EVE Online

EVE Online

Antearz Jan 1, 2024 @ 2:10pm
How to Defend against Warp Blocking stuff ?
I went about my Business with my Destroyer.
And then some Guy Warped in and Attacked me.
His First Salvo scrapped my Shields. I returned Fire but basicly did no Damage.
His Ship and Equipment was simply massively Superior with no way for me to possibly Win.
So I tried to Run.

Thing is. My Warp and Engine were blocked.
I could neither get Distance nor Warp.


So.
How to Defend against this ?
Is there a Module that can prevent Warp Blocks or something ?
< >
Showing 31-45 of 57 comments
ChaosKhan Jan 4, 2024 @ 6:22am 
Originally posted by Antearz:
Originally posted by ChaosKhan:

In all honesty: Go do some friggin PvP and try the "other side". Until you do, there is no use discussing stuff with someone like you, who is entrenched in his own idea and won't budge, no matter what others say. It's not about you trying to seek help or anything, but desperately trying to win the argument no matter what for senseless pride. You are literally a newb arguing against people with years of experience here, trying to prove, that you somehow understand the design and balancing better than they do.

Sorry, mate, but it's far more likely, that it's you, that is missing something. So go do some PvP, to plug your holes in experience, then you can argue about things judging from both perspectives. Incendentally, you will also see, how you can counter the gameplay either. Something, that will be useful, even if you intend to stay a PvE pilot mostly.

Yes, the game is harsh on new players, but it's mostly, because most new players simply refuse to listen and to learn. They want to play the game "their own way" and while it works for some, most get clobbered by reality and turn away, trying to blame the game for their own lack of adaptability. Do you want to be one of them?

EVE is a rare breed of games, where anticipation and planning beats reaction time on grid. It's basically a strategy game in disguise. That's why once a fight breaks out, it's usually because one side of the fight has concluded, that the fight is winnable before he even warped on you, since he prepared for it and knows the match up. The counters to ganks are not found on grid, but long before that. It's not poor game design either, it's just niche and has quite a few upsides compared to the mainstream "reactionary" approach. After playing mostly "reactionary" games most of your time, you simply either need to get used to "proactionary" game design, or go back to your comfort zone.
Your choice.

TLDR.
You have no Real Argument to make. So You make some Vague Accusations and Guesses to Declare my Opinion Invalid and Protect your Beloved Game from Criticism.

Very Convincing Mate.

Yeah No....
Sorry. But the Game is Simply Poorly Designed here. Thats all.
I am starting to Notice that on most other Equipment as well.
The Game is just Ridiculously Skewed towards Offense.
Most of the Modules that somehow hinder the Enemy. Have no Proper Counterplay in Place.





Originally posted by Lactose the Intolerant:
Yeah actually, I did. The things that would have saved you were:
a) Staying aligned
b) Using zkill to get intel on the people in your system
c) Using your directional scanner to look for probes
d) Utilising proper navigation to avoid being caught at close range by ships that might decloak on you.

These are things that everyone does all the time to avoid being killed. If you're going to sit there and insist on becoming a comedy killmail then that's your choice but you cannot pretend that there's nothing you could not do as anyone with above room-temperature IQ is doing the above in order to not meet the same fate as you. So yeah, you do forfeit the right to complain - or at least, the right for anyone to take your complaints seriously without being reminded of the above.

If being the attacker is so very easy I implore you to try it just once. You won't though because even you know you're full of ♥♥♥♥. You would spend hours failing to find targets and you'd jump on the first piece of bait you found and get ganked as you have no idea what goes in to being successful at PvP. The defender has dozens of advantages that are literally impossible for the attacker to overcome without the defender actively doing things wrong or not be paying attention in order for the attacker to succeed. No one dies in EVE without it being explicitly their fault.

Here are some examples of people in covert-ops Lokis who have attacked bait and died in the past few days alone, the first two died to mining ships:
https://zkillboard.com/kill/114502804/
https://zkillboard.com/kill/114502499/
https://zkillboard.com/kill/114477387/
https://zkillboard.com/kill/114483264/
https://zkillboard.com/kill/114506623/

So if this individual is able to wrack up hundreds of kills against soft targets without biting bait even once then he is capable of a level of skill expression you could only dream of.

And it doesn't take hours to do intel on zkill it takes a couple of seconds. You don't have to do it if you don't want to, but everyone else is and every advantage you don't take is just another failing on your part.


You think Repeating that Bullcrab often enough will make it True or something ????

1.1
We already had that.
I was Intercepted while Moving to Clear NPCs from a Belt. So unless You can Explain to me. How I can Fly my Ship Backwards to Stay Aligned while moving around.
It was Simply not Possible to Stay Aligned. And it is not Possible to Stay Aligned unless You are in a Stationary Position somewhere.
This might be useful for Mining Ships and Such. And but its not really an Option for a Destroyer Killing NPCs.

1.2
So You are telling me. That this Game Requires me to use a Third Party Website. Which is not Official Part of the Game. And that I need to Hours of Research beforehand to go anywhere.
Yeah.... Sorry. Not Happening.
Also would not really have been of any Use. The Guy did not Show up in Local as he was Cloaked.
So I never had his Name to Check anywhere.
At best I could check the System. But the Game is Pretty Active. So almost any Low Sec System will have People Fighting. So this tells me nothing.

1.3
Directional Scanner does not Show Recon and Cov Ops stuff.
So that one is useless here.

1.4
I do not have a Ship Capable of Cloaking. I got a Simple Newbe Destroyer I got from the Tutorial.



2.
Yes its Super Easy.
No I am not Interested.
Unlike You guys. I got some Honor. I am not Interested in Hunting Helpless Players and Newbes by Ambushing them in Low Sec with a vastly Superior Ship.


3.
Except this was never really about the Kill.
As I said. I dont really give a Crab about the Kill. the Ship was worth 2 Million.
I make Twice That with a Single Gas Mining Run.

I made this Topic Asking if there is a Counter to a Module.
And the Answer is that there is no Viable Counter.

Thats where the Topic could have Ended.
We could have all Agreed that Sadly the Game is Poorly Designed and thus there is no Viable Counter against Warp Scramblers etc.


But as always. The Gankers Worried that such Complains might possibly cause Change in the Future. Which might make it more Difficult for them to Hunt Newbes and PvE Players.
Immediately had to Attack this and basicly Lay out that clearly its all about Playerskill.
Then Proceeding to Run down an Ridiculous List of Out of Game Research to be done before doing anything so You never get Attacked in the First Place.
Which is complete Bollocks of Course.
But that was already Explained above.


The Fact Remains. The Game is Poorly Designed and Poorly Balanced here.
To the Point where You need External Websites to Avoid a Fight in the First Place. Because once a Fight happens ingame You already Lost.



4.
Yeah. No.

Sorry. But think about what kind of Action You already put up just to Catch this Guy.

His Skill is basicly just to Sit in Asteroid Belts Cloaked. And Kill People he deems easy to Kill.

Catching him. Would as You Yourself Admit. Require that several Players Specifically Target him. Then Send in Bait to every Belt he could be in. And then once he Attacked the Bait.
Jump in with Cloaked Ships themselves to Catch him at which Point he would Die from the same thing as his Victims. Which is that there is no Counter to this.

Funny enough. The Biggest Danger to him. Is that he is Killed by another Ganker using the same Tactics as him by Pure Chance.

