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You can get PLEX and exchange it for a month of game time by means of ingame currency. However, not a newbe can achieve such isk within a month. Most likely within 3 months.
Game mechanics are bound to change wither if it's a new update or if the game is going free to play, the fact that EVE does not punish players enough for death is the reason that players with small ships can go "Zerg" on big ships. at least that's how I understood this. If the developers would move their asses and change the mechanic it would eliminate the problem.
You can tie the account to the IP adress, like when you are banned from the game for example you can't just make a new account. Actually if you would allow everyone to create only one account I don't see how how going f2p would damage the game.
I mean the world economy does not collapse everyday even though thousands or more people are born.
IMO the developers are just scared to go f2p. everyone likes to play it safe, they don't know if they would be making the same amount or more money with micro transactions, although with so many free games to play that support micro transactions, people will just look past EVE and go play something else and even if they don't pay for anything in that game, they will boost the popularity of the game which will attract even more players. I guess that they developers are also scared that alot of the veterans will quit because of the changes they will apply to make the game adaptable for f2p, or because of the stream of new players joining the game. But it's usually more people that join than leave in these types of situations.
That said, while I doubt its feasability technically, your idea is good. Lack of new players is considered a problem by many eve players, and CCP has shown it's not afraid of innovative models (the game already is kind of f2p but that option is targetet towards veterans rather than new players). The main problem I think is that something like that is sure to unbalance the game, and the emergant nature of eve makes predicting what will happen and combating it very difficult if not impossible.
But what is really scary about newbe characters isn't really using them in combat, but in logistics, scouting and cynos. Having a newbe char in every system means you are very hard to ambush when travelling, and having them equipped with cynos means you can act as a destination for a combat fleet.
As for the OP, you're probably thinking of "Star Trek Online" which *is* F2P.
I'm NOT thinking of Star Trek, I know the difference, thanks for being ignorant. If the conversation is too ridiculous, go back to play Star Trek Wars Eve, because apparently, I DON"T KNOW WHAT I"M THINKING
Experienced players could do it with not that much effort even, if they knew what they were doing.
A truly new player, who lacks the actual experience, won't, thought (unless he grinds for a lot of hours each day). Could do it fairly quickly though, after 2 or 3 months time. Depends on what they like to do for money-making in game.