EVE Online

EVE Online

Ships appeared out of nowhere
I'm not going to lie. I was really ticked off when this happened:

I was in nullsec with my Legion and a Nereus (probably spelled wrong) industrial ship was just a little ways away from a Territorial Claim Unit. I combat probe scanned it down and warped to it within 50 kilometers. There was no one else in local so I figured it would be safe to tackle and attack it.

Within literally 10 seconds, two other ships appeared right on top of me and there was no cyno jump gate/beacon and next thing I knew, 4 of us are in local and I was warp disrupted and killed by an assault cruiser and another strong ship.

How the heck do two other players just appear in local AND right on top of me at the same time? I tried asking them and they wouldn't tell me anything.

Anyway, I'm not upset that I lost a ship. I'm more upset that I fell for their bait and that other players could just show up out of nowhere and right on top of me.

What the heck did they do? Since when can a bunch of players appear in the same system and not have to take a half minute to warp to fleet member after jumping through the gate into the system? Even if a cyno did get lit, it can't be lit by a regular industrial ship can it?
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Showing 1-15 of 74 comments
ΔΙΑΚΟΣΙΑ May 1, 2021 @ 6:27pm 
A T1 industrial can light an industrial cyno beacon.
This cyno can be used by jump freighters and black ops battleships.
A black ops battleship can also create a black ops jump bridge (a jump bridge that can be used by any ship able to mount a covert ops cloaking device II).

That may explain it (unless they had dropped a mobile cyno beacon).
Last edited by ΔΙΑΚΟΣΙΑ; May 1, 2021 @ 6:29pm
Myriad May 1, 2021 @ 6:30pm 
Eve Devs using God Mode.
ΔΙΑΚΟΣΙΑ May 1, 2021 @ 6:57pm 
Originally posted by TheMarcosianOne:
All the info I've been reading made it seem like only certain ships could light cynos and now a regular T1 industrial can do it? I guess I'm not going to try to gank an industrial anymore. Next thing you know, a Prospect mining ship will be mining in lowsec and it will light a cyno the moment I attack it. :)
There are three different types of cynos: normal, industrial, and black ops. Each one only has certain ships that can light it; and each one only has certain ships that can use it. Black ops battleships, however, can use all three types.
Here's a good graphic that explains:
https://wiki.eveuniversity.org/images/c/cf/Cyno_Types.png
Last edited by ΔΙΑΚΟΣΙΑ; May 1, 2021 @ 7:00pm
Shotgun May 1, 2021 @ 7:33pm 
This is why I said before that you gotta browse the market and learn all the ships and modules (and their visuals/effects) so that you can instantly tell what's going on just by looking at something.

Originally posted by TheMarcosianOne:
I really couldn't have done much to defend myself.
Saying that you weren't able to defend yourself is fundamentally unfair because you were the attacker.
Last edited by Shotgun; May 1, 2021 @ 7:34pm
Myriad May 1, 2021 @ 7:47pm 
Originally posted by TheMarcosianOne:
Might as well be. It really ticked me off. The thing that got me was that the player in the industrial ship kind of played with me a bit. Every time I was almost close to scanning it down, the signature was gone and I had to keep trying to scan it down at least 3 times before "she let me".
Never trust a poor little helpless Nereus who appears to be in a random spot. Lol. Those things can have some pretty nasty fits, for Industrials, and are often used in suspect baiting in high sec. In hindsight, the person probably seen your probes and was delaying until their buddies were ready.

Originally posted by TheMarcosianOne:
I figured it was just us two in local so worse comes to worst, I could warp away the second I saw a couple more players in local. She warp disrupted me back and I had no time to react before the other two fleet mates showed up. All the info I've been reading made it seem like only certain ships could light cynos and now a regular T1 industrial can do it? I guess I'm not going to try to gank an industrial anymore. Next thing you know, a Prospect mining ship will be mining in lowsec and it will light a cyno the moment I attack it. :)
Wouldn't you see the Cyno? The ones I've seen light up like a wormhole. Also a few ships that you wouldn't expect can use Cynos. In this video an Orca lit one at about 5:20...
https://www.youtube.com/watch?v=fUN3WBKnEBc
ΔΙΑΚΟΣΙΑ May 1, 2021 @ 8:09pm 
Originally posted by TheMarcosianOne:
...it would have been nice if EVE put out a tutorial saying "these are the top methods that gankers use to trick you.
Not to offend, but that tutorial would be out of date the moment it went live.
We're talking about human "ingenuity". People are figuring out new ways to gank every moment.
Shotgun May 1, 2021 @ 9:52pm 
Okay, now that I have time to respond properly...