This seems to be a General Thing in Low Sec as well.
Using the Killtracker You gave me.
I looked at the System. And what happens is that Gankers Kill Soft Targets. And now and then each other.

If your aim is to blame the game for your failure to play it, then you are fully entitled to think that way. This thread is a waste of time then, though. Stay in your opinion bubble as much as you like. The issue is though, that you are aggressively trying to convince players who genuinely wish to help you out, that it's the games fault that you are bad at it. It simply won't fly.

TLDR: You think the game is bad. Some of us think. that you are bad. Since the game won't "improve" to being more "Antearz-friendly", you either become better yourself, or look for another past time, instead of wasting everyones time here, baiting for helpful advice, without even the slightest hint of wanting to follow it.

You think the game is bad? Your valid opinion.
I think your attitude is bad. My valid opinion.
Last edited by ChaosKhan; Jan 4, 2024 @ 6:27am
Antearz Jan 4, 2024 @ 7:04am 
Originally posted by Lactose the Intolerant:
Originally posted by Antearz:

TLDR.
You have no Real Argument to make. So You make some Vague Accusations and Guesses to Declare my Opinion Invalid and Protect your Beloved Game from Criticism.

Very Convincing Mate.

Yeah No....
Sorry. But the Game is Simply Poorly Designed here. Thats all.
I am starting to Notice that on most other Equipment as well.
The Game is just Ridiculously Skewed towards Offense.
Most of the Modules that somehow hinder the Enemy. Have no Proper Counterplay in Place.








You think Repeating that Bullcrab often enough will make it True or something ????

1.1
We already had that.
I was Intercepted while Moving to Clear NPCs from a Belt. So unless You can Explain to me. How I can Fly my Ship Backwards to Stay Aligned while moving around.
It was Simply not Possible to Stay Aligned. And it is not Possible to Stay Aligned unless You are in a Stationary Position somewhere.
This might be useful for Mining Ships and Such. And but its not really an Option for a Destroyer Killing NPCs.

1.2
So You are telling me. That this Game Requires me to use a Third Party Website. Which is not Official Part of the Game. And that I need to Hours of Research beforehand to go anywhere.
Yeah.... Sorry. Not Happening.
Also would not really have been of any Use. The Guy did not Show up in Local as he was Cloaked.
So I never had his Name to Check anywhere.
At best I could check the System. But the Game is Pretty Active. So almost any Low Sec System will have People Fighting. So this tells me nothing.

1.3
Directional Scanner does not Show Recon and Cov Ops stuff.
So that one is useless here.

1.4
I do not have a Ship Capable of Cloaking. I got a Simple Newbe Destroyer I got from the Tutorial.



2.
Yes its Super Easy.
No I am not Interested.
Unlike You guys. I got some Honor. I am not Interested in Hunting Helpless Players and Newbes by Ambushing them in Low Sec with a vastly Superior Ship.


3.
Except this was never really about the Kill.
As I said. I dont really give a Crab about the Kill. the Ship was worth 2 Million.
I make Twice That with a Single Gas Mining Run.

I made this Topic Asking if there is a Counter to a Module.
And the Answer is that there is no Viable Counter.

Thats where the Topic could have Ended.
We could have all Agreed that Sadly the Game is Poorly Designed and thus there is no Viable Counter against Warp Scramblers etc.


But as always. The Gankers Worried that such Complains might possibly cause Change in the Future. Which might make it more Difficult for them to Hunt Newbes and PvE Players.
Immediately had to Attack this and basicly Lay out that clearly its all about Playerskill.
Then Proceeding to Run down an Ridiculous List of Out of Game Research to be done before doing anything so You never get Attacked in the First Place.
Which is complete Bollocks of Course.
But that was already Explained above.


The Fact Remains. The Game is Poorly Designed and Poorly Balanced here.
To the Point where You need External Websites to Avoid a Fight in the First Place. Because once a Fight happens ingame You already Lost.



4.
Yeah. No.

Sorry. But think about what kind of Action You already put up just to Catch this Guy.

His Skill is basicly just to Sit in Asteroid Belts Cloaked. And Kill People he deems easy to Kill.

Catching him. Would as You Yourself Admit. Require that several Players Specifically Target him. Then Send in Bait to every Belt he could be in. And then once he Attacked the Bait.
Jump in with Cloaked Ships themselves to Catch him at which Point he would Die from the same thing as his Victims. Which is that there is no Counter to this.

Funny enough. The Biggest Danger to him. Is that he is Killed by another Ganker using the same Tactics as him by Pure Chance.

This seems to be a General Thing in Low Sec as well.
Using the Killtracker You gave me.
I looked at the System. And what happens is that Gankers Kill Soft Targets. And now and then each other.
You can stay aligned by bouncing between different align points. If you cannot do this in your belt while there are dangerous players in system you should go to a different belt. Again. Thousands of people practice this to remain safe in space. You should too.

The use of third-party tools is common in every MMO without exception, EVE is no different. Zkillboard is a useful way of gathering intelligence. It take seconds, not hours, to figure out what someone is likely to do when you see them in system. The game does not require you to use Zkill to gather intelligence, check for gate camps etc, but thousands of people use it to remain safe in space. You should too. And cloaked pilots do show up in local chat, now you're just making stuff up. The only space where pilots do not show up in local chat automatically is wormhole space and Pochven. You should also be using EVEwho to research players and corporations, Pyfa to fit your ships and Dotlan to plan your routes.

Directional scanner would show the probes he used to land right on top of you. Thousands of people use the directional scanner to remain safe. You should too.

Utilising proper navigation to avoid cloaked ships does not require the use of cloak yourself. It is about ensuring that if someone were to warp on you from a distance and decloak then by the time they can lock you, you are out of range.

You can bleat on about how impossible and unfair it is all you like. But the fact is that unless you adapt your behaviour you will continue to lose ships.

Warp scramblers are perfectly balanced and do exactly what they are intended to do. Your changes would benefit a small and practically irrelevant minority of players "newbs in low-sec belts who refuse to do intel or pay attention to the game" whilst completely destroying the balance of the game elsewhere. You lack the scope and knowledge to be pontificating about what changes you believe should be made to the game.

If you can't be bothered to take literally 5 seconds to look at someone's kill history and just hope they aren't there to kill you instead, that's fine. But when they do you have no right to complain because you have refused to take the easy steps necessary in order to avoid this outcome.

Again you fail to understand how these players are operating. They are not sat in random belts waiting for people. They are roaming through systems using probe launchers to scan down unsuspecting people to launch a surprise attack on them. None of the kills I linked involved cloaked ships. It is the classic of using a warp scrambler to keep him pinned down as reinforcements arrive from the next system over. Or in the case of the miners, they simply fit their mining ships for PvP instead of mining. And yes it requires multiple players (Or at least, multiple accounts) to do a trap like this, but guess what? It's a multiplayer game. Only about 5% of kills are solo kills. And catching and killing a T3 cruiser is certainly worth the effort - they are relatively easy to destroy once pinned down and make for a lucrative kill as you can see some of these ships are worth hundreds of times more than your destroyer.

The reason why these players mostly achieve kills on soft targets is because those are the types of players who do not stay aligned, do not bother to watch their scanner for probes or look up players in system on zkillboard and do not pay attention. And so they are the ones who are being caught and dying, whereas more experienced players are escaping by performing the above.

