EVE Online
Is the game dead?
Just watched a whole documentry on this game and it seems like it involves hundreds of thousands of people, how come is averaging 3k? Is it dead or smth. I am new and was thinking about playing this game. It seems super technical and confusing.
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Mostrando 61-75 de 186 comentarios
waffl 24 FEB a las 6:54 
Publicado originalmente por Drackmore:
Publicado originalmente por code:
Those are not accurate numbers, on average a player has at least 3 multiboxes / alts running. Running the client in the background also acts as a "Player" since it's synced to the service.

From my last estimate, around 4k-8k people actually still play this game.
And that's on the low end. Its more common to see 5-6 for mining setups on the middle end. And on the higher ends you have people running 10-20 alts for mining operations.

Publicado originalmente por nevek:
Game is doing fine, just bitter vets being bitter.

Eh, not really. Pre2020 the game was in a far healthier state. When they did that ore "redistribution" they really kneecapped the game. And it certainly did not help that this ♥♥♥♥ idea was following on the heels of a price hike for no reason out of the blue.

We used to average 16-20k pop all day not just at the peak hours.

EVE Emulator is going to be a wake up call to CCP. They've had Tranquility hostage for so long, saying it can't be modified or copied because its just too complex.

Well, here it comes. Money meet mouth.
Drackmore 24 FEB a las 6:56 
Publicado originalmente por Saira:
Publicado originalmente por Drackmore:
And that's on the low end. Its more common to see 5-6 for mining setups on the middle end. And on the higher ends you have people running 10-20 alts for mining operations.



Eh, not really. Pre2020 the game was in a far healthier state. When they did that ore "redistribution" they really kneecapped the game. And it certainly did not help that this ♥♥♥♥ idea was following on the heels of a price hike for no reason out of the blue.

We used to average 16-20k pop all day not just at the peak hours.

EVE Emulator is going to be a wake up call to CCP. They've had Tranquility hostage for so long, saying it can't be modified or copied because its just too complex.

Well, here it comes. Money meet mouth.
Why even wait for that, just go play Perpetuum. Its ostensibly the same gameplay just mechs on a planet instead of ships in space. Only tangible difference is the game is entirely free and allows players to host their own servers. Theres the OpenPerpetuum Project that is completely reworking the game from the ground up. I like it over Eve because the combat is more than just orbit at X meters. You actually have to take terrain into account for missile flight time and los for guns.
waffl 24 FEB a las 7:22 
Publicado originalmente por Drackmore:
Publicado originalmente por Saira:

EVE Emulator is going to be a wake up call to CCP. They've had Tranquility hostage for so long, saying it can't be modified or copied because its just too complex.

Well, here it comes. Money meet mouth.
Why even wait for that, just go play Perpetuum. Its ostensibly the same gameplay just mechs on a planet instead of ships in space. Only tangible difference is the game is entirely free and allows players to host their own servers. Theres the OpenPerpetuum Project that is completely reworking the game from the ground up. I like it over Eve because the combat is more than just orbit at X meters. You actually have to take terrain into account for missile flight time and los for guns.

That's actually an amazing looking game and I'm interested. Open Source always tickles my taint.

But to say something like "Only tangible difference..." and "...ostensibly the same gameplay..." is masterful trolling, my hat's off to you.
nosyke 28 FEB a las 17:34 
funny thing is you can find posts on reddit and various forums asking the same question like 10 years ago lol
Hellfire 1 MAR a las 15:22 
Old veterano returning to take a peek here. Numbers are quite high, definitely higher than expected, even the system I used to take missions from went from "just me" to "8-10 people", which considering the amount of systems available is rather astounding. But those are just characters in game, not really people. I could tell 4 of those characters belonged to the same person. If the average of 2.6:1 declared by CCP has to be believed, this means that somewhere there's at least one other person who moves 6 instances, and in these times of propaganda if we're told 2.6 it probably means 26. I wouldn't be surprised by anyone with 50 instances open at a time. It's all about real money now.
Anyways, if we speak about numbers and only numbers, the game has never been more alive than now.
Nhika 2 MAR a las 17:21 
I think peak would be like 5k, with everyone else AFK or multiboxers lol
waffl 2 MAR a las 21:38 
Publicado originalmente por nosyke:
funny thing is you can find posts on reddit and various forums asking the same question like 10 years ago lol

It's tradition.
Seva Adom 3 MAR a las 0:29 
Publicado originalmente por Kodokuro:
There is around is 30k player in peak hours.
https://eve-offline.net/?server=tranquility


hahahahah ♥♥♥♥♥, Eve does not have 30k actual current players, 90% of them are bots/afk & alts.

This game died several years ago, what is left is slurry.
MAXE 6 MAR a las 0:03 
The Game is dead, because CCP allow multiple accounts !

So the game went from a great MMO to a box playing independant singleplayer game with an online marketing .. and thats it ..

As a solo player you wont get the Eve online experience anymore, the last corps who was in high sec went deep down into null when they realized that not many new players joined the game anymore ..

That is reality of this game and the pricetag of 19,99 a month is just total facepalm :steamfacepalm:

If CCP want just alittle hope to wake this title up again, then they would need to allow all old veteran players from 2003 to 2008 to have Omega life time subscriptions for free !

Otherwice this game will stay dead as it takes 10+ years to get all thous skills the vetarans have
Última edición por MAXE; 6 MAR a las 0:05
Mesh 7 MAR a las 18:30 
Pearl Abyss has ruined this game. This used to be one of my favorite games I played for thousands of hours. Pearl Abyss ruined my life. I will never recover.
Drackmore 7 MAR a las 18:40 
Publicado originalmente por Mesh:
Pearl Abyss has ruined this game. This used to be one of my favorite games I played for thousands of hours. Pearl Abyss ruined my life. I will never recover.

Eh, CCP certainly didn't help but the failure of the game rests solely on CCP's idiotacy. They absolutely kneecapped industry back in late 2020/early 2021 when the coof took off and cranked up the monthly sub to $20 a month. In otherwords, they made the grind worse and decided to charge people more for the privilege of slogging through more. They really did not think it through. It absolutely decimated the industry, which in turn had a ripple effect causing everything to get absurdedly more expensive, making wars be fought with cheaper ships, making wars more costly for the little guys, and more boring for the larger blocs.

They've never address blackop ships being able to sit indefinitely in a system and just basically lock it down so miners can't mine without getting blobbed on.

All they've done since 2020 is made crafting worse and worse, and in a game where literally everything is player made. Unsurprisingly this has negative consequences on the game's enjoyment and lifespan.

Sure, Pearl Abyss certainly didn't help it with the skill injectors and the helium3 gambling ♥♥♥♥♥♥♥♥ but it certainly wasn't the worst choices that were made.
Kadesch 8 MAR a las 7:26 
Its, i just came back for a weekend after 5 years and the first post is like like my last memories, "ist eve dead?!" :D
Hellfire 8 MAR a las 7:30 
To be truly like the old times, it'd need a whole lot more of "can I have your stuff?"
I'm almost 80% sure half or more of those players aren't people,
but bots to support the RMT market for the game, which is large.
And the sweats involved are all using at least 3 accounts each, at least..
MAXE 9 MAR a las 14:58 
Publicado originalmente por Kodokuro:
There is around is 30k player in peak hours. 3k are the ones using steam to lunch the game. All of them in one server. Crowded in my opinion.
https://eve-offline.net/?server=tranquility

No there is around 3387 - 5152 players active at peak hours, and the majority of them got multiple accounts !"

If CCP would disallow multiple accounts, then you would get the correct number of players !
Última edición por MAXE; 9 MAR a las 15:12
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