EVE Online

EVE Online

Is the game dead?
Just watched a whole documentry on this game and it seems like it involves hundreds of thousands of people, how come is averaging 3k? Is it dead or smth. I am new and was thinking about playing this game. It seems super technical and confusing.
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Showing 31-45 of 186 comments
code Feb 7 @ 7:33pm 
Originally posted by Aleddra:
Right, becasue you can tell.
On average I'd say every client has 3 accounts. So even if it was 20k active players it would still only be 7k actual players. Last time I did a calculation there's around 4-8k players, or around 20k daily*** users.
Originally posted by Saira:
Originally posted by fenrar28:
No. Next question.

Found an alt.
How did you come to that conclusion?
waffl Feb 7 @ 8:54pm 
Originally posted by fenrar28:
Originally posted by Saira:

Found an alt.
How did you come to that conclusion?

I'm not gonna tie your shoelaces
Originally posted by Saira:
Originally posted by fenrar28:
How did you come to that conclusion?

I'm not gonna tie your shoelaces
That's not an answer.
Originally posted by Saira:
Originally posted by Aleddra:
https://store.steampowered.com/charts/mostplayed
20k is a bit above Civilisation 5. Which is good. Rated at top 64.

that's 2-3k actual humans and their 18-17k alt accounts.
Pulled straight out your ass lol. The average number of Omegas players run is 1.6. The most common number is 1.
Originally posted by Lactose the Intolerant:
Originally posted by Saira:

that's 2-3k actual humans and their 18-17k alt accounts.
Pulled straight out your ass lol. The average number of Omegas players run is 1.6. The most common number is 1.

https://www.reddit.com/r/Eve/comments/ukd9pg/average_accounts_per_player_stats_from_fanfest/

The actual number, from 3 years ago at fanfest, is 2.6 accounts per player. What that number is now is anyone's guess since as far as I know CCP hasn't released those numbers since.

So at the very least whatever the active user number is at any given time, there is actually less than half that of actual real players online.
waffl Feb 8 @ 6:25pm 
Originally posted by pwn3dg4m3r:
Originally posted by Lactose the Intolerant:
Pulled straight out your ass lol. The average number of Omegas players run is 1.6. The most common number is 1.

https://www.reddit.com/r/Eve/comments/ukd9pg/average_accounts_per_player_stats_from_fanfest/

The actual number, from 3 years ago at fanfest, is 2.6 accounts per player. What that number is now is anyone's guess since as far as I know CCP hasn't released those numbers since.

So at the very least whatever the active user number is at any given time, there is actually less than half that of actual real players online.

That's like the text book definition of a conflict of interest.

"We've investigated ourselves and found no evidence of widespread multiboxxing or predatory business that preys on addictive personalities and minors."

But like, even their own numbers show that at least ever other player is an alt or bot.
Last edited by waffl; Feb 8 @ 6:27pm
Originally posted by Saira:
Originally posted by pwn3dg4m3r:

https://www.reddit.com/r/Eve/comments/ukd9pg/average_accounts_per_player_stats_from_fanfest/

The actual number, from 3 years ago at fanfest, is 2.6 accounts per player. What that number is now is anyone's guess since as far as I know CCP hasn't released those numbers since.

So at the very least whatever the active user number is at any given time, there is actually less than half that of actual real players online.

That's like the text book definition of a conflict of interest.

"We've investigated ourselves and found no evidence of widespread multiboxxing or predatory business that preys on addictive personalities and minors."

But like, even their own numbers show that at least ever other player is an alt or bot.

I'm always inclined to believe that what every numbers a company is WILLING or COMFORTABLE with showing to the public, the actual numbers are more than likely alot higher.

So if CCP is fine with disclosing 2.6 you know the number they found was more likely around 3-5 ( or more??) and since they know they can't lie and say that multiboxing doesn't exist they put out a lowing number that won't look so bad but is also believable.
waffl Feb 8 @ 6:40pm 
Originally posted by pwn3dg4m3r:
Originally posted by Saira:

That's like the text book definition of a conflict of interest.

"We've investigated ourselves and found no evidence of widespread multiboxxing or predatory business that preys on addictive personalities and minors."

But like, even their own numbers show that at least ever other player is an alt or bot.

I'm always inclined to believe that what every numbers a company is WILLING or COMFORTABLE with showing to the public, the actual numbers are more than likely alot higher.

So if CCP is fine with disclosing 2.6 you know the number they found was more likely around 3-5 ( or more??) and since they know they can't lie and say that multiboxing doesn't exist they put out a lowing number that won't look so bad but is also believable.



That didn't happen

And if it did, it wasn't that bad

And if it was, that's not a big deal < we are here.

