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回報翻譯問題
If you ever want ideas on a suitable fit, you can allways google seomthing to the effect of: "eve pve fit rifter"
Unless the missions have changed since I did those with my alt years ago, you will ikely need help to complite the mission though I sometimes suspect if the mission is that hard on purpose to force you to get help from the local.
Anyway my alt had a cormorant (before destroyer stats were tweaked) and somewhat crappy skills and all though the NPC in the mission did low damage, which I tanked easily, he had enough tank that I ran out of ammo twice before I was forced to either pick my main from 40j away or ask help from the local.
My hero had a battlecruiser that wiped the floor with the baddie in no time.
The dangers of the chain are when you get overwhelmed with drones/frigates - I only just made it back for repairs on a few occasions.
Fly safe and deadly! /o
Thx, I have 772000 skill points a.t.m. and I started playing on 30.1.2014. At the beginning I have lost 1 day of skill time. So I started on; I can say on 1.2.2014
Now I have a bunch of ships. For the Jaguar I need 18 days more (ISIS).
I´ve completed nearly all tutorial missions. Only 2 left, then I will fly to the Sisters of EVE.
Sometimes I´m in 0.5 systems for business...buying some very cheap Small ccc`s for example and sell them in my actual system, where they are much more expensive. For gods sake I wasn`t warp disrupted until now ;-) But the day will come soon that I have to return in the pod or dead...I know...this is the game.
I´m relative slow in progressing missions, because I take part of workshops and the help channel. A lot to read! Tons of information! But it is fascinating
First of all, you should know that the Jaguar is an Assault Frigate. While you can do pve stuff in them since they're essentially heavily-upgraded versions of Tech I frigates, I wouldn't suggest you do, since there are more efficient methods.
What you should do is train for cruisers. They will give you a significant boost in firepower and tanking ability, without costing nearly as much as AFs, and insurring at much better rates (T2 ships like the Jaguar have very inefficient insurance). Note that this doesn't necessarily mean that bigger ships are always better; all types and classes of ships have their roles.
So yeah, train for cruisers, and cruiser-sized weaponry. Since you're focusing on Minmatar, that will be Minmatar Cruisers (skill) and Medium Projectile Turrets (skill). Training both to level 3 should take less than a day, although you should get them to 4 sooner rather than later.
You should probably get a Rupture, and actively armor-tank it for pve stuff:
Lows: resist mods (energized adaptive nanos, active hardeners, damage control, stuff like that); medium armor repairer(s) - two would mean you have a double-tank, but it would be cap-intensive; maybe a damage mod (gyrostabilizer)
Mids: 10mn afterburner, cap rechargers
Highs: guns (medium projectile turrets (autocannons = high dps, high tracking low range; artillery = low dps, low tracking, high range; don't mix gun types)
Rigs: cap recharge or armor resist/repair amount rigs
You can always Google for setups.
I've used ishkur in PvE where it's flight of 5 (light) drones really shine but for a beginner side of PvE it's either a destroyer or a cruiser.
Now a destroyer used to be a pretty much a flying coffin but thankfully they have been tweaked a bit but I still wouldn't use a destroyer as a beginner.
A destroyer seems like an upgrade but they have a cruiser sized sig, a frigate's tank and frigate guns so not very good for pve.
So cruiser it is and for a cruiser you need a medium sized fittings that is rigs and everything.
A cruiser is also slightly slower and bigger then a frigate, however unlike a destroyer a cruiser can have a good tank (and some PvP setups used to be near unkillable with absurd amounts of EHP, though it left no room for weapons... )
So after a cruiser you have a battle cruiser, like a destroyer a BC also sits between size categories having a large signature radius, being slow but having good tank and fire power but not nearly as good as the next class which is the battleship.
A battlecruiser also uses medium size fittings but for PvE a battle cruiser is both too big and too small as missions from levels 1 and 2 can be done with a cruiser or even a frigate and lvl 3 (in general) needs a BC and lvl 4's are a struggle with BC.
So last item is the battleship, your bread and butter of lvl 4 mission running they sport good tanks and good damage (large guns have huge difficulties hitting elite scrambling frigates so beware in missions !).
So from BS onwards fitting size is large and the ship it self is SLOW in everything if you're used to flying frigates or cruisers before hopping in to a BS.
Battleship is also biggest ship in the fleet of the so called 'sub-capitals' so named because capital ships used to require a battleship V (30days of training) and were considered as a stepping stone of sorts.
As far as missions go your goal at first is to have enough standings for a lvl 4 agent from there on your standings for the agent and faction really start to rise up and so do the rewards you receive from missions.
You will also learn that simply sitting in a ship without adequate skills accomplishes nothing so before you make a change in ship size make sure you have enough SP for all the modules and support skills for the new ship.
Thx for your help. Both (shotgun/Baneken) good advices.
Tons of information. But I would like to make missions first and then hunting down rats.
Corporation is 24 jumps away in Caldari State. I was there for the first time. it took me about 30 mins to reach corp. system. I make the sisters first and then the rats.
Selling all useless stuff in my first system..I´ve completed all Beginner missions.
I also don't suggest you stick around in the tiny carebear corporation for a very long time. If you do, their ways might start rubbing off on you and you might become hesitant to get into the pvp side of things, which is crucial for the learning process.
We are only 5 players. So we start the thing from the Big Bang \o/
I want to start with combat (PVP-PVE) the next few days...maybe today ;-)
It is impossible to do mining, exploration, economics and combat well at the same time. Skills will last for years. I know.
Oha, server DT at the moment. Iwanted to show you my fitting of the rupture. Later on ,thx.
I know a lot about EVE but I still have to refresh my memory from time to time and there are still plenty of things that I'm not entirely familiar with.
I've also managed to lose two battleships in a row because I was so sure I rembered the mission right and screwed up the spawns twice with wrong resists ... (I needed a quick buck after a campaign in null ).
also good hints. Thx bro. Learning never ends in life and especially in EVE ;-)
I´m now in Caldari Republic (24 jumps away), with my rupture and a rifter and a mamooth..rest is sold (two ships left there). This evening we start level 2 missions in a fleet in the corp. My first "fleet". Travelling the 24 jumps with 3 ships took me hours while watching the universe (autopilot). First I thought, it may be better to buy the ships in the new system. But no, it is better to travel with the full fitted ships. The next "big" trading point from my corps base is Jita. Galente system has awesome graphics. Have fun.
Best thing is to have a lot of ships, distributed all over the system. The capsule is very slow (172m/s)
I once nearly lost my shuttke & egg to a smart bombing gang in low sec, my friend wasn't as lucky he used his egg to travel with me ...
Also you should learn to avoid using autopilot early on even if using AP to pilot while you take a dump seems so very vey convenient at times ...