Sorry. But do You even Read what I said ???
He did not Jump on top of me. He was Sitting in that Belt Cloaked.
He needs no Probes. Hes got a Covered Ops Ship. He can Warp Cloaked between the Belts and Check if there is anyone he wants to Kill.

And lol.
Seriously. Do You Gankers even Listen to Yourself ????
You Really Expect Players to Play a Game of Flying towards random Space Objects roughly in Direction of their Target Location so they can always Stay Aligned ???
Really ???????



Guys Just Accept Reality pls.
This Game is Simply Badly Designed and Poorly Balanced. Thats all there is to it.
The Fact is. There Should be Proper Counters to Modules like Webifier and Scramblers as well as Counters to Cloaking.
And the Fact is. There is no Proper Counters for this. Thats all there is to it.


Nobody whose got a Real Life will ever Bother Spending Hours with such Hassles just to avoid being Ganked in a Poorly Designed Game.
The Simple Answer is that like in any Game where the PvP is Poorly Balanced. You simply take Low Cost Ships which dont matter if Lost.

You Really think I am Gonna Spend 3 Hours of Hassle to Avoid Losing a Ship that can be Earned in 20 Minutes ?????
Antearz Jan 4, 2024 @ 7:10am 
Originally posted by ChaosKhan:
Originally posted by Antearz:

TLDR.
You have no Real Argument to make. So You make some Vague Accusations and Guesses to Declare my Opinion Invalid and Protect your Beloved Game from Criticism.

Very Convincing Mate.

Yeah No....
Sorry. But the Game is Simply Poorly Designed here. Thats all.
I am starting to Notice that on most other Equipment as well.
The Game is just Ridiculously Skewed towards Offense.
Most of the Modules that somehow hinder the Enemy. Have no Proper Counterplay in Place.








You think Repeating that Bullcrab often enough will make it True or something ????

1.1
We already had that.
I was Intercepted while Moving to Clear NPCs from a Belt. So unless You can Explain to me. How I can Fly my Ship Backwards to Stay Aligned while moving around.
It was Simply not Possible to Stay Aligned. And it is not Possible to Stay Aligned unless You are in a Stationary Position somewhere.
This might be useful for Mining Ships and Such. And but its not really an Option for a Destroyer Killing NPCs.

1.2
So You are telling me. That this Game Requires me to use a Third Party Website. Which is not Official Part of the Game. And that I need to Hours of Research beforehand to go anywhere.
Yeah.... Sorry. Not Happening.
Also would not really have been of any Use. The Guy did not Show up in Local as he was Cloaked.
So I never had his Name to Check anywhere.
At best I could check the System. But the Game is Pretty Active. So almost any Low Sec System will have People Fighting. So this tells me nothing.

1.3
Directional Scanner does not Show Recon and Cov Ops stuff.
So that one is useless here.

1.4
I do not have a Ship Capable of Cloaking. I got a Simple Newbe Destroyer I got from the Tutorial.



2.
Yes its Super Easy.
No I am not Interested.
Unlike You guys. I got some Honor. I am not Interested in Hunting Helpless Players and Newbes by Ambushing them in Low Sec with a vastly Superior Ship.


3.
Except this was never really about the Kill.
As I said. I dont really give a Crab about the Kill. the Ship was worth 2 Million.
I make Twice That with a Single Gas Mining Run.

I made this Topic Asking if there is a Counter to a Module.
And the Answer is that there is no Viable Counter.

Thats where the Topic could have Ended.
We could have all Agreed that Sadly the Game is Poorly Designed and thus there is no Viable Counter against Warp Scramblers etc.


But as always. The Gankers Worried that such Complains might possibly cause Change in the Future. Which might make it more Difficult for them to Hunt Newbes and PvE Players.
Immediately had to Attack this and basicly Lay out that clearly its all about Playerskill.
Then Proceeding to Run down an Ridiculous List of Out of Game Research to be done before doing anything so You never get Attacked in the First Place.
Which is complete Bollocks of Course.
But that was already Explained above.


The Fact Remains. The Game is Poorly Designed and Poorly Balanced here.
To the Point where You need External Websites to Avoid a Fight in the First Place. Because once a Fight happens ingame You already Lost.



4.
Yeah. No.

Sorry. But think about what kind of Action You already put up just to Catch this Guy.

His Skill is basicly just to Sit in Asteroid Belts Cloaked. And Kill People he deems easy to Kill.

Catching him. Would as You Yourself Admit. Require that several Players Specifically Target him. Then Send in Bait to every Belt he could be in. And then once he Attacked the Bait.
Jump in with Cloaked Ships themselves to Catch him at which Point he would Die from the same thing as his Victims. Which is that there is no Counter to this.

Funny enough. The Biggest Danger to him. Is that he is Killed by another Ganker using the same Tactics as him by Pure Chance.

This seems to be a General Thing in Low Sec as well.
Using the Killtracker You gave me.
I looked at the System. And what happens is that Gankers Kill Soft Targets. And now and then each other.

If your aim is to blame the game for your failure to play it, then you are fully entitled to think that way. This thread is a waste of time then, though. Stay in your opinion bubble as much as you like. The issue is though, that you are aggressively trying to convince players who genuinely wish to help you out, that it's the games fault that you are bad at it. It simply won't fly.

TLDR: You think the game is bad. Some of us think. that you are bad. Since the game won't "improve" to being more "Antearz-friendly", you either become better yourself, or look for another past time, instead of wasting everyones time here, baiting for helpful advice, without even the slightest hint of wanting to follow it.

You think the game is bad? Your valid opinion.
I think your attitude is bad. My valid opinion.

There was no Failure on my Side.
I got Killed and Lost a Small Destroyer. End of Story.

Its just that You Gankers are Desperately Trying to Distract from the Actual Topic.
Which is that there is no Effective Counter for Scramblers and Webifiers etc.
Thus You keep trying to keep the Discussion on the 2 Million ISK Destroyer I lost and which nobody cares about.

And Sorry. But the Fact that there is no Counter to this kind of thing. Is Simply Bad Game Design.
The Moment You need to use External Websites for a Game its usually a Hallmark of Bad Game Design in the First Place.

A Properly Designed Game doesnt need this kind of Exploit, External Sources and Hassle.
In a Properly Designed Game. You got Escalating Counters and an Skill Element. As well as Possibly Drawbacks in exchange for causing Drawbacks to others.
But this is not the Case. There is no Escalating Counter and the Person Scrambling has no Skill Element. Instead even a higher Resistance to Scrambling has such Massive Drawbacks that its entirely Unviable for most Ships.

This is Poor Game Design Mate. Thats really all there is to it.
ChaosKhan Jan 4, 2024 @ 7:18am 
No worries, even the slowest person on the forums already realised, that it's not about your cheap destroyer, but something far more important to you: your pride. That's why you keep repeating the same points, that have been already dismantled by multiple people one by one, sometimes even multiple times - but your badly hurt pride doesn't care about such small trivialities, as being objectively proven wrong.

