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As long as money is still an issue I tend to fill up my trade-routes once per year.
At some point it doesnt really matter and money just keeps piling up.
As far as I can tell your own autotrade AI doesn't really cancel trades though, but you routinely loose trade-routes because the nation you had it with get conquered has a civil war, looses the tradegood-surplus you imported from them (wich can happen by war or by just slave-pops moving around so that the production goes down) and ofc you loose any trade with people you declare war on and sometimes nations that don't particularly like you might indeed cancel the trade (wich might be the ones you pick up again imideatly and unless relations improve they will most likely cancel it again)
I wasn't expecting countries assaulted by me to keep trading lol I also understood when it's a war/surplus issue. But many times it's pick-a-boo with the same nation; I set a route, they cancel after a few weeks, I look for another, and there it is on the list again. It's probably the mods, I guess. Any suggestions for better AI? Other mods perhaps?
Everyone encounters these kinds of issues unless they are very specific about their play, but if you feel it is happening an abnormally large amount, then thinking about what any of your mods might be doing to trade conditions might be a good start. I don't know those mods (apart from Invictus of course), but given the other two seem to make significant changes to how trade works, I imagine something there is triggering this happening. Whether it is a bug, or a poorly explained feature, who knows - you'll just have to pin it down by talking to the mod creator(s).