Imperator: Rome

Imperator: Rome

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420Blazeit Nov 8, 2019 @ 7:52am
governor loyalty
playing the game, i've noticed as soon as a governor is appointed they start loosing vast amounts of loyalty. playing as rome yesterday, i placed publius (your first counsil) as a governor to capua,-lucera area. (sorry for spelling mistakes, remembering the spelling to non - english things specifically isn't easy for me. anyways, he was losing a huge amount. .90 loyalty per month - which is the highest i have seen. he had no corruption, and had the kindly trait. so, as i see it, with his 9 finesse, he should have been a decent guy. instead, he took all the provinces with him and encited a civil war. maybe i don't know the game as well as i thought, but governors always cause an issue for me. especially when they come from the populist faction.

i know it's because they have a huge power base, but historically governors were people leaders trusted. so shouldn't the loyalty be less of an issue?
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Showing 1-12 of 12 comments
skottkarlsson Nov 8, 2019 @ 8:02am 
I love the game but I have this theory that at its core (inside the game code) its designed to have province loyalty to drop no matter what you do to prevent it. Its my single biggest gripe about the game. Even the good governors cant prevent a province loyalty from dropping. And it starts at the very moment you capture a territory it seems. Very frustrating.
Landstander Nov 8, 2019 @ 8:13am 
the provinces are loyal just fine. its the govs i cant get in line. they always start off so loyal. sucks. i dont wanna put anyone good for gov cause ill have to kill them alter
420Blazeit Nov 8, 2019 @ 8:50am 
Originally posted by skottkarlsson:
I love the game but I have this theory that at its core (inside the game code) its designed to have province loyalty to drop no matter what you do to prevent it. Its my single biggest gripe about the game. Even the good governors cant prevent a province loyalty from dropping. And it starts at the very moment you capture a territory it seems. Very frustrating.

I don't have a province loyalty issue. For the most part, i build courthouses in cities. That really helps. try also building theatres and/or temples instead of the assimilation policies. That also helps, because the policies increase tyranny. My issue is governor loyalty. The people who i place to manage those areas cannot keep loyalty. Trying to bribe barely works cause then they have corruption. granting holdings only goes so far, you have a limited amount. When it runs out, they have too many holdings which will only screw me harder. My personal opinion is to reduce governor size, to only a small handful of provinces. it's mostly that power base that gets me. hopefully with the new update this will be fixed imo.
Landstander Nov 8, 2019 @ 9:02am 
Originally posted by ChainsTheClown:
Originally posted by skottkarlsson:
I love the game but I have this theory that at its core (inside the game code) its designed to have province loyalty to drop no matter what you do to prevent it. Its my single biggest gripe about the game. Even the good governors cant prevent a province loyalty from dropping. And it starts at the very moment you capture a territory it seems. Very frustrating.

I don't have a province loyalty issue. For the most part, i build courthouses in cities. That really helps. try also building theatres and/or temples instead of the assimilation policies. That also helps, because the policies increase tyranny. My issue is governor loyalty. The people who i place to manage those areas cannot keep loyalty. Trying to bribe barely works cause then they have corruption. granting holdings only goes so far, you have a limited amount. When it runs out, they have too many holdings which will only screw me harder. My personal opinion is to reduce governor size, to only a small handful of provinces. it's mostly that power base that gets me. hopefully with the new update this will be fixed imo.
foreal. i think it shold be one gov per province. it sucksc ause i dont want to make anyone good a gov cause i know down the line ill have to kill them or imprison them
skottkarlsson Nov 8, 2019 @ 9:38am 
Originally posted by ChainsTheClown:
Originally posted by skottkarlsson:
I love the game but I have this theory that at its core (inside the game code) its designed to have province loyalty to drop no matter what you do to prevent it. Its my single biggest gripe about the game. Even the good governors cant prevent a province loyalty from dropping. And it starts at the very moment you capture a territory it seems. Very frustrating.

I don't have a province loyalty issue. For the most part, i build courthouses in cities. That really helps. try also building theatres and/or temples instead of the assimilation policies. That also helps, because the policies increase tyranny. My issue is governor loyalty. The people who i place to manage those areas cannot keep loyalty. Trying to bribe barely works cause then they have corruption. granting holdings only goes so far, you have a limited amount. When it runs out, they have too many holdings which will only screw me harder. My personal opinion is to reduce governor size, to only a small handful of provinces. it's mostly that power base that gets me. hopefully with the new update this will be fixed imo.

