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I once tried something along these lines that might be about as ridiculous as it can get. I technically made it work, but only up to a point. It got more and more tricky as time went on. But this might give some insight if you feel like reading through all of it (I was way too jabbery in this thread) -
https://steamcommunity.com/app/858810/discussions/0/3088898048342489434/
https://steamcommunity.com/sharedfiles/filedetails/?id=2400423008
https://steamcommunity.com/sharedfiles/filedetails/?id=2767509481
Wells with get Water Task disabled + Warehouses + Houses + Food + Burial / Morale Structures + campfire to heat food - people really do that!
Different angle: https://steamcommunity.com/sharedfiles/filedetails/?id=2767513704
Probably the most spread settlement ever built in dom:
https://steamcommunity.com/sharedfiles/filedetails/?id=2062671630
(On Very Happy Farmer - no raiders)
No raiders and short winters notwithstanding, was that very hard to do? And, do the walls here and there affect things in any way noteable? And did it run ok with that high population (often wanted to try a mod that raises pop cap)?
The shot is from buds, I think he might answer if you just ask in the comment section of the shot. afaik it was mostly done with x1 speed and OK fps :D - my fps would most likely go to diashow mode with 1k people, 300+ people already seem to much for my old flintstone.
The walls might keep animals in but iirc they were more for aestethic reasons.
I think it's not important if it was "hard" - it for sure required some planning and well placed structures.
Not important if it was hard? What do you mean?
I'm wondering how different it is between doing that way versus in my attempt instead of a mostly continuous village that is really big and spread out, I had nothing but isolated sites that were kinda glorified outposts I guess. I didn't do very good in that...didn't even have but maybe 150 pop and got too hard for my skill and I gave up. But in my defense lol I had vanilla seasons and some raids.
Buds might had a lot of fun while building the settlement, not hard at all :D
But for sure he can give more details about the experience - except hard lag after reaching a certain limit.
The most difficult aspect of stretching out too far is defense. Having your people sprinting from one end to the other is very tiresome and time consuming. Other than that, you can stretch out as far as you can as long as each of the locale group have all of the production they need (food, tools, clothes,...)
Tasks are usually given to the closest person if your workload is low or very low (30% and lower in my experience). Things go bad when there is no better choice (high workload).
- there are pregnant women in my town
https://steamcommunity.com/sharedfiles/filedetails/?id=2780530398
- my welfare is more than 90%
https://steamcommunity.com/sharedfiles/filedetails/?id=2780533237
- I now have enough buildings to house 204 people or so...
Add the 20 to the 182 like the game does. You are at 202/204.
You've reached the vanilla soft limit. Subscribe to a workshop scenario with higher limits or turn your save into a new scenario:
https://steamcommunity.com/sharedfiles/filedetails/?id=2431476343
Cheers!