Since it's impossible to argue with logic against pride, the thread has lost any meaning.
Bon voyage!
Last edited by ChaosKhan; Jan 4, 2024 @ 7:19am
Antearz Jan 4, 2024 @ 7:29am 
Originally posted by ChaosKhan:
No worries, even the slowest person on the forums already realised, that it's not about your cheap destroyer, but something far more important to you: your pride. That's why you keep repeating the same points, that have been already dismantled by multiple people one by one, sometimes even multiple times - but your badly hurt pride doesn't care about such small trivialities, as being objectively proven wrong.

Since it's impossible to argue with logic against pride, the thread has lost any meaning.
Bon voyage!

lol. You two have Dismantled Nothing aside from any false Assumption that You would actually be here to Help or even Properly Read what others Say. As that assumption really has been Proven wrong by Your Comments over and over.

And Yeah. Here we get to the Truth.
You dont want this Topic. You dont like the Idea that more Attention is given to the Poor Balance of the Game.
Thats really what You two are After. And why You keep moving the Topic towards my Person. :)
Originally posted by Antearz:

Sorry. But do You even Read what I said ???
He did not Jump on top of me. He was Sitting in that Belt Cloaked.
He needs no Probes. Hes got a Covered Ops Ship. He can Warp Cloaked between the Belts and Check if there is anyone he wants to Kill.

And lol.
Seriously. Do You Gankers even Listen to Yourself ????
You Really Expect Players to Play a Game of Flying towards random Space Objects roughly in Direction of their Target Location so they can always Stay Aligned ???
Really ???????



Guys Just Accept Reality pls.
This Game is Simply Badly Designed and Poorly Balanced. Thats all there is to it.
The Fact is. There Should be Proper Counters to Modules like Webifier and Scramblers as well as Counters to Cloaking.
And the Fact is. There is no Proper Counters for this. Thats all there is to it.


Nobody whose got a Real Life will ever Bother Spending Hours with such Hassles just to avoid being Ganked in a Poorly Designed Game.
The Simple Answer is that like in any Game where the PvP is Poorly Balanced. You simply take Low Cost Ships which dont matter if Lost.

You Really think I am Gonna Spend 3 Hours of Hassle to Avoid Losing a Ship that can be Earned in 20 Minutes ?????
I am telling you that you do not understand how this guy was playing the game.

No one is flying into random belts blindly looking for people to fight. No one is waiting in belts for people to show up for them to destroy.

They use combat scanner probes to find people to kill and use those to land at people. Go look at those Loki kills I linked you before. Notice what 4/5 of them have fitted? Expanded probe launchers. Because this is the way that the game is played. And you know the thing about combat scanner probes? You can see them on your directional scanner. And if you were using your directional scanner you would not have died.

And yes I expect people to stay aligned if they do not wish to die. It is what I do. It is what entire fleets of players and thousands of people playing solo do in order to be able to instantly escape if needs be every single day. It is extremely basic tech that has been practiced for 20 years at this point and your refusal to utilise basically the ultimate instant counter to someone trying to warp scramble you is your problem and not the game's.

Why would you be spending hours of hassle? Where is this "hours" coming from? It takes a couple of seconds to do the things you should be doing in order to stay alive. And if you don't want to do those things then accept that you will continue to die in stupid easily avoidable ways.
Antearz Jan 4, 2024 @ 4:40pm 
Originally posted by Lactose the Intolerant:
Originally posted by Antearz:

Sorry. But do You even Read what I said ???
He did not Jump on top of me. He was Sitting in that Belt Cloaked.
He needs no Probes. Hes got a Covered Ops Ship. He can Warp Cloaked between the Belts and Check if there is anyone he wants to Kill.

And lol.
Seriously. Do You Gankers even Listen to Yourself ????
You Really Expect Players to Play a Game of Flying towards random Space Objects roughly in Direction of their Target Location so they can always Stay Aligned ???
Really ???????



Guys Just Accept Reality pls.
This Game is Simply Badly Designed and Poorly Balanced. Thats all there is to it.
The Fact is. There Should be Proper Counters to Modules like Webifier and Scramblers as well as Counters to Cloaking.
And the Fact is. There is no Proper Counters for this. Thats all there is to it.


Nobody whose got a Real Life will ever Bother Spending Hours with such Hassles just to avoid being Ganked in a Poorly Designed Game.
The Simple Answer is that like in any Game where the PvP is Poorly Balanced. You simply take Low Cost Ships which dont matter if Lost.

You Really think I am Gonna Spend 3 Hours of Hassle to Avoid Losing a Ship that can be Earned in 20 Minutes ?????
I am telling you that you do not understand how this guy was playing the game.

No one is flying into random belts blindly looking for people to fight. No one is waiting in belts for people to show up for them to destroy.

They use combat scanner probes to find people to kill and use those to land at people. Go look at those Loki kills I linked you before. Notice what 4/5 of them have fitted? Expanded probe launchers. Because this is the way that the game is played. And you know the thing about combat scanner probes? You can see them on your directional scanner. And if you were using your directional scanner you would not have died.

And yes I expect people to stay aligned if they do not wish to die. It is what I do. It is what entire fleets of players and thousands of people playing solo do in order to be able to instantly escape if needs be every single day. It is extremely basic tech that has been practiced for 20 years at this point and your refusal to utilise basically the ultimate instant counter to someone trying to warp scramble you is your problem and not the game's.

Why would you be spending hours of hassle? Where is this "hours" coming from? It takes a couple of seconds to do the things you should be doing in order to stay alive. And if you don't want to do those things then accept that you will continue to die in stupid easily avoidable ways.

1.
Again You are making unqualified Assumptions which are entirely Wrong.
Because guess what. He got Killed Yesterday. And his Ship did not have a Drone Launcher.
Needless to Say. I certainly dont Pity him for losing 1.1 Billion ISK there.

So Seems. Someone is doing exactly that thing which You claim nobody is doing.
Which is that he is Simply Sitting in Asteroid Belts Killing New Players and Miners.
(Which was really not hard to Guess even before he got Killed and I could check his Equipment. Because all of his Kills all were in the Asteroid Belts of the same System... He was literally sitting in that System for Days doing nothing but Haunting these Belts for Newbes and Miners... )

He did however have Cloaking as well as Faction Warp Scrambler and Faction Webifier....
And a Scan Resolution thingy which according to Description Shortens the Time it takes to Target someone.
So even with a Warp Core Stabilizer there would have been no Chance to Escape.
Which is Fitting Perfectly to Underline that this Game is Simply Poorly Designed and Poorly Balanced as there is no proper Counter to this kind of thing.


2.
You are also again completely Ignoring the Topic. Which is that there is no Proper Counter to Warp Scramblers.
And No. Using Third Party Tools and Exploits to Hopefully Avoid being Attacked in the First Place. Is not a Counter.
By that Logic You could also tell People that its a Counter to just Stay Docket at Station.
Originally posted by Antearz:
Originally posted by Lactose the Intolerant:
I am telling you that you do not understand how this guy was playing the game.

No one is flying into random belts blindly looking for people to fight. No one is waiting in belts for people to show up for them to destroy.

They use combat scanner probes to find people to kill and use those to land at people. Go look at those Loki kills I linked you before. Notice what 4/5 of them have fitted? Expanded probe launchers. Because this is the way that the game is played. And you know the thing about combat scanner probes? You can see them on your directional scanner. And if you were using your directional scanner you would not have died.