And if it is, it's not my fault

And if it was, I didn't mean it

And if I did, you deserved it
Originally posted by pwn3dg4m3r:
Originally posted by Lactose the Intolerant:
Pulled straight out your ass lol. The average number of Omegas players run is 1.6. The most common number is 1.

https://www.reddit.com/r/Eve/comments/ukd9pg/average_accounts_per_player_stats_from_fanfest/

The actual number, from 3 years ago at fanfest, is 2.6 accounts per player. What that number is now is anyone's guess since as far as I know CCP hasn't released those numbers since.

So at the very least whatever the active user number is at any given time, there is actually less than half that of actual real players online.
CCP's number is the number of accounts registered per player. It is not the number of active omega subscribed accounts (And thus able to log in simultaneously with other accounts).

A huge number of alts are also industry alts who log in for 5 minutes once a month. When I was running my procurement at full force before the PLEX price hike made them uneconomical, it involved literally dozens of omega characters whilst contributing absolutely nothing to the peak concurrent user count.
Last edited by Lactose the Intolerant; Feb 9 @ 4:03am
Originally posted by Lactose the Intolerant:
Originally posted by pwn3dg4m3r:

https://www.reddit.com/r/Eve/comments/ukd9pg/average_accounts_per_player_stats_from_fanfest/

The actual number, from 3 years ago at fanfest, is 2.6 accounts per player. What that number is now is anyone's guess since as far as I know CCP hasn't released those numbers since.

So at the very least whatever the active user number is at any given time, there is actually less than half that of actual real players online.
CCP's number is the number of accounts registered per player. It is not the number of active omega subscribed accounts (And thus able to log in simultaneously with other accounts).

A huge number of alts are also industry alts who log in for 5 minutes once a month. When I was running my procurement at full force before the PLEX price hike made them uneconomical, it involved literally dozens of omega characters whilst contributing absolutely nothing to the peak concurrent user count.

I just doubt that CCP would also include Alpha accounts in their statistics. Doesn't make sense from a business standpoint that they would show how many active accounts there were total (Alpha and Omega) because that would make their revenue intake look worse especially to their investors and also just to the players in general.

That they have all these active accounts but the revenue isn't proportional to the total accounts, would make it look like players aren't willing to invest in the company's asset and the asset wouldn't be worth the company's investor's continued support. While also signaling to player that the player base finds the game fun enough to play just not fun enough to actually pay for.

Makes much more sense that CCP only included Omega accounts and is kinda telling that they didn't make a distinction between if that 2.6 number was from just Omegas or Alpha and Omega.

Though the second part of your comment is true that industrial alt's don't really contribute to the number of active users on at any given time.
Last edited by pwn3dg4m3r; Feb 11 @ 9:44pm
waffl Feb 12 @ 9:35am 
Originally posted by pwn3dg4m3r:
Originally posted by Lactose the Intolerant:
CCP's number is the number of accounts registered per player. It is not the number of active omega subscribed accounts (And thus able to log in simultaneously with other accounts).

A huge number of alts are also industry alts who log in for 5 minutes once a month. When I was running my procurement at full force before the PLEX price hike made them uneconomical, it involved literally dozens of omega characters whilst contributing absolutely nothing to the peak concurrent user count.

I just doubt that CCP would also include Alpha accounts in their statistics. Doesn't make sense from a business standpoint that they would show how many active accounts there were total (Alpha and Omega) because that would make their revenue intake look worse especially to their investors and also just to the players in general.

That they have all these active accounts but the revenue isn't proportional to the total accounts, would make it look like players aren't willing to invest in the company's asset and the asset wouldn't be worth the company's investor's continued support. While also signaling to player that the player base finds the game fun enough to play just not fun enough to actually pay for.

Makes much more sense that CCP only included Omega accounts and is kinda telling that they didn't make a distinction between if that 2.6 number was from just Omegas or Alpha and Omega.

Though the second part of your comment is true that industrial alt's don't really contribute to the number of active users on at any given time.

Yknow they have actual earning statements, they're not making decisions based on a number they put in the damn game launcher...

But if you want PLAYERS to think the game is alive, then you really want that number to be bigger.

So of course CCP is including Alpha.
Last edited by waffl; Feb 12 @ 9:36am
Originally posted by pwn3dg4m3r:
Originally posted by Lactose the Intolerant:
CCP's number is the number of accounts registered per player. It is not the number of active omega subscribed accounts (And thus able to log in simultaneously with other accounts).

A huge number of alts are also industry alts who log in for 5 minutes once a month. When I was running my procurement at full force before the PLEX price hike made them uneconomical, it involved literally dozens of omega characters whilst contributing absolutely nothing to the peak concurrent user count.

