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翻訳の問題を報告
Looks like a massive station from the inside as well now.
Why not have activities to do on planets?
Building little cites that you can visit and tweaking your ships like tune ups in most racing games, fix your physics engine, This is just constructive criticism, by no means am i saying what you have made isn't amazing and you all must work very hard.
In order to enable such gameplay elements, they'd either have to redo the game engine from scratch (which would cost hundreds of millions of dollars, think a full development house working for two or three years), or follow a "game within a game" principle by having separate games connected through API and such, which would be cheaper, but more prone to integration issues (they tried this with Dust 514 a long time ago, and it didn't work out at all).
Maybe so, I have just stated my opinion. I will not try to justify the developers or publishers point of view, this isn't my game, but I do have control over what I buy.
Dust 514, i played years back, it had a good idea but the FPS itself was not good.
Awesome work in Jita, looks really great!
You can barge into a restaurant and demand unicorn steak, saying that it's your money and you decide how you want to spend it, and that you don't care how they meet your demands, because it's not your problem. But you'll just end up hurting yourself in the end because you'll have to leave hungry.
And the amount of content is a moot point anyway. This game mostly acts as a delivery vehicle for player-driven content. It's not a single-player RPG; it's an open-world MMO. You can go out and create your own content, or take part in content created by others. That's the game's main draw, in fact.