EVE Online

EVE Online

 This topic has been pinned, so it's probably important
Hapfoomon May 7, 2016 @ 4:38am
THE GOLDEN RULES OF EVE
Be able to afford a loss
  • Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit.

Consent to PvP
  • You consent to PvP when you click "undock".
  • You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.
  • In most cases, the only way to be 100% safe from agression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too.

Everyone can scam - and so can you
  • Never grant corporation rights to stuff you can't afford to lose either. No exceptions.
  • People offering free stuff? Probably traps. Be cautious.
  • Free stuff usually isn't. Not even minerals you mine yourself.
  • If it sounds too good to be true, it probably is. Paranoia pays off here. Double-check everything.
  • Scamming and unethical behavior some would consider griefing is not only allowed, it is encouraged and rewarded by the game mechanics.
  • Harrasment or real-life threats are not ok, and you can get a shiny ban for them. Learn the difference.

Experience matters, not ISK or Skills
  • Just because some character is just a few minutes old doesn't mean he's a newbie. Many people have alts. The reverse is also possible, people come back after very long breaks, and characters are sold. You could see year-old newbies around too.
  • Skills that take less than 1 day to train are short skills. Over one week is long.
  • You're in this game for the long haul. Don't expect to do something meaningful in the grand scheme of things in the first day of your first trial account ever.
  • All other things being equal (experience, skills), superior numbers more often win a fight rather than superior ship value. However, things are hardly ever equal.
  • Total skillpoints count doesn't matter much either, it's level of relevant skills to the current situation that does. Yes, that does mean a 2 mil SP combat-oriented newbie could badly beat up a 60 mil SP industry-oriented veteran.

Bigger is not always better
  • More expensive stuff is not always better stuff.
  • Slightly better stuff usually costs many times more than slightly worse stuff. Choose wisely.
  • Tech-2 is usually cheaper and better, but harder to fit. Sometimes it's not better. Other times it's not cheaper. And occasionally, neither cheaper nor better.
  • There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough.
  • With enough skills and experience, ship size really doesn't matter all that much.

Use the in-game info
  • Show Info and Variants->Compare are your best friends. Use it on all stuff you can.
  • Always check your ship insurance before you undock. If it's a T2 ship however... not that important.

Unfair circumstances?
  • There is no such thing as "a fair fight" or "an unfair fight". There's only a fight. Circumstances are irrelevant.
  • Just because you can fly something doesn't mean you should.

You will lose stuff, don't worry!
  • If you PvP long enough, you will lose your ship. It's only a matter of where and when.
  • If you logoff in space without a PvP timer, you're only safe after 2 minutes... and then only until you log back in. If you logoff with a PvP timer, it's at least 15 minutes. Bottom line, once a fight started, don't logoff. You'll only die anyway.
  • Somebody, somewhere has better skills than you, more experience than you, is smarter than you, has more friends than you and can stay online longer than you. Just pray he's not out to get you.
  • If you lose stuff, it's almost always your fault. Really, only yours.

Taken from EVE University's Wikipedia[wiki.eveuniversity.org]

Edit: fixed formatting
Last edited by Hapfoomon; May 7, 2016 @ 4:43am
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Showing 1-15 of 17 comments
b1ngnx33 May 8, 2016 @ 9:34pm 
EVE : Evil Vindictive Empire.

Golden Rules :

Everyone is a target. There are no consequences.

Most Firepower wins. Most pilots wins. NOT who is right or wrong or whatever.

There is no morality or ethics. Pure brute force.

and finally.....

first post.

HeavyStorm May 11, 2016 @ 1:21pm 
DOWN WITH MINER KILLERS!
Shotgun May 11, 2016 @ 1:55pm 
Originally posted by HeavyStorm:
DOWN WITH MINER KILLERS!
OMG, where? I will report.
strue87 May 17, 2016 @ 1:42pm 
Golden Rule "Always check your ship insurance before you undock. If it's a T2 ship however... not that important."

T2 Ships dont need insurance or cant be killed? Or maybe you were joking?
Hapfoomon May 17, 2016 @ 8:45pm 
Originally posted by strue87:
Golden Rule "Always check your ship insurance before you undock. If it's a T2 ship however... not that important."

T2 Ships dont need insurance or cant be killed? Or maybe you were joking?
The insurance payouts for t2 hulls are really small compared to the cost of the hulls themselves
Last edited by Hapfoomon; May 17, 2016 @ 8:46pm
anarcher May 21, 2016 @ 9:45am 
It still pays off to insure a ship if you think you may lose it.

>There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough.

Certain ships come pretty close, though. Even more so with the recent changes.
Hapfoomon May 22, 2016 @ 3:24am 
Originally posted by anarcher:
It still pays off to insure a ship if you think you may lose it.
The general idea of ship insurance for t1 hulls is that it almost covers the cost of your next hull. t2 hulls on the other hand, I think the insurance payout for my interceptor frigate is barely 10% of market price

>There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough.

Certain ships come pretty close, though. Even more so with the recent changes.
I think this rule of more about too much bling on sub capital ships with the mentality from other games that more expensive means better
Last edited by Hapfoomon; May 22, 2016 @ 3:26am
Shotgun May 22, 2016 @ 10:13am 
Insurance rates are based on the mineral index, and T2 ships' mineral component is only a fraction of their overall market prices, most of which comes from moon goo items.
Alora May 22, 2016 @ 6:50pm 
Also: Everyone in EVE is out to screw you over.

Except Chribba.

Chribba is the only trustworthy person in EVE.

.....plus he has capital ships in High Security Space.

That he uses to mine.

If you're lucky, you may catch his Veldnaught in Amarr one fine day.
HeavyStorm May 23, 2016 @ 2:47pm 
number 1 rule of eve quit while your ahead cause quite frankly its as boring as playing pac man for 2 years :/
Hapfoomon May 23, 2016 @ 3:52pm 
Originally posted by HeavyStorm:
number 1 rule of eve quit while your ahead cause quite frankly its as boring as playing pac man for 2 years :/
yes, because being a sandbox, we are responsible for our own fun?
Last edited by Hapfoomon; May 23, 2016 @ 3:53pm
HeavyStorm May 24, 2016 @ 3:45pm 
but its repative :/ play for around 4 months and its the same stuff
Game Boy Jul 23, 2016 @ 6:03am 
Always remember

Shields are like clothes, the first thing to come off.

Armor is like a penis, works better when hardened.

Structure is like a vagina, once you're in it, you're ♥♥♥♥♥♥.
sdb62 Jul 30, 2016 @ 10:49am 
dont get banned half a month like me and quit because of it
Hapfoomon Aug 11, 2016 @ 5:31am 
Originally posted by Game Boy (Michael Ward):
Always remember

Shields are like clothes, the first thing to come off.

Armor is like a penis, works better when hardened.

Structure is like a vagina, once you're in it, you're ♥♥♥♥♥♥.
Real men hull tank, btw.
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Date Posted: May 7, 2016 @ 4:38am
Posts: 17