I just doubt that CCP would also include Alpha accounts in their statistics. Doesn't make sense from a business standpoint that they would show how many active accounts there were total (Alpha and Omega) because that would make their revenue intake look worse especially to their investors and also just to the players in general.

That they have all these active accounts but the revenue isn't proportional to the total accounts, would make it look like players aren't willing to invest in the company's asset and the asset wouldn't be worth the company's investor's continued support. While also signaling to player that the player base finds the game fun enough to play just not fun enough to actually pay for.

Makes much more sense that CCP only included Omega accounts and is kinda telling that they didn't make a distinction between if that 2.6 number was from just Omegas or Alpha and Omega.

Though the second part of your comment is true that industrial alt's don't really contribute to the number of active users on at any given time.
This was not a shareholder meeting, it was a fanfest presentation. Ultimately it is in their interest to normalise having three accounts.

Our coalition does not operate in a significantly different way to others. I do not believe that the average player is running 1.5x as many accounts as we are, especially as the average player isn't even a nullsec dweller.
pwn3dg4m3r Feb 12 @ 11:46pm 
Originally posted by Lactose the Intolerant:
Originally posted by pwn3dg4m3r:

I just doubt that CCP would also include Alpha accounts in their statistics. Doesn't make sense from a business standpoint that they would show how many active accounts there were total (Alpha and Omega) because that would make their revenue intake look worse especially to their investors and also just to the players in general.

That they have all these active accounts but the revenue isn't proportional to the total accounts, would make it look like players aren't willing to invest in the company's asset and the asset wouldn't be worth the company's investor's continued support. While also signaling to player that the player base finds the game fun enough to play just not fun enough to actually pay for.

Makes much more sense that CCP only included Omega accounts and is kinda telling that they didn't make a distinction between if that 2.6 number was from just Omegas or Alpha and Omega.

Though the second part of your comment is true that industrial alt's don't really contribute to the number of active users on at any given time.
This was not a shareholder meeting, it was a fanfest presentation. Ultimately it is in their interest to normalise having three accounts.

Our coalition does not operate in a significantly different way to others. I do not believe that the average player is running 1.5x as many accounts as we are, especially as the average player isn't even a nullsec dweller.

I understand it wasn't a shareholder meeting but any business worth it's salt isn't going to (willingly) put out info that would make the business look bad.

When you say "average" player what do you thing that term means in the context of Eve? Because the majority of the player base has been playing for years and is predominately made up of what we would consider veteran players. So when you say the "average player", the pool of players that average is coming from is Vets. Are you really of the mindset that the average Vet isn't running at least 2 Omega accounts, you even said yourself that you use to have DOZENS of alt accounts as industry alts.

I've been playing since 2011 and have been on and off again with the game through out the years, I predominately play solo, only really doing WH and PvE gameplay with some PvP sprinkled in when I have to defend my WH. And even then as someone who is a very laid back and casual player not really doing any of the big hardcore stuff, even I run 4 accounts.

So why are you so against the fact that the majority of the player base has at least 2 Omega accounts when you yourself admits that you had at least 24 alt accounts. Just you alone would cover down on 24 other people who only have one account to help with that average of 2.6 per player.
waffl Feb 12 @ 11:57pm 
Originally posted by pwn3dg4m3r:
Originally posted by Lactose the Intolerant:
This was not a shareholder meeting, it was a fanfest presentation. Ultimately it is in their interest to normalise having three accounts.

Our coalition does not operate in a significantly different way to others. I do not believe that the average player is running 1.5x as many accounts as we are, especially as the average player isn't even a nullsec dweller.

I understand it wasn't a shareholder meeting but any business worth it's salt isn't going to (willingly) put out info that would make the business look bad.

When you say "average" player what do you thing that term means in the context of Eve? Because the majority of the player base has been playing for years and is predominately made up of what we would consider veteran players. So when you say the "average player", the pool of players that average is coming from is Vets. Are you really of the mindset that the average Vet isn't running at least 2 Omega accounts, you even said yourself that you use to have DOZENS of alt accounts as industry alts.

I've been playing since 2011 and have been on and off again with the game through out the years, I predominately play solo, only really doing WH and PvE gameplay with some PvP sprinkled in when I have to defend my WH. And even then as someone who is a very laid back and casual player not really doing any of the big hardcore stuff, even I run 4 accounts.

So why are you so against the fact that the majority of the player base has at least 2 Omega accounts when you yourself admits that you had at least 24 alt accounts. Just you alone would cover down on 24 other people who only have one account to help with that average of 2.6 per player.

Alpha since it was released. Never looked back. The amount of work the player base does to make this game even worth playing means paying anything for it is out of the question. Eagerly awaiting EVE Emu, because CCP is absolutely worthless now.
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