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though honestly, for the sake of security, i would look at buying/reselling MASS quantities of items from one hub to another, calculate how much potential profit you have, then use Red Frog Freight, http://red-frog.org/jumps.php, that site will tell you how much a trip will cost as well as how much maximum cargo theyll transport.
Its safer, because all you have to do is set collateral to be slightly higher than the value of what you want transported, that way, if they DO lose it, you still make money, or at least recover your losses, but if they Do complete the trasnport, you have alot more supplies delivered in usually a fraction of the time (1-2 days for about 650,000 i think it was cargo).
Also, I recommend you don't transport anything worth over 75 million in total value in a T1 hauler. Just trust me on this. If you want to transport high-value, low-volume items, use a small, agile ship, fit for reduced inertia. And don't ever use autopilot when trading. Well, you can if you're carrying less than 50 million in something with more than 5,000 EHP, but that's the limit. Any more and you risk getting ganked.
1. Very little profit- People posting contracts that are legitimate are pretty stingy. They will rarely offer a reasonable pay to a hauler for the amount of jumps, danger and quantity.
2. Ganking- If you want even a modicum of return value, you'll be hauling a lot of high value goods, I'm talking each peice could be worth several million ISK and you will be hauling thousands of them during the contract. You may think you're safe in high sec space and this could be deadly. Players will team up so that one kills you and is killed by Concord whilst the second gathers up all those materials you had in your ship untouched.
3. Pirates- This is the main issue most people have with hauling. Usually they're pretty easy to spot, lots of pay for seemingly little material but one of your jumps puts you through low or null sec systems where the person posting the contract or one of their people will kill you and they effectively got free transport as they can't enter high sec. Some will make you pay them before you can accept the contract as a form of safety, just in case you try to steal it, which I'll talk a little more about next and when they kill you they don't have to pay you the amount offered but since you technically failed you don't get any money posted as collateral back.
4. Collateral- Even if it's a legit contract, most people posting will make you pay them market value of the item in question before you can accept. This isn't too bad when talking about simple mineral shipment, maybe a few million ISK. However, be they pirates or just paranoid traders, you'll see most of the good paying contracts costing in to the billions of ISK, effectively multiplying market value of the shipped goods by many times.
5. Amount required to haul- Lastly, the amounts aren't impossible to haul but they tend to be gigantic amounts. If you actually wanted to haul it all at once, you'd need a capital freighter. Otherwise, be prepared to make a dozen or more trips for many of your contracts.
In essence, if you want to haul you need to join a corp. One I was in had something set up where the person hauling charged 10 percent of whatever they could get from the markets for minerals the miners in the group mined. From there as they were the corp leader anyway they could apply the corp tax to go in to the general fund and the miner still gets most of their value back. Like that, everyone made reliable profits as the hauler helped mine as well and made trips every 3-5 days from low sec.
Edit: Fixed some spelling issues.
What you're doing right now is making a mistake that a lot of new players make; you're falling into a mental trap where you think that you need to make some money and train some skills before taking part in the riskier aspects of the game. And as time goes on, you'll be assuring yourself that you just need a little bit more money, and a little bit more SP, before you venture out from your cocoon. And I'm not even talking about pvp here, although you should definitely be getting into that sooner rather than later.