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The point of accident kills being ♥♥♥♥♥♥ up right now is also one of my griefs. It is ridiculous. Why is it encouraged in sandbox mode and so strongly punished in SA ?
I have the game on PS4 and just recently got it for PC during a summer sale, haven't played much on PC yet but it's the same game. Who is putting 25hrs a week into Hitman? It's not meant to be that sort of game. As you say though, a matter of perspective, people who are streaming/making youtube videos about this game constantly and playing 25+ hrs a week are not going to see the problem with the grind because they're so detached from the avg player. According to Steam Spy the average player plays around 20hrs of the game so for you to say grinding 5hrs for a rifle is reasonable is hugely unrealistic.
https://i.imgur.com/zfuvnNb.png
/s
I'd still spit on the floor and call this ♥♥♥♥♥♥♥♥.
It usually takes me 1 or 1 and a half hour tops to get level 20 mastery in most levels.
Do you have any concept of what is being discussed here? That's not how the sniper missions work, at all.
If this was a regular mission location mastery, there would be no one complaining.
Even after completing the challenges to 100% you aren't even remotely close to being level 20 in Sniper Assassin missions, not only that but you can't save and reload, at all, and you need to complete each run to get any experience from it.
Compared to a normal mission location you are replaying, in full the Sniper Assassin missions for many hours beyond what it takes to master a normal location and with far less options to keep it interesting.
Ok, I don't own the new content yet, just thought it was another regular level.
Even without the new content you have access to HImmelstein, the grind is the same, there's just no reward at the end.
Not yet, just the Hitman 1 levels