So first of all, I looked it up, and you were killed by regular ships. This means that unless there was also a recon cruiser or a black ops battleship there as well to create a regular cyno for a titan jump bridge, there was no way for a battlecruiser and a HAC to be teleported in. Either you got killed at a log-off spot, or they jumped through the gate and warped to you manually. You can definitely put enough buffer on a hauler to survive for a few minutes against a single target.

Here's how cyno mechanics work: https://wiki.eveuniversity.org/Jump_drives

Originally posted by TheMarcosianOne:
You're right. I was the Attacker. But other than a bunch of 3rd party player info that I have to learn other than from asking questions here, it would have been nice if EVE put out a tutorial saying "these are the top methods that gankers use to trick you.
That would be a very long tutorial, and it would need monthly updates. Also it would eliminate much of the game's sense of discovery and learning.

Originally posted by TheMarcosianOne:
oh by the way, if you are alone in local and another player is near you, they can make their own temporary gate where they are and bring a whole fleet down on your ass." Attacker or no Attacker, they could still do what they did. That's kind of a big game mechanic that would have been nice for new players to know, wouldn't it?
The grand majority of new players would never find themselves in your position (one could make the argument that when a player is solo-hunting in null-sec, they aren't new anymore).

Sorry bro, but you graduated when you decided to become a player-killing psychopath instead of Venture-mining Veldspar in a 0.9 system while telling people in corp that that you "hope you don't run into any of those CODE griefers today."

Originally posted by TheMarcosianOne:
That's kind of overpowered for a T1 industrial ship to do.
It used to be the case that any ship was capable of lighting cynos. They've severely restricted those options a few years ago.

Industrial ships, in fact, can launch only industrial cynos. And the only ships that can jump to industrial cynos are jump freighters and black ops battleships.
Last edited by Shotgun; May 1, 2021 @ 10:05pm
ZynXao May 2, 2021 @ 7:02am 
synergy of steel? xD yeah, you got cyno dropped mate. while a t1 indy looks like a juicy target they are quiet often used as bait. full hull tanked with tackle it can hold you down if it scrams you. also make sure to put cynos on your overview.
ZynXao May 2, 2021 @ 8:18am 
take it easy man ;) its just another leasson learned and could have been way more expensive. may I ask if you got close and got scrammed or did you stay in point range?
Myriad May 2, 2021 @ 10:10am 
Originally posted by TheMarcosianOne:
They just better not think that just because they have lots of kills on killboard because of helping and serving in a corp that it makes them experts in EVE. Any candy-ass player can join a corp, use comms and bait one player and gank them in nullsec.
There is no honour in Eve. Absolutely none at all. The vast majority of player kills are carried out in a way that's similar to highschool bullies. They're all puffed up when they're in a group or see easy prey, but catch them alone on even terms and they won't undock. I was ganked in a 0.1 system the other day actually. It was me by my lonesome, and my assailants had 5 Strategic Cruisers!! I mean, I'm not sure that was enough to make it a fair fight... They could have at least brought 6 or 7.........

Originally posted by TheMarcosianOne:
I should have just stayed in HS and did PvE and salvaging all morning instead of wasting my time pretending I knew something about PvP and losing almost half a billion in ship and fittings. No matter how much I learn or how many skill points I get, I'm never going to be expert enough to avoid a team gank unless I stay in HS, don't go AFK and keep my safety on Green.
Well this is something you can control. And I'm sure you're well aware of the noobish mistake you made by taking a half billion ship to learn PvP. Don't worry, I've done the same. I'm still tempted to do it. Just yesterday I was one click away from a 1.5 Billion "buy and fit." But then thought to myself... "really man...?" Do I really want to do this? Yes I do! But I decided not to. Lol

What you should do is fit 20 Frigates or Destroyers, and take them out to learn PvP, and intend to loose every one of them. Then when they're destroyed, you can fit a half dozen T1 Cruisers, and take them out with the intent to loose them. That's the best way to learn PvP. Not in an expensive ship that you think can be successful. Because you don't know all the tricks that players have up their sleeves yet.
Shotgun May 2, 2021 @ 12:49pm 
Originally posted by TheMarcosianOne:
They were in local within 10 to 15 seconds, right on top of me. I wasn't just sitting there for a minute or two firing at her. So I guess one way or another, they jumped to that very spot or they were logged off at that very spot.
When you're in a dangerous situation, time can feel accelerated. It might have felt like 10-15 seconds, but might have actually been 30-60 seconds, which is more than enough time to jump into the system (especially if it's small) and warp on top of you.

