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Only go inside the orb radius if you can kill it before they return or you are fast enough and confident you can escape, you have quite a lot of time to fight the Scion and if you do the above you should be able to do it fairly easily.
That said I sometimes mess up and end runs on this one too, imo harder than wave 100.
Aside from just in general being a imo top 5 mod with all it lets you do, it also means you can fly through the Scions orbs without being pinballed to death. You still take a bit of damage going through them since they have a bit of AoE damage but its no where near as much as if you get hit by them without the mod.
You can also combine it with the different Scorching/Deadly Wake mods and fly around inside enemies for bananas burn damage.
And for some reason the Waves modifier seems faster than before which pairs badly..
Try using Vortex On Mayhem and do the Spirit bomb Build.
- Its first attach goes sideways so you can easily damage by staying in front of him or from back
- Second attack with flame beam is again easy - it is rotating slowly. You can easily survive by staying away or just orbiting him
- Stay close to him - when he starts expanding orbs you can easily sneak close to him, where he doesn't have any damage. You kill him quick especially with flame shield
Also, generally you can use the screen edges to your advantage. for example, if the Scion is close to an edge, such that the orbs go beyond the edge of the screen, you can easily dive in and out there with no fear of being hit by the orbs. They do not extend beyond the screen border (well they do a little bit), so it's as if there is no orb there for certain periods of time.
So, orbit in close during the thermal lance phase. Stay in front during the tempest phase and dodge in and out of the orb shield for a quick kill.
Omega never shows up again (thank god) Jugg only shows up at certain levels (and IMO is easier) and Seraph is much rarer, not even usually showing up between 100 and 200.
But yes I agree those stupid spinning testicles of his are annoying.
Stay in front when he's doing his diagonal attacks. You have time to move out of the way before the Thermal Blade comes out.
When the blade is out try to rotate with his balls, and stay just out of range. If you're close they will go right past you.
Be ready to make an exit when he draws them back in. If you're near the outside you usually won't get juggled. Then just drive away from the black hole, and repeat. Be mindful of the screenwrap.
Reading is hard