Nova Drift
Abomination72 2022년 8월 19일 오전 7시 28분
Torrent mortar + new wave 100 enemy = rtx 3090 on its knees
Framerate dropped below 1 fps when hitting that new enemy with torrent mortar. Was unplayable. Also had one ricochet, not sure if that mattered.

Anyone else experienced something like this?
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Bozobub (차단됨) 2022년 8월 19일 오전 7시 49분 
Torrent and Split Shot are well-known for intense lag, especially vs. enemies with a high animation cost (Scion is a perpetual offender).

It is what it is. I personally don't find these builds "unplayable" at all, but either way, there's little to be done about it - that hasn't been done already; it's better than in the past - because ND is heavily CPU-bound; you're not seeing GPU lag at all. The game is written in a high-level language (GML), which is then interpreted by the GameMaker engine.

My suggestion to you, is to learn how to *exploit* lag.
Bozobub 님이 마지막으로 수정; 2022년 8월 19일 오전 7시 50분
KJack 2022년 8월 19일 오전 8시 18분 
The dragon is an FPS killer in general. Spawn 2 of them with a Challlenger wild mod and the game may never recover, just permanent slo mo.
Bozobub (차단됨) 2022년 8월 19일 오전 9시 19분 
Then report that as a bug. I've had that happen several times, however, with no permanent slowdown.
Bill 2022년 8월 19일 오후 12시 13분 
It'd depend more on your CPU's single-threaded performance than your GPU, but anyway, Torrent Loaded Mines are capable of making the most projectiles by far and it's kind of a problem. I got one frame per 14 seconds testing it with Minefield and all the +projectile mods...

But it did return to normal performance after the projectiles cleared, so if something is leading to accumulating lag that doesn't go away after the source leaves/dies, that should be reported as a bug to look into.
Abomination72 2022년 8월 19일 오후 12시 52분 
Didn't have that much lag as Bill described, but more like massive slowdowns lasting a few seconds after every hit of the mortar. And indeed, the game always recovered. Was still hard to handle though. And the run was going so great... oh well...
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