumped into the deep end and expected to spend hours reading the digital manual before taking turn 1 like most 4x require. It might also be because I just prefer a more scripted puzzle like experience which said campaign provides.

I think the biggest thing, though, is just map length. I've actually completed several campaign maps! Civ, Endless, Age of, Fallen Enchantress, and on and on I tend to enjoy for the first hour or three, but then the maps just keep going and going, managing the whole map becoming more and more time consuming and tedious and eventually I just always lose interest and move onto something else. Song of Conquest seems to be more in a length tier with games like Terraformers, Slipways, Hexarchy, Ozymandia, Polytopia, etc. that just as my interest is starting to wane, actually end and gives me a feeling of accomplishment.

It's worth noting, I've ONLY played the campaign so far, though, so maybe that changes in a random map, but even if so, then all the more reason I'm appreciative of them having a campaign mode for players like myself who prefer that.

Beyond that, I think I appreciate this type of combat system much more then most 4x games employ. I actually manual every battle because they're fun. I also enjoy the rpg like feeling of progression as my weilders find equipment and grow larger armies, and that spells are a battle only thing which auto-refresh each battle so I'm not constantly saving all my mana for a rainy day that never comes, or agonizing about whether to do a global spell or in-battle spells and spending 20 minutes each turn trying to math out which choice gives me the best long term value. In this game, essence is use it or lose it, and only in battle, so while I've still got losts of spell choices, I never feel bad about casting spells.

That's just a few personal observations off the top of my head. I also quite enjoy the sound track, though I admit the hyper low resolution sprites that leave me constantly squinting wondering what I'm actually looking at aren't my preference. I never choose 144p in my youtube videos if higher resolutions are available, so wish this game also had high resolution graphics and could just have these 144p graphics as an alternate (perhaps default?) option for those who like that, but I enjoy the rest enough that I can put up with the game looking like its graphices are the copy of a copy of a copy of a copy of an awesome image.
thanks for your answer, I like it even encourage me to play campaign)
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Date Posted: Jan 1, 2024 @ 7:35pm
Posts: 2