EVE Online

EVE Online

Aeyris Skye May 20, 2014 @ 11:53pm
BPC vs BPO
So let me get this straight.

According to the wiki.

There were only so many Tier 2 BPO's or Tier 2 Blueprint Original Copies given out by lottery.

There are Blue Print Copies out there for Tier 1 and Tier 2 Orignals.

You can increase a Tier 1 Blue Print Copy with Research to Tier 2 Blueprint Copies.

Tier 2 Blue Print Originals when researched have their attributes increased.

So does this mean there are only a few people or Corps with a Monopoly on Blueprint Originals for Tier 2?

Does this also mean that Tier 2 Blueprint Copies do not progress like Tier 2 Blueprint Originals?
Last edited by Aeyris Skye; May 20, 2014 @ 11:54pm
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Showing 1-8 of 8 comments
Maverick00053 May 21, 2014 @ 12:45am 
Yes, there are a couple people who have Tech 2 blueprints originals. No, they dont have nearly as much advantage as you might think. Invention is the method they introduced that allows you to make copies without the originals, which are limited run. Now with that all said and done, the profit people make off of t2 bpos are fairly mininal and there have been talks about officially removing them in the latest fanfest talks.

Edit: Fixed dem typos.
Last edited by Maverick00053; May 21, 2014 @ 12:06pm
Shotgun May 21, 2014 @ 2:35am 
Just fyi, don't confuse "tier" with "tech." Tier is kind of a different type of item, while tech is an upgraded version of the source material. For example, when looking at Gallente battlecruiser-hull ships, the Brutix would be tier 1, Myrmidon tier 2, and Talos tier 3. Meanwhile, the Astarte is the tech II version of the Brutix, and the Eos is the tech II version of the Myrmidon. Although to be fair, CCP has recently tried to equalize the "tiers" of ships in terms of overall abilities and cost to make progressing through tiers a matter of individual ability preference, instead of straight-up efficiency.

As far as blueprints go, a limited number of tech II original blueprints were seeded via the lottery system in the first ~3 years of the game. Afterwards, CCP introduced invention, which allowed the creation of tech II blueprint copies without needing an original tech II blueprint. It's more efficient to produce from an original due to non-negative research levels, but the majority of the tech II stuff you see on the market is made from invention nowadays. In fact, pretty much every tech II item released after 2006 doesn't even have original blueprints available, and can only be produced from invention (for example, all of the rigs).
Last edited by Shotgun; May 21, 2014 @ 2:36am
Aeyris Skye May 21, 2014 @ 9:54am 
Okay thanks for the clarification between Tech and Tier.

I continued reading and found the part on invention.

This game just gets better and better the more I learn :P And I thought I had figured it all out
Xenrek May 21, 2014 @ 10:25am 
Originally posted by Maverick00053:
Yes, there are a couple people who have Tier 2 blueprints originals. No, they dont have nearly as much advantage as you might think. Invention is the method they introduced that allows you to make copies without the originals, which are limited run. Now with that all said and done, the profit people make off of t2 bpos are fairly mininal and there have been talks about officially removing them in the latest fanfest talks.
to clarify, they are removing them because of whines from the same people who are also whigning that they can be attacked in highsec while afk in a belt/on a gate.

Frankly, fi they want T2 BPO's gone, they shoudlnt remove them, just amke them inert like the old python mines were, ebcause a collectable item si a collectable item.

Better yet, just give them to me and they would enver see the light of day again, need some more collectables, only got 120bil worth ofcollectable items :/
Shotgun May 21, 2014 @ 4:18pm 
Not even sure why they're bothering with a removal. There are few T2 BPOs in active use now, due to attrition (inactive accounts, destruction, etc).
Xenrek May 21, 2014 @ 4:26pm 
Originally posted by Shotgun:
Not even sure why they're bothering with a removal. There are few T2 BPOs in active use now, due to attrition (inactive accounts, destruction, etc).
probably going to justify it with the same reason they cleared out alot of the non-player player-characters from the server, to "save space" (and by that i mean, characters used only by devs for special events, i know there were several sansha citizens and a couple amrr and caldari characters i know of, only one left i think is Sansha Kuvakei as a legitimate character)
Rofl Karti May 24, 2014 @ 8:19am 
Originally posted by Commander Richard Aydius:
So does this mean there are only a few people or Corps with a Monopoly on Blueprint Originals for Tier 2?

