Imperator: Rome

Imperator: Rome

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Terenor Jun 2, 2018 @ 8:45am
Still this ♥♥♥♥♥♥♥ engine ?
32 BIT and one core using ?
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Showing 16-30 of 75 comments
Well he was saying that because both games on the campaign looks almost identical (from the campaign map )

That's all, no need to dig any deeper than it is.
Alien Aug 20, 2018 @ 7:25am 
1 - Paradox update their engine with every game.

2 - The three last Paradox games are multi-core.


Please stop spreading lies.
Originally posted by AlienSpectator:
1 - Paradox update their engine with every game.

2 - The three last Paradox games are multi-core.


Please stop spreading lies.
Preach it!
AJB Aug 26, 2018 @ 6:02am 
Originally posted by Fourthspartan56:
Ah Dunning Kruger strikes again.

The idea that Paradox would adopt some other engine and it would magically make everything better has zero relation to reality. Paradox has abandoned discrete engine versions and has instead continually modified and improved Clausewitz.

For example Imperator runs much better then other Paradox games due to an innovation called a Jomni Layer [forum.paradoxplaza.com].

Also it will be 64 bit at release [forum.paradoxplaza.com].

This.
🖤Nicole Aug 27, 2018 @ 4:13am 
paradox still living in the past and they game...yeah also allways the same gamestyle,gameplay and engine:D...seams the only company hu dosent move with the time :((.They still releasing dlcs over dlc for europa universalis etc :Dhahahah..they are really funny,
i_nive Aug 27, 2018 @ 12:12pm 
Originally posted by ♥♥Captain janeway♥♥:
paradox still living in the past and they game...yeah also allways the same gamestyle,gameplay and engine:D...seams the only company hu dosent move with the time :((.They still releasing dlcs over dlc for europa universalis etc :Dhahahah..they are really funny,
/Color me conservative/
As opposed to what?
Nothing wrong with the "rolling updates" strategy, provided one starts with a good product(IP) and gradually builds complexity into it.
Originally posted by ♥♥Captain janeway♥♥:
paradox still living in the past and they game...yeah also allways the same gamestyle,gameplay and engine:D...seams the only company hu dosent move with the time :((.They still releasing dlcs over dlc for europa universalis etc :Dhahahah..they are really funny,
Maybe you should actually read the thread before you go make any ignorant assumptions?

The engine is continually improved and iterated, which makes your claim that they're stuck in the past highly suspect and worthless.
Tan642 Sep 21, 2018 @ 12:31pm 
Originally posted by ♥♥Captain janeway♥♥:
paradox still living in the past and they game...yeah also allways the same gamestyle,gameplay and engine:D...seams the only company hu dosent move with the time :((.They still releasing dlcs over dlc for europa universalis etc :Dhahahah..they are really funny,

and i'm very glad about it. the fact they are still developing EU IV makes PDX imho the best dev-company in the world. So, just stfu troll.
N'Zoth Oct 3, 2018 @ 12:38am 
Originally posted by Hobotango:
Whats wrong with the engine ?
Its a mega old engine. I was playing it 12 years ago.
Engine desperately needs to be carried out back and shot, then rebuilt from the ground up but it works fine atleast now.

If you want to know "fun", go and by a pc from 2007 and freshly install hoi3 on it. That was my first taste of modding as a teenager. Game had more leaks than the Prince of Whales. You had to mod the files yourself and rewrite code to get the game to work past 1941. You also had to download and install 3rd party software to allow more cpu\ddr usuage in alot of cases.
1944+ would take you HOURS to get through 1 year. All of that happened on this same engine.
Yeah HOI3 is my favorite , even though I had to pirate it since the one I bought always crashed. Haha.

But anyway, Iv never had problem with CK2 engine and Im the type of person that goes by "if it ain't broken, don't fix it".


While HoI3 was a buggy mess, CK2 works like a charm. So it seems they have fix whatever problem they were having.
Last edited by Magnus Aurelius, Bright Lord; Oct 3, 2018 @ 5:30am
Originally posted by xXROUGEXx:
Originally posted by Hobotango:
Whats wrong with the engine ?
Its a mega old engine. I was playing it 12 years ago.
Engine desperately needs to be carried out back and shot, then rebuilt from the ground up but it works fine atleast now.

If you want to know "fun", go and by a pc from 2007 and freshly install hoi3 on it. That was my first taste of modding as a teenager. Game had more leaks than the Prince of Whales. You had to mod the files yourself and rewrite code to get the game to work past 1941. You also had to download and install 3rd party software to allow more cpu\ddr usuage in alot of cases.
1944+ would take you HOURS to get through 1 year. All of that happened on this same engine.
What do you actually know about their engine?

Because it's literally being constantly developed, the modern engine is not at-all identical or even similar to the old engine. Thus the idea that it should be "taken out back and shot" and that would somehow make things better isn't actually connected to reality.



Originally posted by Hobotango:
Yeah HOI3 is my favorite , even though I had to pirate it since the one I bought always crashed. Haha.

