Imperator: Rome

Imperator: Rome

Ver estadísticas:
Im Indeep 20 ENE 2020 a las 4:46 a. m.
Governors changing province policies is stupid
I think it makes sense, but the policies they enact actively sabotage progress. As Rome, in Campania, The governor makes the province a border province. This doesn't make any sense. I am at peace, but more importantly, I have conquered the entire Italian peninsula and Sicily. In Sicily, the governor is bleeding them dry. Fantastic. So what do I have to do? Well, I have to spend about a hundred political points on changing all of the policies to stuff that's actually helpful, but I feel especially bitter about it because they'll just change them to some other random thing.If governors are going to change province policies, the changes they make should actually make sense, and not be harming the provinces they govern over. I am talking specifically about imposing a 'bleed them dry' policy on the Italian mainland, come on.
< >
Mostrando 1-6 de 6 comentarios
Kapika96 20 ENE 2020 a las 4:48 a. m. 
Bleed them dry makes perfect sense. It's just your corrupt governor trying to line their own pockets at the expense of the people they're governing. I'm pretty sure that has happened many times throughout history.
僕の名前 (仮) 20 ENE 2020 a las 4:48 a. m. 
I think this thing need to be tweaked, so they dont pick stupid policies. And reduce chance them to change, or make it easier to predict if they ever gonna change policy or not, and pick governor based on that.
simurgh 20 ENE 2020 a las 9:15 a. m. 
I like this aspect, represents the difficulty of managing a large country in ancient times where regional rulers (governors) would act as they wanted, and the central government had issues (represented as spending political power in IR) to rein them in.
Ericus1 20 ENE 2020 a las 11:43 a. m. 
The system is a decent idea badly implemented. Often, governors chooses bizarrely non-sensical policies, like borderlands deep in your core, or local autonomy in a 100% loyal, completely happy province. I have never seen them choose to centralize or decentralize the population, when there are times those policies would make more sense than anything else.

Not to mention that I can spend the tyranny and PP to set the policies in every province, just to have the governor die at 22 from pneumonia the next month with every province reset to a new set of non-sensical policies when I replace them. There's no sense of government control, or the idea that you're "watching" those provinces. Just wipe the slate and start anew.

It's basically sectors from Stellaris all over again: a terrible AI that behaves bizarrely for no reason and adds nothing to the game other than frustration and tedium. There really needs to be much more of a system of "skilled" governors actually governing skillfully, and unskilled ones not, not just a random choice based on a few traits.
Última edición por Ericus1; 20 ENE 2020 a las 12:00 p. m.
Kapika96 21 ENE 2020 a las 12:14 a. m. 
Publicado originalmente por Ericus1:
There really needs to be much more of a system of "skilled" governors actually governing skillfully, and unskilled ones not, not just a random choice based on a few traits.
That'd be ideal. Your governors should sometimes choose terrible policies, but only if they're actually bad governors. Those that are good should mostly, or entirely, pick beneficial ones. That'd give extra reason to actually pick a skilled governor, rather than some idiot who's only there to keep his family happy with you.
Not Applicable 21 ENE 2020 a las 8:08 p. m. 
I don't mind too much that governers change the government policy, but I think it might make more sense if there was a seperate political influence for governing, then for developing. I find as a larg country, I have to choose between trying to influence my governers, and trying to develop my provinces with political influence. I don't much mind this choice, but it means that I can't actually do anything with my governers, cause I'm too busy trying to solve my food crisis because my pops keep growing and I have 4 cities among territories, and 3000 people as a tribe with 10 civilization, and so I can't get enough food for my cities, so I can't do anything with my governers to try to fix the problems in the provinces because I'm using all my political influence on my cities for trade routes, and buildings.
Essentially, I don't like having my governers constantly change policies, because sometimes I want to influence 2-3 of my dozens of provinces, but I can't do that because it takes political influence I need to prevent my 6 cities from starving. My tribes produce no food, but that's germany for you.
< >
Mostrando 1-6 de 6 comentarios
Por página: 1530 50

Publicado el: 20 ENE 2020 a las 4:46 a. m.
Mensajes: 6