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since there is no ultimate win condition, its essentially what you make of it.
You need time to do these things, it's not about skill, it's about not having responsibilities in real life in order to coordinate and manage this type of gameplay.
Anyone can learn how to lead / manage (it takes time) but at the end of the day the thing here is how much time you spend in the game.
Yes, I make close to 500m isk a day doing nothing, spending 10 min on each account jumping to my PI.
I enjoy mining, I like the fact I can do other things in my life and sit on a rock and make isk.
Where's your argument? Where's the actual fun in this game other than what you enjoy? Should I be excited for killing the same rat for the 4 thousandth time? Or pressing the overheat button in PVP? Or sitting at a gate scanning?
Sounds like you need someone elses validation to quit.
Why play the game, when you can just devote x hours of your real life job and pay for PLEX.
Kills the entire game from my perspective.
people still have to do things in the game for things to actually happen, you can't throw plex at all your problems and just have them magically go away. there is only so much each individual ship can do so the amount of your own personal wealth that you can bring to bear at any given moment is limited either logistically or otherwise. you can have 100s of billions of isk but that doesn't help you in any given situation where you are in combat fighting other players. there is an upper bound on the 'power creep' of ships, sure there are officer modules and you can pump 10s of billions into a single ship, but there are diminishing returns it doesn't scale linearly. at least not in terms of what you get for that value, its diminishing.
no doubt you do need an exceptional amount of time to get things done in the game. the ability to buy and sell plex to me has always just been the balance point between those that can sit and play the game for 18+hrs a day and those who cannot. because if there was no tradable subscription time, it really would simply boil down to how much time you can physically sink into the game, but there would still be a black market RMT. the desire for ppl to pay others to grind for them wouldn't disappear just because the legitimate means of doing so does. and this is basically why mmo's have baked RMT into their games with tradable subscription time, its one way to try to limited the amount of RMT happening in the background. it caps the value of ingame currency and keeps the whole thing within the game. rather than having ppl going through sketchy side channels and potentially getting their accounts hacked. similarly from a business perspective, not offering the same service that the RMT black market does, is flat out dumb and them losing out on easy money. which in all respects is theirs, because its their game.
Gankers balance the economy; they are the most important folks in EVE to give carebears some heat they deserve. Specifically loving the work of "Safety" against miners in HighSec. Ofcourse they do it for the killmail, who doesn't want to pop billions worth of isk? Especially an afk-miner.
Besides: You only had one sentence directed towards the most important aspect of EVE: PVP.
You sound like a solo'ing carebear who got recently beat in EVE badly, trying to sell your mishaps as "EVE is boring". Where are you located? HS or do you do all the stuff in LS/NS? You sound like you are in HS or specifically Jita with it's massive tax-index; meaning: profit is smaller, industry is expensive while PI is weak.
I'm skilling towards other races ships & weapons right now and go Abyssal. It's a whole different gameplay, from what I've done while participating in the recent event. Every single ship has it's own world of possibilities.
Regarding multiboxing: It's good. One char is setting up industry, the other one does transport. Or: one is a spotter to check a system while you follow through. Meaning: Even more possibilities. You can't have just one char specialized in everything.
Let them pay. If it's their hobby, so be it. While they pay for multiple Omegas, you pay for something else like buying games; netflix, mcdonalds and whatever. Not to mention smokers... or partying hard every weekend.
Additionally: CCP watches over the economy of EDEN very carefully for decades and, if necessary, apply changes.
EDIT: Can I have your stuff??
pve is just a means to an end the end being the ability to fit and fly whatever ships you want, as many times as you want. you have clones you can create with different implant sets. there is plenty of sink.
"if you are actually as flush as you claim to be then you have the means to create content"
Are you that stupid you don't think I know what my options are in this game?
What part of "This game is boring" confuses you? What do you want me to go enjoy? The cookie clicker insane action of PVP? Or the point and click adventure of ruins and scanning? Competing between 1k isk in market transactions? Sitting on a Gate for hours scanning a carebare? I've owned a POS it's boring, I've built Capital ships, it's boring, I've led a small corp back in 2016 it's boring once you actually do it. Other than flying Titans I've done pretty much everything in eve.
I too have done everything bar flying supercaps and yet I still enjoy the ebb and flow of the game, the logistics, the industry, the pvp and how it comes together. I'm not always fully invested in playing or i'm playing other games more. but most games can be boiled down to a handful of frivolous actions. if you are that jaded about the game it boggles the mind how you managed to stick with it for so long in the first place. if I truly found a game to be that monotonous then I wouldn't try to enjoy it. I would have accepted that it just isn't the type of game I'm willing to play. no game is perfect but there are few games that manage to do what eve manages to do, regardless of the flaws and imbalance, its still an interesting machine to watch and take part in.
the fact is that the game doesn't magically become fun unless you make that fun yourself. you have to put yourself into the situation that is fun or entertaining, just sitting around waiting for something fun to happen might take a while. the game is guaranteed to get boring if you try to do that.
Why this game is boring now
It used to be fun, games change. Not only that I've spent 2/3 of the game literally AFK. There is an extremely low skill level to this game now, it went from what you can accomplish to what you can invest in.
"the fact is that the game doesn't magically become fun unless you make that fun yourself."
You can't read can you? When corps exploited trillions of isk over the years without being caught on POS reaction exploits I saw the game change, markets basically became locked to a select few and that drove the industry markets down. It went from thinking you actually were a part of something back in 2015~ to a monitions grind just to play point and click adventures. This changed the game from being an open game to now 'how much time and money have I put into my character'. I keep saying there's zero skill and you keep trying to argue some ♥♥♥♥♥♥♥♥♥ I've never said.
This game is boring now.
early times of EVE it was more about tricking carebears to do dump things and then kill them , now you just calculate how much you need dps to kill some before concorde comes.
old time highsec pvp with complex agro mechanics was best, it was hard to keep track who can shoot you and how much time you have left to kill someone, only those who could master tracking all those timers were really successful, now it is just suicide ganks for dummies.