And yes I expect people to stay aligned if they do not wish to die. It is what I do. It is what entire fleets of players and thousands of people playing solo do in order to be able to instantly escape if needs be every single day. It is extremely basic tech that has been practiced for 20 years at this point and your refusal to utilise basically the ultimate instant counter to someone trying to warp scramble you is your problem and not the game's.

Why would you be spending hours of hassle? Where is this "hours" coming from? It takes a couple of seconds to do the things you should be doing in order to stay alive. And if you don't want to do those things then accept that you will continue to die in stupid easily avoidable ways.

1.
Again You are making unqualified Assumptions which are entirely Wrong.
Because guess what. He got Killed Yesterday. And his Ship did not have a Drone Launcher.
Needless to Say. I certainly dont Pity him for losing 1.1 Billion ISK there.

So Seems. Someone is doing exactly that thing which You claim nobody is doing.
Which is that he is Simply Sitting in Asteroid Belts Killing New Players and Miners.
(Which was really not hard to Guess even before he got Killed and I could check his Equipment. Because all of his Kills all were in the Asteroid Belts of the same System... He was literally sitting in that System for Days doing nothing but Haunting these Belts for Newbes and Miners... )

He did however have Cloaking as well as Faction Warp Scrambler and Faction Webifier....
And a Scan Resolution thingy which according to Description Shortens the Time it takes to Target someone.
So even with a Warp Core Stabilizer there would have been no Chance to Escape.
Which is Fitting Perfectly to Underline that this Game is Simply Poorly Designed and Poorly Balanced as there is no proper Counter to this kind of thing.


2.
You are also again completely Ignoring the Topic. Which is that there is no Proper Counter to Warp Scramblers.
And No. Using Third Party Tools and Exploits to Hopefully Avoid being Attacked in the First Place. Is not a Counter.
By that Logic You could also tell People that its a Counter to just Stay Docket at Station.
And you're once again just making stuff up because not a single Loki killed in lowsec on the 3rd or 4th of January fits the criteria that you have laid forth. Not a single one had the combination of modules you described fit and without a probe launcher.

And in any event, people can change the modules on their ships, and even own multiples of the same hull fit for different fleets and occasions. Someone dying in a ship on Thursday does not mean that they were flying the same ship fit the same way on Monday. The person hunting you was using a probe launcher. No ifs or buts. I don't know why this is such a sticking point for you.

There are proper counters to warp scramblers. The countermeasures I have described are 100% effective perfect counters and will prevent you from being warp scrambled every single time. How is that not a proper counter? And aligning and using your directional scanner is an "exploit"? Come on dude. You're embarrassing yourself at this point.
Last edited by Lactose the Intolerant; Jan 4, 2024 @ 6:26pm
Antearz Jan 4, 2024 @ 7:23pm 
Originally posted by Lactose the Intolerant:
Originally posted by Antearz:

1.
Again You are making unqualified Assumptions which are entirely Wrong.
Because guess what. He got Killed Yesterday. And his Ship did not have a Drone Launcher.
Needless to Say. I certainly dont Pity him for losing 1.1 Billion ISK there.

So Seems. Someone is doing exactly that thing which You claim nobody is doing.
Which is that he is Simply Sitting in Asteroid Belts Killing New Players and Miners.
(Which was really not hard to Guess even before he got Killed and I could check his Equipment. Because all of his Kills all were in the Asteroid Belts of the same System... He was literally sitting in that System for Days doing nothing but Haunting these Belts for Newbes and Miners... )

He did however have Cloaking as well as Faction Warp Scrambler and Faction Webifier....
And a Scan Resolution thingy which according to Description Shortens the Time it takes to Target someone.
So even with a Warp Core Stabilizer there would have been no Chance to Escape.
Which is Fitting Perfectly to Underline that this Game is Simply Poorly Designed and Poorly Balanced as there is no proper Counter to this kind of thing.


2.
You are also again completely Ignoring the Topic. Which is that there is no Proper Counter to Warp Scramblers.
And No. Using Third Party Tools and Exploits to Hopefully Avoid being Attacked in the First Place. Is not a Counter.
By that Logic You could also tell People that its a Counter to just Stay Docket at Station.
And you're once again just making stuff up because not a single Loki killed in lowsec on the 3rd or 4th of January fits the criteria that you have laid forth. Not a single one had the combination of modules you described fit and without a probe launcher.

And in any event, people can change the modules on their ships, and even own multiples of the same hull fit for different fleets and occasions. Someone dying in a ship on Thursday does not mean that they were flying the same ship fit the same way on Monday. The person hunting you was using a probe launcher. No ifs or buts. I don't know why this is such a sticking point for you.

There are proper counters to warp scramblers. The countermeasures I have described are 100% effective perfect counters and will prevent you from being warp scrambled every single time. How is that not a proper counter? And aligning and using your directional scanner is an "exploit"? Come on dude. You're embarrassing yourself at this point.


Sighs...
I See You still Insist on Focusing this entire Discussion 100% on me.
Fervently Trying to keep the Topic Away from the Poor Balancing and Design Issues of the Game.....



1.
Thats not Surprising. Because I followed the Player. Not the System. And he was not Killed in the System in which he Killed me.

2.
Well Mate. As I said. How is it then not the Perfect Counter to Stay Docked at all Times ?
Albeit Frankly. Staying Docked unlike your Suggestion. Actually Works.

What You Described is not a Counter. Its effectively a Guide to Avoid PvP by not Playing the Game and instead constantly make extensive use of Third Party Websites.
Your only Advice for Ingame is the thing with Aligning which simply not Workable in most Situations.
The rest You Said was mostly just False. You vastly Overstatet the Warning and Reaction Times. You for whatever Reason assume that the Attacker is an Incompetent Poorly Equipped Potato. And based on that Assume that You can easily Escape which is simply False.
Originally posted by Antearz:
Originally posted by Lactose the Intolerant:
And you're once again just making stuff up because not a single Loki killed in lowsec on the 3rd or 4th of January fits the criteria that you have laid forth. Not a single one had the combination of modules you described fit and without a probe launcher.

And in any event, people can change the modules on their ships, and even own multiples of the same hull fit for different fleets and occasions. Someone dying in a ship on Thursday does not mean that they were flying the same ship fit the same way on Monday. The person hunting you was using a probe launcher. No ifs or buts. I don't know why this is such a sticking point for you.

There are proper counters to warp scramblers. The countermeasures I have described are 100% effective perfect counters and will prevent you from being warp scrambled every single time. How is that not a proper counter? And aligning and using your directional scanner is an "exploit"? Come on dude. You're embarrassing yourself at this point.


Sighs...
I See You still Insist on Focusing this entire Discussion 100% on me.
Fervently Trying to keep the Topic Away from the Poor Balancing and Design Issues of the Game.....



1.
Thats not Surprising. Because I followed the Player. Not the System. And he was not Killed in the System in which he Killed me.

2.
Well Mate. As I said. How is it then not the Perfect Counter to Stay Docked at all Times ?
Albeit Frankly. Staying Docked unlike your Suggestion. Actually Works.

