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Plus it will be a massive PR feat for the company because Paradox will be able to say that they made the first strategy game in Latin. This s*** will be in the news, guaranteed, boosting company's profile and sales (including of its other titles) and solidifying the company's position as the leader in the field of historical strategy games development.
They will not do it, since localization made by a professional may cost some thousands €, BUT if it happens to some modder to make such a task, they will take the credit, put it forward as a sale argument and give the modder a dlc pack and grant him an interview :D
IMHO, Paradox is wasting a tremendous opportunity. From my observations, there has been a resurgence of interest in Latin over the last few years, so there is a growing customer base for products in Latin language. One of the Youtube channels dedicated to Latin language (latintutorial) has close to 74,000 subscribers. You know, that's way more than the current player base of Imperator: Rome.
So if you felt like you struggled with this course, that is not your fault. The course objectively needs a lot of polishing. And even after that is done, students still need to practice speaking with someone (which is unrealistic to implement in a self-study course).
I guess I should explain, but the reason why I would love latin in Imperator for example, is I pretty much know the basics, but I just can't learn a language, both memory and laziness to blame, for the life of me. Four years of forced Spanish is maybe to blame. But, I have learned many things from paradox games because they repeat so often that I would otherwise not know because it is a fun way to learn them.