Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can't unlock anything offline. To actually make progress, you need to be online.
Why would the devs break their own game? Can you just think about that for a second..
Servers cost money. Ergo, servers won't be around forever. Why does a primarily singleplayer game need online connectivity in the first place? Leaderboards? I don't give two ♥♥♥♥♥ about competing with other people, especially not to the extent where I want the implementation of such a feature to break the game in the future.
When instead they could patch the game so it can retain it's full offline functionality once the servers do go down, just like a number of single player games with online drm did at some point in the past.
Massive difference, Square owned ioi at the time, they were not just the publisher
WB does not own ioi, and has nothing to do with development. They are a contracted partner to publish retail box copies of the game and share marketing expenses.
WB isn't making any of the design decisions, ioi is independent now.
ioi doesnt have the equipment to produce boxed copies of games and never have
When ioi made the original Codename 47 they were independent. They contracted with Eidos to publish the game. It sold OK, but ioi were struggling. Eidos then decided to buy them and continue to fund them and told them to produce the second game for both consoles and PC.
On consoles Silent Assassin was a mega hit, Edios was right and a franchise was born. Contracts and then Blood Money were the golden era.
For whatever reason Eidos then sold themselves to Square, ioi got dragged along for the ride.
Absolution was Squares design, we all see what happened there.
Hitman(2016) ioi was given some freedom over design (which is why its more of an evolved blood money), and they were going to release it in 2 parts (3 maps each), Square decided to make it 6 parts and call them episodes (we see how that turned out)
Not meeting Squares sales expectations, Square was going to shut down ioi and cancel the franchise. ioi found new investors and pooled their own personal money to "buy themselves" away from square, they are independetn again
As it stands, they remain independent as developers but still need someone to make physical copies of the game (rather than spend their own money on equipment)
By contracting with the WB they get a partner that will make the boxed copies of the game for retail (and consoles), and that's willing to help pay for marketing expenses (since they get a cut from all sales as part of the contract)
It's win win, but don't expect the WB to be making design decisions, ioi chose to stay independent for a reason, and hopefully they stay that way
There is a reason to believe, ioi is 20 years old and some of the original founders are still with the company, they already promised to do what they can to maintain the game for the duration of their own lives
Absolutions servers lasted 6 years and only went down because it was Square that owned them, and Square doesn't care
ioi owns the Hitman(2016) and Hitman(2018) servers, I expect they will be up for the lifespan of ioi's existance, and that barring any major catostrophe the devs will keep their promises
I mean if you want to pick apart the history of ioi it's been a roller coaster of trying to stay in business, but they've managed to pull it off for 2 decades, and some of their worst decisions have been from publisher interference, which for the moment they don't have to worry about (as independants)
I've got the DRM Steam version and it worked without issues like a year ago when I last tried it. I see some folks had problems with the tages drm on win10 but from what I see there are working workarounds
Dude, the meat of the game is already available offline. I doubt it would take them much effort or money to get challenges and unlocks working in offline as well. And assuming the game is still on the market at this point - patching would be the right course of action for additional profit. Who'd buy a half-working game? Yeah..
Also, your assumption that the game would still be "on the market" is not a good one. The scenario we are describing would be one years in the future when the game is not being actively sold anymore. Why would the game servers go down while the game is still being marketed and sold? Most likely it would happen as the result of the company going out of business or being taken over. There are a variety of different possibilities that could result in the end result of the game servers being taken down. However, it's foolish to assume that the game will still be "on the market" at that time, as nobody has said that and it is a strawman argument at this point in the conversation.
If anything I think the least plausible scenario is for game companies to go back and fix a few games that would be a decade old that probably not a whole lot of people play regularly just to make sure the hundred or so people who care can still play it.
I'm not saying it's a matter of flicking the switch, but it can be done and was done by major dev teams in the past. Remember AssCreed 2 or Sim City and the talks how the always-online DRM was an integral component of those games? See how that went..
Okay, so we're talking what, 20 years into the future? Because Codename 47 got released close to 20 years ago and that's still very much on the market. If you're really worried what will happen with your games in twenty years time..well, you worry too much then
Which games would that be?
This is a genuine question btw, I'm not trying to be a smart-ass