What You Described is not a Counter. Its effectively a Guide to Avoid PvP by not Playing the Game and instead constantly make extensive use of Third Party Websites.
Your only Advice for Ingame is the thing with Aligning which simply not Workable in most Situations.
The rest You Said was mostly just False. You vastly Overstatet the Warning and Reaction Times. You for whatever Reason assume that the Attacker is an Incompetent Poorly Equipped Potato. And based on that Assume that You can easily Escape which is simply False.
Okay so now I have run a script to look for Lokis fitting sensor boosters lost between the 2nd and 4th of January. This is the result:
https://zkillboard.com/kill/114513276/ - No warp core scrambler or web fit. No history in low-sec. This is a (pretty terrible) travel fit. Nope.
https://zkillboard.com/kill/114516197/ - No faction gear. Probe launcher fit. Nope.
https://zkillboard.com/kill/114469278/ - Probe fit. No tackling gear. Nope.
https://zkillboard.com/kill/114463387/ - No scrambler fit. No history in low sec. Nope.

Adjusting the script to look for people who killed a T1 Destroyer in a Loki who then lost their Loki in the coming days reveals the following too:
https://zkillboard.com/kill/114426245/ - No webifier fit. No sensor booster. Probe launcher fit. Nope.
https://zkillboard.com/kill/114514355/ - No sensor booster. Probe launcher fit. Nope.

So once again, you are lying.

And yes ships are perfectly safe when docked. But as one John A. Shedd remarked in 1910, "A ship in harbour is safe, but that is not what ships are built for." So you must utilise the best practices described before in order to both use the ship for its intended purpose and remain safe simultaneously.

Name an MMO which does not make extensive use of third party services. I'll wait. And you know even if you clicked on the guy's name and saw he was a -10.0 pirate you should have known to dock up if you cared about losing your ship. So even the intel that was available in-game you made no use of.

Aligning is workable in all situations. So is using your directional scanner. If I am doing PvE activities I am always aligned and always using my directional scanner and I have not been caught whilst doing a PvE activity in about 10 years. So tell me why that is the case if the suggestions I have made are "false"?

And if your reaction time is slower than 10+ seconds in which time all you need to do is hit a single button and be instantly safe then maybe online games aren't for you. Given that you didn't even notice he was there until he was shooting you, that is probably the case.

I would recommend joining the in-game channel "EVE Overviews" and selecting Zirio-Syundai Overview or Kissit / Kisover Overview. This will update your settings to make enemy player ships stand out more. You could do this yourself if you preferred but this way is easier.
Last edited by Lactose the Intolerant; Jan 5, 2024 @ 2:13am
Antearz Jan 5, 2024 @ 7:40am 
Originally posted by Lactose the Intolerant:
Originally posted by Antearz:


Sighs...
I See You still Insist on Focusing this entire Discussion 100% on me.
Fervently Trying to keep the Topic Away from the Poor Balancing and Design Issues of the Game.....



1.
Thats not Surprising. Because I followed the Player. Not the System. And he was not Killed in the System in which he Killed me.

2.
Well Mate. As I said. How is it then not the Perfect Counter to Stay Docked at all Times ?
Albeit Frankly. Staying Docked unlike your Suggestion. Actually Works.

What You Described is not a Counter. Its effectively a Guide to Avoid PvP by not Playing the Game and instead constantly make extensive use of Third Party Websites.
Your only Advice for Ingame is the thing with Aligning which simply not Workable in most Situations.
The rest You Said was mostly just False. You vastly Overstatet the Warning and Reaction Times. You for whatever Reason assume that the Attacker is an Incompetent Poorly Equipped Potato. And based on that Assume that You can easily Escape which is simply False.
Okay so now I have run a script to look for Lokis fitting sensor boosters lost between the 2nd and 4th of January. This is the result:
https://zkillboard.com/kill/114513276/ - No warp core scrambler or web fit. No history in low-sec. This is a (pretty terrible) travel fit. Nope.
https://zkillboard.com/kill/114516197/ - No faction gear. Probe launcher fit. Nope.
https://zkillboard.com/kill/114469278/ - Probe fit. No tackling gear. Nope.
https://zkillboard.com/kill/114463387/ - No scrambler fit. No history in low sec. Nope.

Adjusting the script to look for people who killed a T1 Destroyer in a Loki who then lost their Loki in the coming days reveals the following too:
https://zkillboard.com/kill/114426245/ - No webifier fit. No sensor booster. Probe launcher fit. Nope.
https://zkillboard.com/kill/114514355/ - No sensor booster. Probe launcher fit. Nope.

So once again, you are lying.

And yes ships are perfectly safe when docked. But as one John A. Shedd remarked in 1910, "A ship in harbour is safe, but that is not what ships are built for." So you must utilise the best practices described before in order to both use the ship for its intended purpose and remain safe simultaneously.

Name an MMO which does not make extensive use of third party services. I'll wait. And you know even if you clicked on the guy's name and saw he was a -10.0 pirate you should have known to dock up if you cared about losing your ship. So even the intel that was available in-game you made no use of.

Aligning is workable in all situations. So is using your directional scanner. If I am doing PvE activities I am always aligned and always using my directional scanner and I have not been caught whilst doing a PvE activity in about 10 years. So tell me why that is the case if the suggestions I have made are "false"?

And if your reaction time is slower than 10+ seconds in which time all you need to do is hit a single button and be instantly safe then maybe online games aren't for you. Given that you didn't even notice he was there until he was shooting you, that is probably the case.

I would recommend joining the in-game channel "EVE Overviews" and selecting Zirio-Syundai Overview or Kissit / Kisover Overview. This will update your settings to make enemy player ships stand out more. You could do this yourself if you preferred but this way is easier.

1.
Man You are really Trying Hard to Find Out who and where I am aint ya.
Give it Up. I am not telling You.
You are 100% a Ganker. So no matter how much You Try. I am not gonna give You Info on which You can Track me.

2.
Ok. You go into Low Sec with a Destroyer Worth under 2 Million and Kill NPC Pirates while Staying Aligned 100% of the Time.

3.
Again. He did not Show up in Local. I never knew his Name before he Killed me.
And I dont need him to Stand out more. When he Decloaked his Name was Bright Orange on my List with a Skull. I have no Idea how to make this Stand out more.
But no. 10 Seconds is not Enough Reaction Time for most Ships and Situations.

4.
New World, Elite Dangerous, Tibia, Black Desert, Mortal Online etc etc etc.
Frankly there is Tons of MMOs where you dont need to use External Sources at all to Play.
You can still use External Sources of course. But they are never Necessary.
For the Hardcore PvP Ones there also is no Source that would help You with Avoiding PvP.
With the Exception of Mortal Online they are Simply Better Balanced so that You dont end up with a Situation where the Attacker Automaticly Wins.
Albeit especially Mortal Online has quite a few other Poorly Designed Aspects.

5.
Mate. Sorry. But at this Point its Quite Obvious You are just Trolling and Trying to Find out where I am.
You are constantly Repeating stuff we already know is False.
You dont seem to Read half of my Comment before Answering.
You also constantly keep trying to Run Scripts and Seek the Guy who Killed me and by Extension by Character and Position. And then Wonder that I am giving You slightly abbreviated Information to avoid being Found.
And You keep Ignoring the Actual Topic which is that there is no Proper Counter to Warp Scramblers due to a Poorly Designed and Poorly Balanced Game which Leads to a Massive Advantage for the Attacker.
Originally posted by Antearz:
Originally posted by Lactose the Intolerant:
Okay so now I have run a script to look for Lokis fitting sensor boosters lost between the 2nd and 4th of January. This is the result:
https://zkillboard.com/kill/114513276/ - No warp core scrambler or web fit. No history in low-sec. This is a (pretty terrible) travel fit. Nope.
https://zkillboard.com/kill/114516197/ - No faction gear. Probe launcher fit. Nope.
https://zkillboard.com/kill/114469278/ - Probe fit. No tackling gear. Nope.
https://zkillboard.com/kill/114463387/ - No scrambler fit. No history in low sec. Nope.