I too thought the assimilation and conversion policies increased negative loyalty because the wiki mentions this but I'm also told the wiki is incorrect and out dated so I dont know what to believe to be honest. All I do know is that there is a constant disloyalty issue with this game. Like you had mentioned earlier a good governor shouldn't have these issues with a province.
Sadaurkar Nov 8, 2019 @ 9:54am 
i think people are mixing up province loyalty with governor loyalty here.

to prevent disloyal governors, be sure not to give them holdings. sure it increases their loyalty by 20, but each holding decreases their loyalty by 0.05 a month.

personally i usually give them holdings anyway and kick them out of governorship before they go below 40. you don't really want to bribe them, because governor corruption increases unrest.
Rooter Nov 8, 2019 @ 12:19pm 
I have not had this issue at all.
I have only really played Bactria since update if that means anything.
Can you tell us what the modifiers are that are giving you the -.9 loyalty tick? I've had minor issues playing as Iceni and some other minors but it never really gets worse than -.1 for me.

Giving them troops can increase their loyalty by something like .01/cohort from "commanded troops" but can also decrease loyalty if the cohorts become loyal to them by increasing their power base.
420Blazeit Nov 8, 2019 @ 7:12pm 
Originally posted by =яενєηąŋŧ=:
Can you tell us what the modifiers are that are giving you the -.9 loyalty tick? I've had minor issues playing as Iceni and some other minors but it never really gets worse than -.1 for me.

Giving them troops can increase their loyalty by something like .01/cohort from "commanded troops" but can also decrease loyalty if the cohorts become loyal to them by increasing their power base.

I can't remember off hand. He definitely had loyal cohorts but not a whole bunch. My tyranny was contributing as well, but i only had 20 or so, so the penalty wasn't that bad. His family was not scorned, but he did have a couple holdings as well.

Beyond that, I can't tell you. The worst loyalty penalty I've had before this guy was -.3 which was rectified by free hands.
The Former Nov 8, 2019 @ 8:13pm 
Originally posted by ChainsTheClown:
Originally posted by =яενєηąŋŧ=:
Can you tell us what the modifiers are that are giving you the -.9 loyalty tick? I've had minor issues playing as Iceni and some other minors but it never really gets worse than -.1 for me.

Giving them troops can increase their loyalty by something like .01/cohort from "commanded troops" but can also decrease loyalty if the cohorts become loyal to them by increasing their power base.

I can't remember off hand. He definitely had loyal cohorts but not a whole bunch. My tyranny was contributing as well, but i only had 20 or so, so the penalty wasn't that bad. His family was not scorned, but he did have a couple holdings as well.

Beyond that, I can't tell you. The worst loyalty penalty I've had before this guy was -.3 which was rectified by free hands.

20 Tyranny is actually deceptively high. I have noticeable effects sitting as low as 5. That might have been a pretty big factor, but I'd have to check the math on loyalty to know for sure.
420Blazeit Nov 10, 2019 @ 11:31am 
Originally posted by Sheriff of Nothingham:
Originally posted by ChainsTheClown:

I can't remember off hand. He definitely had loyal cohorts but not a whole bunch. My tyranny was contributing as well, but i only had 20 or so, so the penalty wasn't that bad. His family was not scorned, but he did have a couple holdings as well.

Beyond that, I can't tell you. The worst loyalty penalty I've had before this guy was -.3 which was rectified by free hands.

20 Tyranny is actually deceptively high. I have noticeable effects sitting as low as 5. That might have been a pretty big factor, but I'd have to check the math on loyalty to know for sure.

Yeah makes sense. Sorry this took so long, but I've been off steam. I'm going to play today. Right now actually, and see. From what I remember from paying half attention to some of the loyalty modifiers, it was like there was extra being taken off. I guess from tyranny, but it didn't give me a direct cause of the decline when I hovered over it.
The Former Nov 10, 2019 @ 1:31pm 
Originally posted by ChainsTheClown:
Originally posted by Sheriff of Nothingham:

20 Tyranny is actually deceptively high. I have noticeable effects sitting as low as 5. That might have been a pretty big factor, but I'd have to check the math on loyalty to know for sure.

Yeah makes sense. Sorry this took so long, but I've been off steam. I'm going to play today. Right now actually, and see. From what I remember from paying half attention to some of the loyalty modifiers, it was like there was extra being taken off. I guess from tyranny, but it didn't give me a direct cause of the decline when I hovered over it.

Let us know if you find out! I haven't experimented with loyalty factors much as I play extremely safe, so it'll be nice to know what to look out for when I decide to go full hog, haha.
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Date Posted: Nov 8, 2019 @ 7:52am
Posts: 12