The Walking Dead: The Final Season

The Walking Dead: The Final Season

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Clem and the ending(SPOILERS)
This confused me and seemed very far fetched. When Clem got bit my immediate thought was to cut off her leg with the axe. Why didn't she even consider that as a possibility? Instead you get that scene in the barn, where you thought Clem didn't have long, and instead of taking the axe to her head AJ actually cut off her leg? There is no way that this should work, as they left it a long time after Clem was bitten. How did Clem manage to survive the bite?
Τελευταία επεξεργασία από Axion; 30 Μαρ 2019, 10:27
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Clem did shoot a bunch of zombies in the barn. The other kids could have heard the noise and found them, plus they had that wagon that would have made moving her easy.
Louis/Violet maybe notice the wound on Clem's leg, then send a rescue team, search around near bridge area. (Like they comeback to looking for Clem, AJ and Tenn outside the cave)

Also, Rosie is good girl, can track her new owner Clem by scent (blood or something). We do know that the bridge is near the school too. Louis/Violet and the rest kids can use the dog to reach the barn.

A dog scent, gun fire, I think is enough.
Τελευταία επεξεργασία από BaltoBim; 31 Μαρ 2019, 12:35
Αναρτήθηκε αρχικά από Wink:
Αναρτήθηκε αρχικά από Ilone SP:
Magic. Just magic.
Where the hell is the fact that infected blood causes infecting?
Literally EVERYWHERE? In the series and the comics they mention it like 10000 times.
Αναρτήθηκε αρχικά από Axion:
This confused me and seemed very far fetched. When Clem got bit my immediate thought was to cut off her leg with the axe. Why didn't she even consider that as a possibility? Instead you get that scene in the barn, where you thought Clem didn't have long, and instead of taking the axe to her head AJ actually cut off her leg? There is no way that this should work, as they left it a long time after Clem was bitten. How did Clem manage to survive the bite?

The point is, Skybound/Telltale don't want to explain more in the game. I keep seeing many ppl said about cut off the leg in un-secure place...

Clem can't cut her leg by herself for sure. If AJ try, that need multiple hits to completely cut off her leg, result as Clem scream in painful, attract more walkers while Clem can't walk anymore.

What I saw in the scene after Clem got bit, that she cared about AJ "safety first" more than her life. Cut off the leg would make the situation getting more worst, so keep moving forward is best choice.
Τελευταία επεξεργασία από BaltoBim; 31 Μαρ 2019, 12:57
hahaha this ending is a joke, in the first TWD even if you cut off Lee's arm he turns anyway... what a poor ending.
In the first season, by the time you have the chance to cut off Lee's arm, he has gone across Savannah, on foot, down into the sewers, through them to the bottom of the hospital to find Vernon. The bite was on his arm and was not bleeding profusely.

In this one, the bite is on the leg, over a profusely bleeding wound that would have helped keep the bite flushing out, and the length of time between bite and chop was only long enough for the sun to rise.
Αναρτήθηκε αρχικά από Drien:
In the first season, by the time you have the chance to cut off Lee's arm, he has gone across Savannah, on foot, down into the sewers, through them to the bottom of the hospital to find Vernon. The bite was on his arm and was not bleeding profusely.

In this one, the bite is on the leg, over a profusely bleeding wound that would have helped keep the bite flushing out, and the length of time between bite and chop was only long enough for the sun to rise.

Yeah but remember that Clementine used the axe to kill walkers and AJ that same axe to cut off her leg her infection would not stop it would only get worse. And let's be real here AJ and Clem locked themselves up in the barn full of walkers no way they would survive while Clem is losing so much blood.
From my previous post:

"As for cutting her foot off with an axe covered in walker blood, walker blood on an open wound could certainly cause a nasty infection. Again, though, we are talking about a profusely bleeding wound, which would have washed away whatever small amount of walker blood hit the wound."

Getting out of the barn wouldn't have been that hard. AJ was covered with walker guts. He slips out of the barn, since he is small, moves a little ways off, and throws rocks to make noise, just like he saw James do. The walkers start shambling that direction. Easy.

Getting her to the school would require he get help, but it didn't seem the barn was that far from the school. He gets help, they haul her back in the wheelbarrow from the barn.

