EVE Online

EVE Online

Advice Please
I've been playing eve for a little while now and I'm having trouble coming up with a goal for myself. I can fly the ship I want to fly. And I generate a decent enough amount of isk to do the stuff I want to do. But it feels like I log in and make isk for the sake of making isk with no real progression. Like I have nothing to spend the isk on or invest into to build something.

>Join a Corporation!
This was the advice I was given by the in game help channels so I gave it a go. And I don't know if it was just a bad corp or if im not a good fit for corps but they would get upset if my ship got exploded (Even though it was literally bought and paid for by me) and always demanded me to sit in comms with them even if im not actively doing things for the corp which just made me not want to log in. It was nice having corporation projects to work on though

>Faction War!
I tried it out and the lt was VERY profitable but ultimately I just sat on a plex farming LP to convert into ISK until someone came in and destroyed me. Closest I ever got to a win was when somehow we both destroyed each other at the same time.

I think there is another one of those events coming up soon for capulseer day which will give me something to do. But usually I log in, get in my Anathema and boop around doing exploration sites until I get 100m isk or so. Then park in Amarr and start doing hyper nets until I run out of the money I've earned for that session. Just feels like theres nothing for me to build towards.
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Showing 1-10 of 10 comments
Originally posted by StoriesBonesTell:
.....
It is easy to get burnt out when you don't have friends to fly with or long term goals to pursue.

Sounds to me like you joined an awful corporation. My advice would be to shop around and find a decent one. Might take a few goes before you find one that is right for you, but if any of them care about a pristine killboard over having fun, instant red flag.

If you enjoy doing FW, you could try joining one of the player corporations that focus specifically on that, and they shouldn't care about you losing ships in PvP either. Are you in Amarr mil? If so, I would recommend Empyrean Edict https://forums.eveonline.com/t/empyrean-edict-lowsec-pvp-alliance-looking-for-pilots/324597. If you are with a different faction, let me know and I will make other recommendations.

By joining a corporation like this, you will get to fly in larger fleets and carry out raids and roams, contest battlefield complexes and so on. Should also give you a consistent group of people to talk to.

If you fancy a change of pace and a move to nullsec, I would recommend either Pandemic Horde Inc in the alliance of the same name, or Karmafleet in Goonswarm Federation. Both of these represent the largest nullsec entities and are a great place to establish yourself further and learn the game.

In their large strategic operations you will be asked to fly ships that fit their doctrines, but the good news is that all doctrines contain at least some ships that literally anyone can fly from day 1. Also for any doctrine ship you fly that dies you will be given an ISK value roughly equal to and often greater than the value of any ship you lose and there are always handout ships for free. There's also plenty of fleets and things to do that don't involve flying a doctrine ship.

Horde accepts literally anyone with zero requirements for participation. Karmafleet does have a brief recruitment and interview process, marginally higher taxes and requires you participate in 2 fleets a month however their services are a little more generous as a result. Neither of them particularly care what you do beyond that unless you start shooting allies and are quite similar culturally.

You will be with thousands of other pilots which has some downsides, but it means that comms is always busy and there is always someone to fight and something going on. Both corporations are only one part of their much larger alliance and coalition, and ideally you should feed yourself into one of the smaller corporations within the alliance appropriate to your level of expertise and activity once you get to know some of them. There are also numerous Special Interest Groups (SIGs) within each alliance which cater to specific playstyles such as bombing, black ops, capital ship deployment, small gang warfare, special operations deployments etc. as well as IRL culture and language groups.
Last edited by Lactose the Intolerant; Apr 9 @ 4:49pm
What to do with the money? every 2 million can be exchanged for around 1 skill point.

If i were you i would start fabricating tech 2 stuff and sell it to market. Good pasive isk and challenge if you dont mind the numbers. You need to do some reseach and a few days of preparation but is pretty easy once you get everything ready.

i like to troll markets and overproduce and dump prices and get all the money i can haha
Cabal Apr 9 @ 10:29pm 
Skill for more ships, fit them as best as you can to fit your needs, go for abyssals with THE perfect fit, pop a filament in an explo frig and come back manually with no less than 1b in your cargo, go to Pochven, do gate camp, get recognized in some area, play the market, go mining and indie + PI, buy collectibles (skins, etc.), join events like Bombers Bar (Stealth bomber runs, pretty fun), talk to others, make friends, read AAR-style about what others are doing (interest towards stories of EVE), participate in official events, go ninja gas-huffing in wormholes, go hacking in WHs, go agents level 4 missions, try tiggering escalations, figure out what to skill and make a plan, reward yourself with 500 plex bought with isk, sell all the looted junk, start your own corporation and maybe help out the new folks, start to modify modules/drones with multiplasms, look for more fits and maybe buy some useful expensive faction module, get accustomed with heat management, buy implants for another clone.... there is too much to do.

