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Zgłoś problem z tłumaczeniem
Train up in single player, until it gets boring (quite fast).
Join a corp.
Someone declares war on the corp/alliance for the lulz.
Get killed by uneven odds, like 5 to 1 repeatedly.
A counter attack is set up, searching for hours for a fight. Attackers stay in their stations.
Fly home, get sniped at a gate.
I completely agree. The skill progression system is also pretty bad. It promotes people to Not play the game since actually playing does nothing for progression.
If you think that you can just buy the game and instantly PvP, you will get owned over and over again. PvP in EVE has as much to do with having the proper skills as having the proper strategy and ship loadout. Lots of beginners make the mistake of thinking that just because they can fly a particular ship hull that they will be good at it. Wrong. There are MANY combat skills that you need to have trained up to PvP effectively.
The thing about Eve is that it is not an instant gratification game; you need to spend time planning out your skill sets and training them to be effective in the game. That's what is appealing to most people who stick with EVE.
It is definitely not a game for people who just want to pwn from the minute that they install the game. Try Team Fortress 2 if that is what you are looking for.
But, for those that want more to a game than just running around and mindlessly pressing buttons, EVE is it. Patience and planning pay off.
P.S. Trying to play EVE solo is also why most people fail. There is so much to know about the game that even people who have been playing for several years are still learning. If are going to play this game, do yourself a favor from the start and find a decent player corp to join. The benefits that you will get from more experienced players makes all the difference in the world. Additionally, when you start the game, making ISK can be brutally slow. Seasoned players usually don't mind giving new corp members a little boost, whether it is buying them implants, giving them ships or just floating them some ISK now and then.
But, be smart and polite: make friends before asking for a hand out and try to repay the kindness that people show to you by helping others out when you are more experienced.
If you're new enough to not afford a t1 frig or cruiser, chances are he'll go "here have 10, let me know when you've blown them up". Seriously there are ammo that cost more per shot than a t1 cruiser hull.
If you cannot find anything to do in EVE while you are training, it may not be the game's fault ;)
But a lot of it is quite boring. Eos has a quite spot on view of EVE I think. I bought a sub for month again (after not playing for 6 months) and got bored after 2 weeks, didnt even bother to login for the skilltree. And mind you I have the skills and the ships, still boring, but now with expensive T2 ships and fits. And doing pvp is basically trowing away your earned money cos you will lose ships no matter what skills you have.
"WOW takes so much time, it'll take X number of years to get 22 characters leveled up and geared for heroic raiding so I can raid with EVERY SPEC in the game"
There is no time requirement to play the game. You progress, make isk to progress faster (either through implants or you buy a differently skilled alt if you can afford it, and that DOSEN"T require a second account). But a 4 month character can go into a nullsec-alliance pvp fleet (nullsec is considered endgame by most) and be useful, and win against opponments with more skill. Brave newbies prooved it, and the Goons prooved it before them. You don't need to have every skill in the game. You don't need every pvp skill in the game, just decide what you'll do and train it, the fact you can do it on once char instead of alts is a Good Thing.
But even more why do you think you need to top every skill to pvp? That won't help you much. Even if you're max skilled, if you meet someone in the wrong ship you're dead, if you meet someone who's prepared for your ship you 're dead. If you meet someone with a fleet while you're alone you're dead. And 200 million skillpoints won't make a difference.
I'll give you the facebook in space point, who you know IS important. You are capped in what you can do on your own (It's your isk income rather than the skills that's the cap the way I see it though) but mostly the game is structured so that you are useless on your own after a point, that is true. But the same can be said about any MMO so I don't consider it so much of a fault.
If you jump in a brawling ship and try to brawl when you first start you will die as you don't have the personal skill on how to do it properly. If you jump into an EWAR frigate you will dominate.