Adjusting the script to look for people who killed a T1 Destroyer in a Loki who then lost their Loki in the coming days reveals the following too:
https://zkillboard.com/kill/114426245/ - No webifier fit. No sensor booster. Probe launcher fit. Nope.
https://zkillboard.com/kill/114514355/ - No sensor booster. Probe launcher fit. Nope.

So once again, you are lying.

And yes ships are perfectly safe when docked. But as one John A. Shedd remarked in 1910, "A ship in harbour is safe, but that is not what ships are built for." So you must utilise the best practices described before in order to both use the ship for its intended purpose and remain safe simultaneously.

Name an MMO which does not make extensive use of third party services. I'll wait. And you know even if you clicked on the guy's name and saw he was a -10.0 pirate you should have known to dock up if you cared about losing your ship. So even the intel that was available in-game you made no use of.

Aligning is workable in all situations. So is using your directional scanner. If I am doing PvE activities I am always aligned and always using my directional scanner and I have not been caught whilst doing a PvE activity in about 10 years. So tell me why that is the case if the suggestions I have made are "false"?

And if your reaction time is slower than 10+ seconds in which time all you need to do is hit a single button and be instantly safe then maybe online games aren't for you. Given that you didn't even notice he was there until he was shooting you, that is probably the case.

I would recommend joining the in-game channel "EVE Overviews" and selecting Zirio-Syundai Overview or Kissit / Kisover Overview. This will update your settings to make enemy player ships stand out more. You could do this yourself if you preferred but this way is easier.

1.
Man You are really Trying Hard to Find Out who and where I am aint ya.
Give it Up. I am not telling You.
You are 100% a Ganker. So no matter how much You Try. I am not gonna give You Info on which You can Track me.

2.
Ok. You go into Low Sec with a Destroyer Worth under 2 Million and Kill NPC Pirates while Staying Aligned 100% of the Time.

3.
Again. He did not Show up in Local. I never knew his Name before he Killed me.
And I dont need him to Stand out more. When he Decloaked his Name was Bright Orange on my List with a Skull. I have no Idea how to make this Stand out more.
But no. 10 Seconds is not Enough Reaction Time for most Ships and Situations.

4.
New World, Elite Dangerous, Tibia, Black Desert, Mortal Online etc etc etc.
Frankly there is Tons of MMOs where you dont need to use External Sources at all to Play.
You can still use External Sources of course. But they are never Necessary.
For the Hardcore PvP Ones there also is no Source that would help You with Avoiding PvP.
With the Exception of Mortal Online they are Simply Better Balanced so that You dont end up with a Situation where the Attacker Automaticly Wins.
Albeit especially Mortal Online has quite a few other Poorly Designed Aspects.

5.
Mate. Sorry. But at this Point its Quite Obvious You are just Trolling and Trying to Find out where I am.
You are constantly Repeating stuff we already know is False.
You dont seem to Read half of my Comment before Answering.
You also constantly keep trying to Run Scripts and Seek the Guy who Killed me and by Extension by Character and Position. And then Wonder that I am giving You slightly abbreviated Information to avoid being Found.
And You keep Ignoring the Actual Topic which is that there is no Proper Counter to Warp Scramblers due to a Poorly Designed and Poorly Balanced Game which Leads to a Massive Advantage for the Attacker.
I literally could not care less who you are. I am not wasting time to haul ass across the galaxy to wait around all day to blow up some chump in his noob ship. All I am doing is pointing out that you are lying. You stated that whoever killed you died in a Loki which was not fit with a probe launcher but also had a sensor booster. I demonstrated that this was not possible and that you are a liar, both on this and likely about everything else too.

Okay. I would use an Algos fit a sensor booster, an MWD, a medium shield extender, drone damage amplifiers and drone control links and let the drones do the damage as I sat in alignment. Or I would use a Coercer, Talwar or Corax with long range weapons fit similarly to the above as I bounced between aligns. It really is not hard. Again. Thousands of people play like this every single day.

He did show up in local. Yet more lies. It is literally impossible for him to not show up in local. You always show up in local if you are in space except in wormholes or in Pochven, even if you are cloaked. And you did have plenty of time to hit warp. Honestly even if you were not aligned your align time in a destroyer is going to be what, 4 seconds? Giving you at least 6 seconds to react. Can you imagine think of any other game where upon being set upon you have that long a window to react?

You are not required to use Zkillboard to play EVE. You are just advantaged by doing so. No different to how you don't need Wowhead or the Deadly Bosses Mod to play World of Warcraft, but if you don't you are passing up on that free information for no reason. Also all of these MMOs you have listed similarly have third party and external resources which greatly assist with play. Tibia players do not even use the official client lol. Elite Dangerous especially stands out to me as if you wish to do exploration or trading and turn a good profit then third party resources are all but essential.

And yeah I am repeating stuff because you aren't paying attention. There are counters to warp scrambers that are 100% effective and totally foolproof but those all take place before you get scrambled in the first place. They are designed with the intention that once you are caught it is difficult to get away and that is a good thing for the health of the game.

You know, in some areas of space a single ship called an Interdictor that only costs 100m can deploy a beacon that emits a 40km wide bubble that renders all ships within it unable to warp. There is truly nothing you can do to stop the interdictor from dropping its first bubble or two and the only way to get rid of the bubble is to wait 2 minutes, smartbomb the beacon or to use a command destroyer to micro-jumpdrive it away.

This is an extremely powerful effect but it is intended to be that way because EVE is a game where fights happen and ships explode and the greater ease that the mechanics allow for fights to happen and ships to explode better the game is for it.
Last edited by Lactose the Intolerant; Jan 5, 2024 @ 8:27am
Antearz Jan 5, 2024 @ 10:51am 
Originally posted by Lactose the Intolerant:
Originally posted by Antearz:

1.
Man You are really Trying Hard to Find Out who and where I am aint ya.
Give it Up. I am not telling You.
You are 100% a Ganker. So no matter how much You Try. I am not gonna give You Info on which You can Track me.

2.
Ok. You go into Low Sec with a Destroyer Worth under 2 Million and Kill NPC Pirates while Staying Aligned 100% of the Time.

3.
Again. He did not Show up in Local. I never knew his Name before he Killed me.
And I dont need him to Stand out more. When he Decloaked his Name was Bright Orange on my List with a Skull. I have no Idea how to make this Stand out more.
But no. 10 Seconds is not Enough Reaction Time for most Ships and Situations.

4.
New World, Elite Dangerous, Tibia, Black Desert, Mortal Online etc etc etc.
Frankly there is Tons of MMOs where you dont need to use External Sources at all to Play.
You can still use External Sources of course. But they are never Necessary.
For the Hardcore PvP Ones there also is no Source that would help You with Avoiding PvP.
With the Exception of Mortal Online they are Simply Better Balanced so that You dont end up with a Situation where the Attacker Automaticly Wins.
Albeit especially Mortal Online has quite a few other Poorly Designed Aspects.