Originally posted by TheMarcosianOne:
Ok. Fair enough. It would have been nice though to know at least the top dangerous surprise gank in the entire game.
It's nowhere near the "top dangerous surprise gank" in the game, though. Kills like this are, in fact, very rare, because most players who are new enough to not know about baiting don't put themselves in a position where they can be baited (e.g. by going into wormholes or null-sec).

The "top dangerous surprise gank" likely involves Catalysts and high-sec space.

Originally posted by TheMarcosianOne:
Well I had to explore and try. It's not like a HS miner or HS hauler just gets a bunch of skill points and 12 to 14 months later goes "ok, I'm ready to take a covert ops ship to nullsec and try to gank someone". If I don't go out there and try, I'm just going to turn into one of those carebears that never leaves HS or never goes into a wormhole. Anyway, the last two times I got ganked, it had to be done by a well-coordinated team of gankers on comms (most likely) taking on one ship so from that standpoint, there was no shame in losing.
Correct, there's no shame in losing. It's a learning experience, which has put you ahead of the curve for players of a similar age. That's why you really shouldn't feel sad about this.

Originally posted by TheMarcosianOne:
As far as "new" or not "new", you don't think that players that are only one week or so into the game don't get invited to a nullsec corp where they are taught all these group gank tactics and never have to waste time trying to gank solo like me? It's easy for them to share in a kill and then look like big shots on a killboard. It was my choice but I took the harder road and I'm not in a real corp so I guess I'm going to be a small fish no matter what.
Well, indeed you've chosen to handicap yourself. That doesn't necessarily mean that you made the wrong choice, but things will be more difficult. On the other hand, you'll learn faster, kind of like if you were to play chess against a more skilled player, instead of one on your level.

Still, joining a corporation was a suggestion that was made to you more than once. Perhaps you should give it more consideration.

Originally posted by TheMarcosianOne:
I went down there to nullsec, uncloaked and attacked another player unprovoked. I screwed up.
I should have just stayed in HS and did PvE and salvaging all morning instead of wasting my time pretending I knew something about PvP and losing almost half a billion in ship and fittings. No matter how much I learn or how many skill points I get, I'm never going to be expert enough to avoid a team gank unless I stay in HS, don't go AFK and keep my safety on Green.
You lose at EVE when you develop a defeatist attitude instead of persevering. If one big loss is enough to make you feel that way, then you need to start doing some internal damage control in order to make sure that you don't regress into some bottom-feeding high-sec PvE wussy. In fact, your loss wasn't even that great. Half a billion is like what, one single beer via PLEX conversion? Maybe two really crap ones?

Now, that said, there is room for criticism as well. First of all, you probably should've used a different, cheaper ship during your beginning stages of solo PvP, maybe something like a recon cruiser, or a T3 destroyer. It seems like you kind of just assumed that nothing bad would ever happen to you, and were taught a painful lesson. Also, as was mentioned before, you should seek advice before performing risky acts. Being in a corporation and asking whether you should attack a Nereus (whose pilot has top-tier PvP stats) would've given you a lot of perspective.

Also, I told you to add me on Steam for quick chat access when you need advice, and you deflected and made excuses not to. I could've instantly told you what would happen in this specific situation.

Finally, as was said before, you shouldn't be trying to solo-PvP without having a dedicated covert scout alt. That's a requirement that you can't get around. Not only is it necessary for intelligence and covering the most likely in/out gates, but it also frees you up from using inefficient setups by letting you keep all the scanning equipment on another ship. I mean, just look at your setup. For lack of other words, it's absolute crap. You're wasting two valuable slots on scanning equipment, and the rest of your setup (especially the lows and rigs) is conducive for maybe clearing out a small NPC spawn very quickly, but is rainbow vomit for PvP. You have no business attacking anyone with a setup like that. Always reach out for advice on stuff like this.

Originally posted by ZynXao:
synergy of steel? xD yeah, you got cyno dropped mate. while a t1 indy looks like a juicy target they are quiet often used as bait. full hull tanked with tackle it can hold you down if it scrams you. also make sure to put cynos on your overview.
No he didn't, not in this case at least. A Nereus wouldn't be able to set up a titan bridge.

