The Walking Dead: The Final Season

The Walking Dead: The Final Season

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Telltale story builder is trash
Missing about 100 choices

To me that shows that The Final Season will hardly take any of our previous choices into account

Depressing to say the least
Originally posted by Wladimir:
Originally posted by Zeeth:
Its not ment to have every single choice, you need to play the games for that.

Right, but it's meant to have every RELEVANT choice. You can't tell me that either staying with Kenny or entering Wellington is not relevant. It hasn't even been asked in the story builder although it was one of the most influencial choices in Clems journey what influenced so many things. They act like Wellingtion and the choice has never existed.
Pretty much nothing about our choices in S3 have been asked. So it turns out S3 was pointless. That's stupid as well.

The story builder of season 3 was actually very well done. It was not cinematic like the new S4 story builder, but it was simple, precise and it had all relevant choices from the previous seasons so we could actually recreate the backstory of Clem fairly precisely. But the new one is not precise at all.
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Showing 1-15 of 18 comments
-Lu- Aug 15, 2018 @ 6:06pm 
Its not ment to have every single choice, you need to play the games for that.
Ziggy Aug 15, 2018 @ 7:01pm 
Well that makes me feel terrible... I used the story builder because I lost my S3 data even though I completed all seasons :/
The author of this thread has indicated that this post answers the original topic.
Wladimir Aug 16, 2018 @ 5:22am 
Originally posted by Zeeth:
Its not ment to have every single choice, you need to play the games for that.

Right, but it's meant to have every RELEVANT choice. You can't tell me that either staying with Kenny or entering Wellington is not relevant. It hasn't even been asked in the story builder although it was one of the most influencial choices in Clems journey what influenced so many things. They act like Wellingtion and the choice has never existed.
Pretty much nothing about our choices in S3 have been asked. So it turns out S3 was pointless. That's stupid as well.

The story builder of season 3 was actually very well done. It was not cinematic like the new S4 story builder, but it was simple, precise and it had all relevant choices from the previous seasons so we could actually recreate the backstory of Clem fairly precisely. But the new one is not precise at all.
CC Aug 16, 2018 @ 6:04am 
If you want in-depth "pick your own choices" you can always revisit all the games you know?
Wicktine Aug 16, 2018 @ 6:14am 
Originally posted by A Real Man:
Originally posted by Zeeth:
Its not ment to have every single choice, you need to play the games for that.

Right, but it's meant to have every RELEVANT choice. You can't tell me that either staying with Kenny or entering Wellington is not relevant. It hasn't even been asked in the story builder although it was one of the most influencial choices in Clems journey what influenced so many things. They act like Wellingtion and the choice has never existed.
Pretty much nothing about our choices in S3 have been asked. So it turns out S3 was pointless. That's stupid as well.

The story builder of season 3 was actually very well done. It was not cinematic like the new S4 story builder, but it was simple, precise and it had all relevant choices from the previous seasons so we could actually recreate the backstory of Clem fairly precisely. But the new one is not precise at all.

Kenny or Jane paths are not relevant in the eyes of Telltale, since they killed both in a cheap cutscene in New Frontier, and yes, the only thing so far about NF are a couple of comments about Javi and Gabe. So far the decisions made in previous games are pointless.
Elsefirot Aug 16, 2018 @ 6:15am 
+1, totally trash, no Wellington choice
Ogami Aug 16, 2018 @ 6:20am 
Originally posted by Wicktine:
So far the decisions made in previous games are pointless.


Welcome to every Telltale game ever made. Enjoy your stay.
Last edited by Ogami; Aug 16, 2018 @ 6:20am
omgxyon Aug 16, 2018 @ 6:26am 
hehe let me tell you real quick how Telltale works:

First scenario:

Adam doesn't like Clementine.

Adam belittles Clementine at any chance he gets.

Bad guy aims his gun at Clementine

Adam jumps in front of Clementine, taking the bullet for her because of how bad he felt by insulting her so reedeming himself.

Second scenario:

Adam likes Clementine.

Adam compliments Clementine at any chance he gets.

Bad guy aims gun at Clementine.

Adam jumps in front of Clementine, taking the bullet for her because she loved her.

The ending will always be the same, the only thing that changes are the dialogues.

PD: The truth is not free, i will PM you my paypal, 5 dollars minimum.
john doe Aug 16, 2018 @ 6:35am 
Originally posted by Mario Balotelli:
hehe let me tell you real quick how Telltale works:

First scenario:

Adam doesn't like Clementine.

Adam belittles Clementine at any chance he gets.