5.
Mate. Sorry. But at this Point its Quite Obvious You are just Trolling and Trying to Find out where I am.
You are constantly Repeating stuff we already know is False.
You dont seem to Read half of my Comment before Answering.
You also constantly keep trying to Run Scripts and Seek the Guy who Killed me and by Extension by Character and Position. And then Wonder that I am giving You slightly abbreviated Information to avoid being Found.
And You keep Ignoring the Actual Topic which is that there is no Proper Counter to Warp Scramblers due to a Poorly Designed and Poorly Balanced Game which Leads to a Massive Advantage for the Attacker.
I literally could not care less who you are. I am not wasting time to haul ass across the galaxy to wait around all day to blow up some chump in his noob ship. All I am doing is pointing out that you are lying. You stated that whoever killed you died in a Loki which was not fit with a probe launcher but also had a sensor booster. I demonstrated that this was not possible and that you are a liar, both on this and likely about everything else too.

Okay. I would use an Algos fit a sensor booster, an MWD, a medium shield extender, drone damage amplifiers and drone control links and let the drones do the damage as I sat in alignment. Or I would use a Coercer, Talwar or Corax with long range weapons fit similarly to the above as I bounced between aligns. It really is not hard. Again. Thousands of people play like this every single day.

He did show up in local. Yet more lies. It is literally impossible for him to not show up in local. You always show up in local if you are in space except in wormholes or in Pochven, even if you are cloaked. And you did have plenty of time to hit warp. Honestly even if you were not aligned your align time in a destroyer is going to be what, 4 seconds? Giving you at least 6 seconds to react. Can you imagine think of any other game where upon being set upon you have that long a window to react?

You are not required to use Zkillboard to play EVE. You are just advantaged by doing so. No different to how you don't need Wowhead or the Deadly Bosses Mod to play World of Warcraft, but if you don't you are passing up on that free information for no reason. Also all of these MMOs you have listed similarly have third party and external resources which greatly assist with play. Tibia players do not even use the official client lol. Elite Dangerous especially stands out to me as if you wish to do exploration or trading and turn a good profit then third party resources are all but essential.

And yeah I am repeating stuff because you aren't paying attention. There are counters to warp scrambers that are 100% effective and totally foolproof but those all take place before you get scrambled in the first place. They are designed with the intention that once you are caught it is difficult to get away and that is a good thing for the health of the game.

You know, in some areas of space a single ship called an Interdictor that only costs 100m can deploy a beacon that emits a 40km wide bubble that renders all ships within it unable to warp. There is truly nothing you can do to stop the interdictor from dropping its first bubble or two and the only way to get rid of the bubble is to wait 2 minutes, smartbomb the beacon or to use a command destroyer to micro-jumpdrive it away.

This is an extremely powerful effect but it is intended to be that way because EVE is a game where fights happen and ships explode and the greater ease that the mechanics allow for fights to happen and ships to explode better the game is for it.

Not gonna bother Reading that.
You are Literally Running a Script to Identify the Guy who Killed me.
You also made some Obvious Lies to pretend that I am Lying which I however can only Prove wrong by giving You the Link of the Guy which killed me.
But I cant do because it makes it obvious where I am.


Just Accept Reality Mate.
Balancing in this Game is Simply Poor. The Gankers Operate with a Massive Advantage to the Point that the only Real Danger to them is other Gankers.
And You want it that way because You are clearly one such Ganker Yourself.
Thats also obvious because right away the only thing you cared about. Was losing the Guaranteed ability to Kill someone once You managed to Tag them.

Frankly. This in itself should send Alarms Ringing right away. Because its basicly Showing You are Perfectly Aware that the Attacker has the absolute Advantage.
If Like You Say. it was so easy to Avoid this. Then it would not matter at all if they made it so that the Warp Scrambler only Delayed the Warp. Or that Ships worth only 2 Million get a Bonus to Warp Stability due to being too Simple to be affected by Scrambling etc.
After all. Nothing would Change :)
But its because You know Perfectly well that this would actually change things and make it harder to Kill New Players. That You Resist it to the Point of Making up Bullcrab.
Welcome to Ignore.
Last edited by Antearz; Jan 5, 2024 @ 10:51am
Daliena Jan 5, 2024 @ 11:45am 
Truly, an impressive, epic tale of a man who simultaneously refuses to take any precautions whatsoever to avoid being ganked, while also being so paranoid as to assume that anyone would give enough of a damn about his t1 destroyers to specifically seek him out to kill him, instead of just blasting him because he happened to be in their vicinity by coincidence.
Last edited by Daliena; Jan 5, 2024 @ 11:46am
Antearz Jan 5, 2024 @ 1:05pm 
Originally posted by Daliena:
Truly, an impressive, epic tale of a man who simultaneously refuses to take any precautions whatsoever to avoid being ganked, while also being so paranoid as to assume that anyone would give enough of a damn about his t1 destroyers to specifically seek him out to kill him, instead of just blasting him because he happened to be in their vicinity by coincidence.


1.
Oh not at all. I have Played Hardcore Games for 20 Years Mate.
I am Paranoid as Heck on such things.
And I take alot of Precautions.
One of these Precautions. Is to not Share my Location or Ingame Info with Gankers which tend to very Quickly Reveal themselves in such Topics. As they Generally become very Defensive and Hostile to any Suggestion of making it more Difficult to Gank People that cannot Fight back.


But:
A.
Taking Precautions and the Game being so Poorly Designed that Precautions are Literally the only thing You can do. As well as being Limited to Avoiding PvP entirely.
Is two Seperate Matters.
The Ability to use Third Party Websites to Perform Background Checks on anyone present in System Chat. Does not Excuse the Game being so Poorly Designed and Balanced that this is effectively the best Advice that can be Provided by People to not getting Ganked.
B.
And that is the other thing. A Properly Designed Game. Aside from being Balanced Properly. So that this kind of Situation is Generally either not Possible as any Aggressive Measures also have Defensive Countermeasures Available. Or the Aggressive Measures being Limited in Scope etc. Also is Expected to Provide such things In the Game itself. And not Rely on a Third Party Website/Tool for such things.


This Game is Failing on both Fronts.
The Balancing is such. That the Attacker Holds an Overwhelming Advantage. And Generally. The only Countermeasure that works to a Limited Degree. Is to Avoid being Attacked at all.
The Game has no Systems to Discourage or Prevent Ganking of Vastly Weaker Targets.
Quite the Opposite. It seems the Game is Dead Set on not only Providing the Means for this. And Forcing the New Players to Expose themselves to it.


2.
Not to mention. The Topic was never meant to Talk about that Destroyer.
I actually Regret even mentioning that. It would have been better to just Ask the Question without Providing any Reasoning behind it.
Albeit I have a Feeling that the Gankers would have reacted no Different either way the moment I told them that this is Bad Game Design and that their beloved ability to Guarantee Kills on New Players is not Good Game Design.

People are way too bothered by this Kill.
It was a Destroyer I literally use to Clear NPCs from a Low Sec System to Mine there.
A Single Kernit Run returns 3.5 Million.

Seriously. Nobody Cares about that.
Best would be if People Forgot I even mentioned that and instead Focused on the actual Topic. Which is that there is no Effective Counters to Scrambling.
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Date Posted: Jan 1, 2024 @ 2:10pm
Posts: 57