EVE Online
Is Hi-sec still safe?
I spent about a year playing, got the whole Battleship level 4 PVE missions to farming status and loved the industrial stuff, making cores for example. But hated PVP. Ultimately I had to stop playing to spend more time IRL.

The thing I liked about EVE was the market speculation and the shear joy of doing the same thing over and over again. It was so relaxing.

Is hi-sec still safe? I never once got ganked or suicided in hi-sec, my few trips into low-sec resulted in death. Yes, I've heard all the comments about nullsec corps, but that's just now what i'm into.

Has hi-sec remained the same, or has it turned into a PvP stomping ground? The answer will determine if I return.
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I don't think you need to be told that Hi-sec is never safe, but my experiences (playing since 2010) is that Hi-sec is about the same in terms of safety that it ever was. Mining in Hi-sec (if that is your thing) is slightly more safe than it used to be as the mining ships are more rebust now. You can still get ganked anywhere though, this is a 100% PvP game and if someone wants to waste the money they can kill you anywhere.

You didnt ask about it, but on the scam/exploit side i would say things are slightly worse than they used to be. Some of the scams are very good and you can get caught unless you are very (very) careful, but that is just part of the game.

One thing that I see quite a lot of now, that wasnt around a few years back (at least I didnt notice it as much), is the lone player in Hi-sec that dedicates themselves to annoying and provoking new players in to agression and then switching to a better ship and ganking them. It seems almost every system has a permanant resident that uses a small weak ship to do nothing but try to take lootable mission objective items, shoot your mobile trackor units etc. Anything to provoke you into to firing on them (dont fall for it).

Also the price of PLEX has risen significantly recently, making paying for your subscription with in game currency whilst staying in Hi-sec more of a challenge than it used to be.
High-sec is roughly the same as it was before. That's not to say that high-sec equates to total safety; the safety you experience in high-sec scales with your own intelligence.
It's pretty much safe to be honest, common sense can prevent you getting ganked. The two most common reasons (new players especially) people get ganked are:

1. They annoy someone or a group of people in local chat and they come looking for them to teach them a lesson.

2. They are carrying something or stuff that is VERY valuable and is worth losing your own ship for it order to get the loot.
Its not safe anywhere. Fact is, you will die if someone wants to kill you bad enough. So unless you don't mind losing your hard earned ship, cargo or those shiny set augmentations dont bother coming back!
High sec is more or less safe most of the time, especially if you're just running missions. Some caveats though...

-There are are a number of players dedicated to ganking high sec miners, the most notorious group being the CODE alliance.

-Suicide gankers sometimes lurk in Niarja/Uedema 0.5 systems where there's alot of traffic heading to Jita/Amarr (there may be other systems to watch out for by the other trade hubs, but I don't often use the others), particularly on weekends. They're looking to gank high value targets.

-As Ironbucket mentioned, some players will scan down mission runners and try to provoke them into attacking them (heck, some guy tried this with me yesterday) with the intent of coming back with a PvP ship or accomplices to destroy the mission runner's ship. Don't aggress, especially if your ship isn't PvP fit. Replacing a MTU is much cheaper than a battleship.

-If you're in a player corporation, be aware that there are alliances out there that declare war on high sec PvE corps with the intent of ganking their members in trade hubs and as they generally go about their business. It may be a good idea to have a hauler alt in a NPC corp to move goods on behalf of your main.
It's still about risk managements and luck.
I don't think too many things on hi-sec have changed, except one, the Rhea update yesterday have removed the 6/10 mission's super rich asteroid zone, some said those miner will overflow back to the normal mining mission or normal asteroid area again, which could increase some ganking chance&tears to those people who willing to, since those 6/10 miners indeed less expiences compare to the outside world, it could like Vaults open in the Fallout game I guess lol

Since ganking do cost people a depends of ISKs and security status, there won't have too many people join the tearings just because there're more preys appears, people who want to do that oftenly already did it or go to lower security sec, it could still providing some shock to the newbie sector though, but if you are careful enough, it's not really differents at all.

Anyway, it can still be considing safe enough actually, we are not going to apocalypse yet xD
En son なの〈Nano〉 tarafından düzenlendi; 10 Ara 2014 @ 1:15
Magron (Yasaklı) 10 Ara 2014 @ 13:51 
Is highsec safe? depends. do you really understand the flagging rules and human nature? if not, no.
İlk olarak Magron tarafından gönderildi:
Is highsec safe? depends. do you really understand the flagging rules and human nature? if not, no.
Human's 'in-game' rule often being more... barbaric.
So I think OP's question is fine actually
Seriously i am enjoying the game a lot now. But if I get deeper into the game and it just turns into a gank fest . WIth al the other parts of the game basically missing in action . I will stop playing it. I am playing it to experince New Eden and simulate flying a starship in that Universe. If that is not what I experience and it just turns out to be another Ultima Online. Then I will leave the game to those who get a kick out of that kind of behavior.
En son Viper tarafından düzenlendi; 10 Ara 2014 @ 19:19
You might as well quit now, then. I don't foresee you staying longer than about two months with those expectations.
So then this marvelously complex and deep simulation that this game is supposed to be is just a lie then Shotgun.
It's not a lie, but people will target you for profit. You can either:

1. Learn how to deal with this and defend yourself properly. Most don't.
or
2. Complain about ganking and griefers and ragequit after doing something stupid and dying. Most do.

Frankly, you don't sound like a #1 guy to me.
En son Shotgun tarafından düzenlendi; 10 Ara 2014 @ 19:45
Good thing this is just another converstaion on the internet to me Shotgun. I have nothing against you. I don't waste the energy to be upset about posts. But you honestly sound like you do since you are trying to argue with me again and insult me. Really though good luck if you want to it doesn't effect me.
En son Viper tarafından düzenlendi; 10 Ara 2014 @ 19:47
İlk olarak dbgager tarafından gönderildi:
So then this marvelously complex and deep simulation that this game is supposed to be is just a lie then Shotgun.
The game generaly applied mostly 'old concept' because of it's age, you'll need to wait for more time before the new concepts reach it's core, I do think it's possible since it's a MMO game, even the 'real core' could be stay, change will be slow and unnoticeable, and you might not like it.
Plus the newest famous concept is 'Full-PvP-Just-Because-We-Can-Sandbox', it's more like doing random crime in the real world, any things seems like 'Lifeish' is actually a mask, you will never found a real reason for those people, just like Ultima Online.
It's the easiest way to complete a circle of life in the game, which means profits, this early concept will stay with us for a lonnnng time.
Anyway, you might want to quit for a while, it won't really hurt, you might miss this game a bit someday and come check if it's change again :)
En son なの〈Nano〉 tarafından düzenlendi; 10 Ara 2014 @ 19:49
Not trying to insult you at all. but you've expressed your stance on nonconsensual pvp, which is one of EVE's defining concepts. If you don't like the idea of being destroyed in a manner in which the other party doesn't exactly ask for your input on the matter, you're not going to last long. This is a very simple and evident cause-and-effect relationship in EVE.
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Gönderilme Tarihi: 9 Ara 2014 @ 20:48
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