But anyway, Iv never had problem with CK2 engine and Im the type of person that goes by "if it ain't broken, don't fix it".


While HoI3 was a buggy mess, CK2 works like a charm. So it seems they have fix whatever problem they were having.
Exactly this.
Last edited by Apeironic_Entelechy; Oct 3, 2018 @ 1:05pm
N'Zoth Oct 3, 2018 @ 1:43pm 
Originally posted by Fourthspartan56:
Originally posted by xXROUGEXx:
Its a mega old engine. I was playing it 12 years ago.
Engine desperately needs to be carried out back and shot, then rebuilt from the ground up but it works fine atleast now.

If you want to know "fun", go and by a pc from 2007 and freshly install hoi3 on it. That was my first taste of modding as a teenager. Game had more leaks than the Prince of Whales. You had to mod the files yourself and rewrite code to get the game to work past 1941. You also had to download and install 3rd party software to allow more cpu\ddr usuage in alot of cases.
1944+ would take you HOURS to get through 1 year. All of that happened on this same engine.
What do you actually know about their engine?

Because it's literally being constantly developed, the modern engine is not at-all identical or even similar to the old engine. Thus the idea that it should be "taken out back and shot" and that would somehow make things better isn't actually connected to reality.



Originally posted by Hobotango:
Yeah HOI3 is my favorite , even though I had to pirate it since the one I bought always crashed. Haha.

But anyway, Iv never had problem with CK2 engine and Im the type of person that goes by "if it ain't broken, don't fix it".


While HoI3 was a buggy mess, CK2 works like a charm. So it seems they have fix whatever problem they were having.
Exactly this.
You're delusional if you think a 10+ year old engine that doesn't allow multiple cores on heavy CPU usage games is perfectly ok. It needs to be rebuilt or scrapped and redeveloped.
i_nive Oct 3, 2018 @ 2:13pm 
The only game engine I know of which claims to utilize <put your> number of cores is Stardock's "Ashes" and it's latest incarnation in "Star Control: Origins". Found https://software.intel.com/en-us/articles/why-threading-matters-for-ashes-of-the-singularity

BTW, AMD's Threadripper latest(2) generation can have up to 32 cores/64 hypthreads. Nice, aye?
Originally posted by xXROUGEXx:
Originally posted by Fourthspartan56:
What do you actually know about their engine?

Because it's literally being constantly developed, the modern engine is not at-all identical or even similar to the old engine. Thus the idea that it should be "taken out back and shot" and that would somehow make things better isn't actually connected to reality.




Exactly this.
You're delusional if you think a 10+ year old engine that doesn't allow multiple cores on heavy CPU usage games is perfectly ok. It needs to be rebuilt or scrapped and redeveloped.
Ah so you don't know anything about their engine, it does actually use multiple cores. The idea that it just uses one has been a persistient myth that isn't actually true.

Which underscores my point, you think the engine is the problem while not actually knowing anything about it. Furthermore I've already explained how that's wrong, it's continually developed and as a consequence of that the current Clausewitz engine is completely different from the iteration that existed ten years ago.

Heck this was debunked on this exact page just a few posts up.
Last edited by Apeironic_Entelechy; Oct 3, 2018 @ 2:38pm
N'Zoth Oct 4, 2018 @ 12:05am 
Originally posted by Fourthspartan56:
Originally posted by xXROUGEXx:
You're delusional if you think a 10+ year old engine that doesn't allow multiple cores on heavy CPU usage games is perfectly ok. It needs to be rebuilt or scrapped and redeveloped.
Ah so you don't know anything about their engine, it does actually use multiple cores. The idea that it just uses one has been a persistient myth that isn't actually true.

Which underscores my point, you think the engine is the problem while not actually knowing anything about it. Furthermore I've already explained how that's wrong, it's continually developed and as a consequence of that the current Clausewitz engine is completely different from the iteration that existed ten years ago.

Heck this was debunked on this exact page just a few posts up.
>Groans< fine Ill school you since you appear to be new to paradox.

The Clauswitz engine as of 2017-2018 on their newest games will at most use 50% of your cpu processing power. Normally only using 1 core to 50%-100% and then spreading out the load on other cores like 5%.

Paradox games are not GPU heavy they arw CPU and Ram heavy.

You can see the obvious issue especially if youve ever played any of their games into the late game where your fps tanks and the game crashes.
Why? Clausewitz even if it needs 200% of the CPU power its using it will only ever use 50% of your CPU cores.

Paradox says "It will only ever use as much as it needs" and that is their official statement. Thats crap. When my i7 is only using around 40% of its actual CPU and the game is chugging\crawling.


So in short yes clausewitz "Technically" uses more than 1 core, but it only uses about 1 core to its maximum potential.

That has been my experience benchmarking Hoi4 and EU3.

7_(´°¬°`)_Г
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Date Posted: Jun 2, 2018 @ 8:45am
Posts: 75