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翻訳の問題を報告
There are a few silenced sniper rifles, just like the handy lockpick, you have to earn them.
https://steamcommunity.com/sharedfiles/filedetails/?id=1564548508
They don't come at you, they go at the location where the shot came from.
If they're going to change it, I hope the witness take cover immediately and raise alarm, and call everyone to investigate (not just those one the way when they're going to investigate).
There's 7 suppressed snipers in the game. One in standard edition, three in the legacy pack. The GOTY upgrade adds one more and the only expansion pass adds two, and those two are identical functionally with just different skins
EDIT:
Not Suppressed
Legacy Pack
Jaeger 7 (Scout) – Unlocked at Level 5 (Paris)
Jaeger 7 Lancer (Marksman, Piercing, 2X Scope) – Unlocked at Level 20 (Sapienza)
Jaeger 7 Tiger (Extended Mag, Increased Rate of Fire) – Unlocked at Level 15 (Bangkok)
Standard Edition:
Jaeger 7 Mk II (Scout) – Unlocked at Level 5 (Miami) (Identical to Paris unlock}
Druzhina 34 (Extended Mag, Piercing) – Unlocked at Level 20 (Mumbai)
Suppressed
Legacy Pack
Jaeger 7 Covert (Scout, Suppressed, Subsonic) – Complete the Master Sniper Challenge Pack (Sapienza)
Sieger 300 (Suppressed, Marksman, 3X Scope) – Unlocked at Level 15 (Colorado)
Sieger 300 Advanced (Suppressed, Marksman, 3X Scope, Music) – Level 20 (Hokkaido)(Reskin of Colorado unlock + music)
GOTY Upgrade
Sieger 300 Ghost (Suppressed, Subsonic, Marksman, 4X Scope) – Complete all levels in the Cheveyo Calibration Escalation (Marrakesh)
Standard Edition
Sieger 300 Tactical (Suppressed, Marksman, 3X Scope) – Unlocks at Level 10 (Isle of Sgail) (Reskin of Colorado unlock}
Expansion Pass
Druzhina 34 ICA Arctic (Piercing, Suppressed, Marksman, 3x Scope) – Unlocked at Level 20 (Siberia for Agent 47)
Jaeger 7 Tuatara – (Piercing, Suppressed, Marksman, 3x Scope) – Complete Mission Story Challenges in Maldives (Reskin of Siberia unlock}
2. if the bullet hits an object, first time it counts as a distraction, luring nearby NPC to investigate. the second bullet will be recognized as bullet impact, civilians will panic and guards will search for you.
3. if the bullet did not hit anything, but an NPC is close to you when you shoot, there's a detection range in which they can still hear the gunshot. silenced firearms still have a sonic boom, that's the reason subsonic ammunition exist.
see this video: https://www.youtube.com/watch?v=enOGiqGBGNE&t=1m34s
That has never happened to me, not once. If you kill your target and there is no witness/camera, there is no alarm, no enemies come running at you. If this happens to you consistently, you either have a massive bug I've never encountered or heard of, or you are not using a silenced pistol.