Bad guy aims his gun at Clementine

Adam jumps in front of Clementine, taking the bullet for her because of how bad he felt by insulting her so reedeming himself.

Second scenario:

Adam likes Clementine.

Adam compliments Clementine at any chance he gets.

Bad guy aims gun at Clementine.

Adam jumps in front of Clementine, taking the bullet for her because she loved her.

The ending will always be the same, the only thing that changes are the dialogues.

PD: The truth is not free, i will PM you my paypal, 5 dollars minimum.
NOOOOOOOOOOOOOOOOOOO i dont want adam to die :(
Wicktine Aug 16, 2018 @ 6:35am 
Originally posted by Ogami:
Originally posted by Wicktine:
So far the decisions made in previous games are pointless.


Welcome to every Telltale game ever made. Enjoy your stay.

I know, that's the reason why i didn't buy any other Telltale games, i just want to see how this story will end, out of nostalgia and care for the characters, now being Clementine the only one alive that i care about.
Wladimir Aug 16, 2018 @ 7:19am 
Originally posted by Wicktine:
Originally posted by A Real Man:

Right, but it's meant to have every RELEVANT choice. You can't tell me that either staying with Kenny or entering Wellington is not relevant. It hasn't even been asked in the story builder although it was one of the most influencial choices in Clems journey what influenced so many things. They act like Wellingtion and the choice has never existed.
Pretty much nothing about our choices in S3 have been asked. So it turns out S3 was pointless. That's stupid as well.

The story builder of season 3 was actually very well done. It was not cinematic like the new S4 story builder, but it was simple, precise and it had all relevant choices from the previous seasons so we could actually recreate the backstory of Clem fairly precisely. But the new one is not precise at all.

Kenny or Jane paths are not relevant in the eyes of Telltale, since they killed both in a cheap cutscene in New Frontier, and yes, the only thing so far about NF are a couple of comments about Javi and Gabe. So far the decisions made in previous games are pointless.

It still was one of the biggest and most impactful decisions for Clem that should have been implemented into the story builder.
I get that it's up to them how to write and continue the story but Telltale is known for creating games in which ''choices matter''. So major impactful choices should be taken into consideration during development and not just completely left out and erased like they did with Wellington, what was (I think most will agree with me on that) the best written ending out of all from S2.
Ogami Aug 16, 2018 @ 7:44am 
Originally posted by Wicktine:
Originally posted by Ogami:


Welcome to every Telltale game ever made. Enjoy your stay.

I know, that's the reason why i didn't buy any other Telltale games, i just want to see how this story will end, out of nostalgia and care for the characters, now being Clementine the only one alive that i care about.

I buy them but only after all episodes are out and when they are like 50% off.
They are fun for a single playthrough because then you have the illusion that your choices matter.
Only if you replay the games do you really notice that 99% of the content is railroaded no matter what you do.

Mr.Smith Aug 16, 2018 @ 8:37am 
Originally posted by Ogami:
Originally posted by Wicktine:

I know, that's the reason why i didn't buy any other Telltale games, i just want to see how this story will end, out of nostalgia and care for the characters, now being Clementine the only one alive that i care about.

I buy them but only after all episodes are out and when they are like 50% off.
They are fun for a single playthrough because then you have the illusion that your choices matter.
Only if you replay the games do you really notice that 99% of the content is railroaded no matter what you do.
Same as other choices matter games ;)
Ogami Aug 16, 2018 @ 8:48am 
Originally posted by Mr.Smith:
Originally posted by Ogami:

I buy them but only after all episodes are out and when they are like 50% off.
They are fun for a single playthrough because then you have the illusion that your choices matter.
Only if you replay the games do you really notice that 99% of the content is railroaded no matter what you do.
Same as other choices matter games ;)

Sure, they are all like that. Well with the exception of the big AAA David Cage games like "Detroit : Become Human" or "Heavy Rain". Those have real diverging storylines depending on your choices.

But they also have the budget for it and cost 60 bucks.
Last edited by Ogami; Aug 16, 2018 @ 8:49am
Mr.Smith Aug 16, 2018 @ 9:03am 
Originally posted by Ogami:
Originally posted by Mr.Smith:
Same as other choices matter games ;)

Sure, they are all like that. Well with the exception of the big AAA David Cage games like "Detroit : Become Human" or "Heavy Rain". Those have real diverging storylines depending on your choices.

But they also have the budget for it and cost 60 bucks.
And they're also standalone games not series.
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Date Posted: Aug 15, 2018 @ 5:56pm
Posts: 18