Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To be precise, it is a weapon and a standard construct, and not a drone.
None of the Specialist Wild Mods benefit the Blade weapon - Drone Specialist improves only the type of construct related to the Drones mod (as well as Defense Drones or Assault Drones), and Ally Specialist only improves Allies/Guardians/Interceptors. It is specifically not planned to introduce Specialist Wild Mods related to gear such as weapons.
And that build is quite good in any case.
bastion, blades, possibly a body like from that one automaton post on here, etc. could all use something like that