But everyone needs a break as well after some time.
Last edited by Cabal; Apr 9 @ 10:29pm
Verios44 Apr 10 @ 5:44am 
I can only offer you what I would do. For me, I play in nullsec, with a corp that allows me to do whatever I want. Be that indy, pvp, or pve. I am even allowed to have a personal alt corp to do some high sec stuff with, as long as I am not working against the interest of the alliance or corp.

I love it out there because I have flexability to do what I desire with relatively simple requirements. Mostly being dont do stuff during a major fleet, pay attention for wormholes, and most importantly, dont die silently. Many of my corp mates dont get on comms unless we are doing a corp fleet, or doing wider alliance stuff. Some of us hang out, but nobody is pressured.

I guess the moral of this story is that in EVE, almost every group is different. Just be patient and you will find that happy balance your looking for.

I also agree to continue to skill into different ships. Flexibility is really , really nice.
BUNGO Apr 13 @ 12:44pm 
Roleplay, try to make stuff happen outside of the standard game mechanics.
Originally posted by Kodokuro:
What to do with the money? every 2 million can be exchanged for around 1 skill point.

If i were you i would start fabricating tech 2 stuff and sell it to market. Good pasive isk and challenge if you dont mind the numbers. You need to do some reseach and a few days of preparation but is pretty easy once you get everything ready.

i like to troll markets and overproduce and dump prices and get all the money i can haha

Mostly just blow it on the hypernet or fund stupid ideas like trying the null sec bank robberies
Originally posted by BUNGO:
Roleplay, try to make stuff happen outside of the standard game mechanics.
I dont think I've ever seen an RP corp advertising
Originally posted by Cabal:
Skill for more ships, fit them as best as you can to fit your needs, go for abyssals with THE perfect fit, pop a filament in an explo frig and come back manually with no less than 1b in your cargo, go to Pochven, do gate camp, get recognized in some area, play the market, go mining and indie + PI, buy collectibles (skins, etc.), join events like Bombers Bar (Stealth bomber runs, pretty fun), talk to others, make friends, read AAR-style about what others are doing (interest towards stories of EVE), participate in official events, go ninja gas-huffing in wormholes, go hacking in WHs, go agents level 4 missions, try tiggering escalations, figure out what to skill and make a plan, reward yourself with 500 plex bought with isk, sell all the looted junk, start your own corporation and maybe help out the new folks, start to modify modules/drones with multiplasms, look for more fits and maybe buy some useful expensive faction module, get accustomed with heat management, buy implants for another clone.... there is too much to do.

But everyone needs a break as well after some time.

I get like 100 million out of the date/relic cans in Sansha space which basiicaly funds everything I could want to do. But I dont know it feels like exploration is a solo player acitity and doesnt translate well to corps
Verios44 Apr 13 @ 4:20pm 
Originally posted by StoriesBonesTell:
Originally posted by BUNGO:
Roleplay, try to make stuff happen outside of the standard game mechanics.
I dont think I've ever seen an RP corp advertising
they exist, but are very niche. Have seen one in FW space.
Cabal Apr 13 @ 9:48pm 
Originally posted by StoriesBonesTell:
Originally posted by Cabal:
Skill for more ships, fit them as best as you can to fit your needs, go for abyssals with THE perfect fit, pop a filament in an explo frig and come back manually with no less than 1b in your cargo, go to Pochven, do gate camp, get recognized in some area, play the market, go mining and indie + PI, buy collectibles (skins, etc.), join events like Bombers Bar (Stealth bomber runs, pretty fun), talk to others, make friends, read AAR-style about what others are doing (interest towards stories of EVE), participate in official events, go ninja gas-huffing in wormholes, go hacking in WHs, go agents level 4 missions, try tiggering escalations, figure out what to skill and make a plan, reward yourself with 500 plex bought with isk, sell all the looted junk, start your own corporation and maybe help out the new folks, start to modify modules/drones with multiplasms, look for more fits and maybe buy some useful expensive faction module, get accustomed with heat management, buy implants for another clone.... there is too much to do.

But everyone needs a break as well after some time.

I get like 100 million out of the date/relic cans in Sansha space which basiicaly funds everything I could want to do. But I dont know it feels like exploration is a solo player acitity and doesnt translate well to corps

If you do exploration, you do it alone mostly, yes. 100m is nice, but I try to make it more before I come back to my home system. Its not just go there and hack, its nice to be somewhere where you dont suppose to be. Seeing contacts drive-by (for whatever business), its atmospheric... something current generations lack totally during the dull nerdism-pandemic.
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