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Fascinating. I seem not to know a whole lot, because I largely do not understand what you mean at all. :(
Btw the Mission says Import doesnt count.
Syracuse has:
Each territory produce 1 copy of it's trade good base. When a territory has enough slaves, it produces another copy. The number of slaves depends on tech, whether it's a settlement or a city, and buildings built in the territory, but at base it's 15, and 10 if you built a farm or mine. All those copies are added up, and anything beyond the first is considered a surplus of that good you can export for trade.
To complete the mission, you need to have 6 excess copies of grain. From your description, it sounds like you have 5. You need to either:
That will give you 6 and let you finish the mission.
edit: If it says import doesn't count, then stick with the first option.
According to the mission code:
What I said is what you're supposed to do, and it has a "no imports" exception clause like you saw.
Under the trade good section of the province, what does it currently say the number of produced grain is? It'll show the icon for the first, and then put a little circle on top of it with a number for every surplus copy you have.
You didn't move your capital, did you? Because it's not specifically linked to the province of Syracuse, it's linked to the province Syracuse HAS as their capital.
And it's possible that number is telling you how many more you need.
No I didnt move my capital. I didnt even know I can. Ok I see I produce 4, but when I produce 4 and export 3 how I can now stand at 4/6?
GAHHH this drives me crazy. I am really about to give this game up, I dont understand any of it. :(
Can you show me a screen shot? Just select the province, hit F12, upload it to Steam, and paste the shareable link in the comment and it'll show it here.
https://steamcommunity.com/sharedfiles/filedetails/?id=2054602746
Oh GOOD HEAVENS. It worked now. I feel like I did a lesson in Quantum Physics. Thanks for keeping up with me. I fear of all the many things I overlooked and am still unaware about.
And glad you finally got it figured out.
Oh, and it's also possible that it didn't matter if you exporting the surplus or not, just that the province was generating that much grain. Not sure precisely which "trade_good_surplus" means. I'm reading it as the province has to show a 6 under the trade good.