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报告翻译问题
Blade+Halo, still not sure what ship works best, Battery or Courser can be good for extra projectiles, Sentinel buffs Halo, Engineer can be decent too (probably not that good though).
The goal is to get Shielded Constructs, Volatile Shields, Tempest Break and then get as much Blades as possible while buffing your shield's power and reducing it's cooldown. You want your shield to be low: you throw a bunch of shielded blades at your enemies, Halo destroys smaller enemies, shield explosion deals with the rest. Weapon damage is irrelevant, but velocity and targeting helps a lot. The damage is solid, I've tried this build a few times and reached 950k, I am sure it can be improved.
That sounds viable. I took Omni shield for the FIRST TIME (with 100 hours in this stupidly addictive game) and didn't realize how little the shield goes down. I never even attempted a Tempest Break build but it sounds deliciously fun.
I posted in another thread about this but with a halo shield I feel like the goal should be huge area of effect, burn everything, while being a flaming lance. Shielded constructs would light the whole screen while you reap benefits from purification. Could also go Overseer, Interceptor with it. Uch I can't, too many possibilities to type out.