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It seems is really just a shift in the Art Direction at the end of the day, I personally liked that. This is regarding the story however, I guess we could "roleplay" Contracts Mode any way we want it.
CN47 has you killing off various organised criminals and terrorists before killing your creator.
H2:SA starts you off trying to save your priest friend from the mafia, you then kill more criminals and terrorists some even under contract of the UN, and the final target is a black market nuclear arms dealer who just got nukes.
Blood Money again has you killing off various criminals and the final mission has you quite literally save the US president.
The New trilogy however really went out of its way to make sure you knew just how stupidly evil your targets were and it only got more over the top the further in you got, it also goes out of its way to make 47 seem more like a superhero than previous games where he was just doing a job which incidentally happened to take out bad people. So it's not what it's doing in regards to the targets that's different it's how it's doing it.
I think this is why the targets are bad persons.
It was less obvious in older games because targets had little to no personality and the briefing telling you about their crimes was optional or subdued. You could play through all of BM and not know/forget why all those people were assassinated. Nowadays all targets have a lot of background, personality, dialogue and activities making them more memorable, and their briefings are forced and absurdly over the top. You will know Robert Knox committed WAR CRIMES
I would say things still went in the opposite way though. While the evilness of many targets is on glorious display, there's also quite a few targets that are sympathetic or considerably less evil than 47 is.
Wut ? Forgot to take the pills ?
You should engage into the "take the pills" procedure, instead.
That brings up the big philosophical question isn't it? What is evil? I think in 47's case it just depends on how you look at him.
But to me 47 is evil because he kills for money or Diana without ever asking any questions, without ever considering a non-lethal option, and while being fully capable of retiring whenever he wants as shown in SA. He chooses to keep on killing and he doesn't care who he kills. All that makes him evil in my book.
There's nothing malicious about that post either and I don't care think that you think he "made fun of you" in other threads because for all I know, he could've only made a silly joke back then. Jokes are not evil, jokes are not harmful and jokes are not harassment!
You need to learn to stop taking jokes so seriously, assume the worst of people and even announce your procedure to ignore them just because they made a dumb joke or being sarcastic when there's genuinely much worse people out there who are obnoxiously toxic.
If anything, assuming the worst of people and just saying you're going to ignore them when they're not even being malicious makes you come across as a rude person.
What really boggles me is that you assumed the worst and announced your procedure to ignore to someone who didn't even make an offensive joke but actually made a fair point to the discussion of your thread.
Seriously, Klauth made a valid point that you ignored due to your own paranoia.
So please, don't ignore me too because I assure you I'm not even trying to be mean and answer the question:
What's so appealing about murdering an innocent civilian like a mother minding her own harmless business raising children compared to organised criminals and terrorists?
I don't think you even need to answer that question actually because we already know what it would be. Not only would that premise won't fly well with most people despite the protagonist being a neutral hitman, it wouldn't make for an interesting and exotic story mission anyway.
You are free to use Contracts Mode and create a contract like that however.
He's literally a hitman which automatically makes him not good.
He's an antihero at best since most of the people he assassinated happens to be evil.
the person you are talking to never said that, so i dont understand your question.
While you can kill innocent people in game too of course, but you don’t get as high of ratings, because you’re not being paid to go and massacre. Killing 14 people instead of 2-3 silent hits will probably get you marked as an outright terrorist or something, which probably is bad for business. So it isn’t about who deserves it and who doesn’t, as much as “it’s just good business.”
It's not even a shift, it's literally been like this since Codename 47.