Nothing there is anymore unbelievable than what they have already established in their own canon.

Αναρτήθηκε αρχικά από Drien:
From my previous post:

"As for cutting her foot off with an axe covered in walker blood, walker blood on an open wound could certainly cause a nasty infection. Again, though, we are talking about a profusely bleeding wound, which would have washed away whatever small amount of walker blood hit the wound."

Getting out of the barn wouldn't have been that hard. AJ was covered with walker guts. He slips out of the barn, since he is small, moves a little ways off, and throws rocks to make noise, just like he saw James do. The walkers start shambling that direction. Easy.

Getting her to the school would require he get help, but it didn't seem the barn was that far from the school. He gets help, they haul her back in the wheelbarrow from the barn.

Nothing there is anymore unbelievable than what they have already established in their own canon.
What's your take on Minerva shooting a gun in a crowd full of walkers without any of them giving a fucc?
The fact that the space they were in would have caused it to echo everywhere. Also that she smelled dead and was completely surrounded by walkers, even if the ones closest to her could distinguish that sounds location among the rest of the noise, they wouldn't know what to grab in that mess. By the time she does get grabbed, for making sounds that are very easy to distinguish as those of the living, she is no longer within the crowd, or the interior of the covered bridge, she is more isolated and easy to pinpoint for the rotting corpses around her.
Αναρτήθηκε αρχικά από Drien:
The fact that the space they were in would have caused it to echo everywhere. Also that she smelled dead and was completely surrounded by walkers, even if the ones closest to her could distinguish that sounds location among the rest of the noise, they wouldn't know what to grab in that mess. By the time she does get grabbed, for making sounds that are very easy to distinguish as those of the living, she is no longer within the crowd, or the interior of the covered bridge, she is more isolated and easy to pinpoint for the rotting corpses around her.
See here's the problem. What you've said in your past two replies can totally be believable. But the fact that we need to do so much theorizing is what makes it kind of lackluster for me.
Not everything needs to be spelled out. Any time jump would ruin a story for you if that were the case. When I played the game, I didn't have to work to hard to determine that it was possible in many ways. I enjoyed the story and nothing was ruined for me.

Not to mention the fact that the writing for the final season was some of their best and I'm not sure why anyone feels the need to try to drag the game down. I had no problem accepting the ending and was quite happy that they managed to find a way to end it that prevented Clementine from having further adventures, but didn't kill her and make the whole journey rather pointless.
Αναρτήθηκε αρχικά από Drien:
Not everything needs to be spelled out. Any time jump would ruin a story for you if that were the case. When I played the game, I didn't have to work to hard to determine that it was possible in many ways. I enjoyed the story and nothing was ruined for me.

Not to mention the fact that the writing for the final season was some of their best and I'm not sure why anyone feels the need to try to drag the game down. I had no problem accepting the ending and was quite happy that they managed to find a way to end it that prevented Clementine from having further adventures, but didn't kill her and make the whole journey rather pointless.
I had no problem accepting the ending too. I just try not to think too far into it. I suspend my disbelief enough to enjoy it and don't take it past that. Otherwise I can find plotholes in almost anything and that just ruins the fun.
Τελευταία επεξεργασία από Irrapture; 11 Φεβ 2020, 18:47
Of course it is possible to find plotholes in almost any work of fiction, but on the same note, it is just as easy to come up with explanations, so why put in the effort to focus on the negative and spread that negative view in a public forum? I just don't see the point.
Αναρτήθηκε αρχικά από Drien:
Of course it is possible to find plotholes in almost any work of fiction, but on the same note, it is just as easy to come up with explanations, so why put in the effort to focus on the negative and spread that negative view in a public forum? I just don't see the point.
That's exactly what I'm saying. It was specifically the final episode of this game that caused me to decide to ignore any plotholes as long as they aren't too major.

My only pet peeve is when people say "You're watching/playing a show about zombies. And you find [insert unbelievable moment here] unbelievable?" Like yeah dude, the point is that zombies fit with the established lore of the universe but the thing that happened breaks its own lore.

As many "plotholes" as this final season had, specifically the last ep had, I've moved on from them all. I'm just relieved Skybound picked it up.
Τελευταία επεξεργασία από Irrapture; 11 Φεβ 2020, 19:06
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