Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Can confirm it's Construct 2. https://forums.tigsource.com/index.php?PHPSESSID=ks8tohrorm4fbaoqd6aq3iso61&topic=52597.msg1294801#msg1294801
I made a game in Construct 2. It's not nearly as good as MekaSkull's. He's a ♥♥♥♥♥♥♥ master.
cautiiously watching this title now, thanks for the info.
Why's that?
It's not bad but there can be performance issues if you have too many game objects.
I made a game with it and really enjoyed using the engine.
Yeah, it's pretty much what you'd expect.