Does this also mean that Tier 2 Blueprint Copies do not progress like Tier 2 Blueprint Originals?

Last Question first, cause thats easier: Two ways. You can copy a BPC off a BPO, regardless of T2 or T1. If you got the BPO, you can copy it to create BPCs of the same item with the Same Stats as the BPO (Efficiency Research Levels). You ASWELL "Invent" T2 BPC's. Thats the "usual" way to do this - its a somewhat complex process, but basicly you INVENT a T2-BPC off a T1-BPC.


First Question: Yes there are monopolys on T2 BPO's atm, but they are not really 'good' monopolys. Theoretically, T2-BPO owners can "skip" the whole Invention Process when creating a T2 Item. But the saving those people have, is quite a small portion of the whole T2-Production Process. At the moment it is not worth to Copy T2-BPOs, cause the Copy time is longer than the build time of the item. So with copying, those people would actually take longer to build items. A rather big "bonus" of a T2 BPO though, is the fact that you can Research them. When you do invention, all the "Reasearch Levels" of a T2 BPC get reset to -4 (thats A LOT worse than 0, the "lowest possible" on T1 Blueprints). With Researching them, people can save quite a lot off the T2-Proction Process, but still can only fill one production line, and one production line only cause they only have one Blueprint (remember, Copying them is slower than building directly). So for Mass-Producing T2 Items, T2 BPOs are basicly worthless or just a small cost-saver with an absurd aquiration cost.
Xenrek May 24, 2014 @ 8:55am 
Originally posted by Rofl Karti:
Originally posted by Commander Richard Aydius:
So does this mean there are only a few people or Corps with a Monopoly on Blueprint Originals for Tier 2?

Does this also mean that Tier 2 Blueprint Copies do not progress like Tier 2 Blueprint Originals?

Last Question first, cause thats easier: Two ways. You can copy a BPC off a BPO, regardless of T2 or T1. If you got the BPO, you can copy it to create BPCs of the same item with the Same Stats as the BPO (Efficiency Research Levels). You ASWELL "Invent" T2 BPC's. Thats the "usual" way to do this - its a somewhat complex process, but basicly you INVENT a T2-BPC off a T1-BPC.


First Question: Yes there are monopolys on T2 BPO's atm, but they are not really 'good' monopolys. Theoretically, T2-BPO owners can "skip" the whole Invention Process when creating a T2 Item. But the saving those people have, is quite a small portion of the whole T2-Production Process. At the moment it is not worth to Copy T2-BPOs, cause the Copy time is longer than the build time of the item. So with copying, those people would actually take longer to build items. A rather big "bonus" of a T2 BPO though, is the fact that you can Research them. When you do invention, all the "Reasearch Levels" of a T2 BPC get reset to -4 (thats A LOT worse than 0, the "lowest possible" on T1 Blueprints). With Researching them, people can save quite a lot off the T2-Proction Process, but still can only fill one production line, and one production line only cause they only have one Blueprint (remember, Copying them is slower than building directly). So for Mass-Producing T2 Items, T2 BPOs are basicly worthless or just a small cost-saver with an absurd aquiration cost.
which is why, in effectiveness, T2 BPOs are worthless, since no matter how much you research, you only contribute MAYBE on a good day 1% of the overall market product for that item (if its an item that gets used). Meaning you have no more control over the price than someone's grandmother has over the stock market.
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Date Posted: May 20, 2014 @ 11:53pm
Posts: 8