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回報翻譯問題
Figured I'd reply to your comment vs start my own thread, even though this is a little bit of a stale convo!
I was playing this game at a friends place and we were both confused as to why we couldn't shoot left or right in a straight line - it seems to default to shooting upwards on a diagonal.. I understand I can crouch and shoot straight, but it seems super counterintuitive to only shoot up to the left or right..
We thought his controller wasn't working but when we tested the keyboard it was the same.. Is this a balance decision to stop players being able to jump and shoot enemies in front of them with any ease?
That's not how the game should work and it's the first time someone has reported a bizarre issue like this. Shooting straight should be happening simply by pressing the shoot button.
Have you checked the controls from the options? Perhaps the diagonal button is somehow binded to the same button as shooting? You could also just try pressing the "reset default" from there, to see if it fixes anything.
It did fix itself after I switched weapons.
So R-Stick for aiming would be better so that i can move left and aim right and can aim and shot without moving. Or maybe a button that allow to stay whyle aim with L-Stick.
Best would be allowing to use mouse and keyboard so i can walk and aim as is wish.
But if hold that button means i stay in place and can aim with L Stick that is a help, not perfect as aiming with R Stick but a help.
EDIT:
Ok, test it but its not helpfull most of the time. Its only a help if:
1.) The enemy is rng like in the shotline
2.) i stay and let the enemy come in the shotline
In Bossfights (i have 3 atm) the diagonal shot show its weakness even more.
Can you maybe add mouse and keyboard controls? Or let me optionally choose the RStick for aming? The R-Stick can used for both look around and shot.
My Tip is that add a Option that allows me to switch between both Options.
I dont know Press the R Trigger to switch to R Stick for aiming and again to Switch back to look around with R Stick.