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Zgłoś problem z tłumaczeniem
Controller, I guarantee you it will not be that easy to do, I suppose I can keep the base ship might make it easier. The other ships change the effects of the weapon and propulsion.
I beat the boss occasionally with the torrent. You did get a lucky start though. That had to be the least amount of minions I've ever seen lol. My lvl 15 start has at least 20 enemies before the boss. Generally two yellow gold orb waves 3 red heat seeker guys, and 5 blue beam guys. Generally the boss will spawn WITH two yellow gold orb guys.
My scores are around 340k, I've had the game for less than a week.
My hi-wave is 160-180 just luck.
And game with no save...
Anyone got some tips on how to keep this mouse up to date/ with the speed of the ship/ sometimes it's too slow to rotate, or too fast to focus.
I use exclusively controller. Turning rate depends on ship rotation speed and thrust. You'll just have to play more than likely to get a feel for it. There's also mods that change this. I've not played at all with mouse so I dunno. It's most likely a skill to pick up. Mouse players have the high scores after all.
--------Feedback---------
I think one of the biggest reason I die (over 40 hrs played now) is I literally lose sight of my ship when many enemies of the same color or even the back drop of certain background washes the ship out and multiple explosions occur.
There's also the 1 inch border around the whole map that I sometimes knockback into perfectly resulting of not being not seen in the screen and parallel with the edge so even my weapon direction indicator is hidden.
My highest score of 800k was because I went the flame shield route and I could pretty much always identify where my ship was. I assume this is also a skill but when there's explosions, multiple enemies that are literally the same color as your ship, it's a bit annoying.
If there was a mod that inverted the color of my ship from the background or some other visual recognition cue besides the brighter flame shield and visible outlining - plate armor (which I also get purely for visibility) that would be great. Sometimes I pick the bigger ships for this reason or the starfire.
My worst ship is the assault/fighter ship. It's small and I lose my placement frequently.
I'm kind of glad I couldn't get one when they were $5. I started reading more on it and it wasn't what I thought it was. Seems it's more of like a remote control mouse than a decent gamepad. Like it emulates the keyboard rather than a traditional gamepad? Terrible for FPS games i see. Thatkind of sounds like it works more like the old school gamepad on PC crap like Xpadder.
But I guess there are other options.
Personally I'm favouring the keyboard controls, somehow it feels easier to do precise steering.
Almost lastly, I don't think that I can use a mouse while using the joystick controls for turning.
Finally, I think that the options menu is a little bit confusing. I don't understand why there are three separate sections - mouse controls, keyboard controls, and gamepad controls - then, control scheme and directional control scheme. I think I figured out the best way for me, but it is a bit hard to understand IMO
Thank you for reading!
Edit: This was not on beta incase anything has changed.
Update: Tested on Beta and the burst seems unchanged on Salvo. Managed to stack 10 burst and was still filling the screen while holding down fire.
So if I understand correctly: Stacking burst + projectiles is intended for a fast firing Salvo with as many missiles as possible so stacking -fire rate is ideal since firerate is almost ignored when continuously firing (thus trading charge rate for a fast firing build)? While stacking fire rate is ideal for a faster charging (stockpile) build?