Originally posted by TheMarcosianOne:
Anyway, they have to use comms and work together all military style because one on one, they would get their asses handed to them by another ganker. Judging from how few ships they lost on killboard, they were probably sheltered and protected by joining a corp in nullsec probably in their first month or two playing.

Anyway, I'm not faulting anyone for joining a corp. They just better not think that just because they have lots of kills on killboard because of helping and serving in a corp that it makes them experts in EVE. Any candy-ass player can join a corp, use comms and bait one player and gank them in nullsec.
I'm going to tell you something that you might not like hearing, but it's very important:

What you've doing here is very undesirable behavior for someone who's trying to become a skilled and respected PvPer. This sort of rationalizing that you're doing here, all of the "those gankbabies must suck at PvP because they're not fighting skilled players and are just ganking poor helpless newbies and if they picked a fight with someone good they'd be sent running to mommy" logic is the very same thing that cowardly high-sec mining carebears say when they get ganked.

You need to drop this line of thinking ASAP. You got outplayed. Admit it, learn from your experience, and move on as wiser player. Never try to denigrate your killers by creating a narrative in which they're skill-less, cowards, griefers, etc.

Originally posted by TheMarcosianOne:
So I'm going to lay low for a bit and focus on doing security missions and salvaging. It's more fun ratting and salvaging wrecks consistently for fun and for profit than to spend 3 or 4 hours jumping around in nullsec looking for data sites, losing the mini game 1/3 of the time and then to add insult to injury, trying to gank an industrial just to end up getting ganked myself like a sucker.
I gave you advice on what to do for money. It will make you more money faster, and won't ruin your standings at the same time.

Another thing you can do is get into trading, as that has no upper ceiling on the amount of money you can make. And because you can likely swing some decent starting capital, you could snowball your money very quickly.

Originally posted by Myriad:
There is no honour in Eve. Absolutely none at all. The vast majority of player kills are carried out in a way that's similar to highschool bullies. They're all puffed up when they're in a group or see easy prey, but catch them alone on even terms and they won't undock. I was ganked in a 0.1 system the other day actually. It was me by my lonesome, and my assailants had 5 Strategic Cruisers!! I mean, I'm not sure that was enough to make it a fair fight... They could have at least brought 6 or 7.........
What are you, a knight in a jousting tournament?

Why are you faulting people for playing smartly?

Do you realize that in pretty much every single war in history the primary objective has been to win by putting more people on the field than the other guys?

Originally posted by Myriad:
What you should do is fit 20 Frigates or Destroyers, and take them out to learn PvP, and intend to loose every one of them. Then when they're destroyed, you can fit a half dozen T1 Cruisers, and take them out with the intent to loose them. That's the best way to learn PvP. Not in an expensive ship that you think can be successful. Because you don't know all the tricks that players have up their sleeves yet.
As someone who's taught a lot of players how to PvP, I can say that this is absolutely terrible advice. It will do absolutely nothing to teach a player how to PvP aside from maybe making them more accurate in clicking their interface buttons.

Putting nothing on the line, not using established and efficient PvP ships and setups, and going into battles with the intent to die instead of the intent to win does not result in proper learning.
Last edited by Shotgun; May 2, 2021 @ 1:09pm
Shotgun May 2, 2021 @ 2:00pm 
Okay, well, I tried. There's nothing more I can say on the matter.

I wish you the best of luck in EVE.
Shotgun May 2, 2021 @ 3:39pm 
Originally posted by TheMarcosianOne:
I'm sorry if I come across as ungrateful in any way but I have the right to proceed in the game anyway that I want.
I never said that you didn't. You have the right to play however you want, and you have the right to listen or not listen to whoever you want.

Look, there's a lot I can say to respond to what you've said, but it's fairly obvious that my methods aren't compatible with your disposition, so why waste each other's time? It's completely your choice with regard to whom you listen to. If listening to advice that's empirically incorrect (e.g. someone telling you that you were hot-dropped by a Nereus, which is impossible, but you would've internalized this information for a very long time if someone didn't come in to set things straight) but is of a commiserating nature makes you feel better, that's your prerogative. I actually don't have a vested interest in your well-being. I teach people out of a genuine desire to spread knowledge and make friends, and not to feed my ego. If someone gets angry and combative because they don't like hearing what I'm telling them because I'm not being gentle enough, or because I'm exposing insecurities that they'd rather not think about, oh well. It's not like I get paid by the rookie. The couple of people who did listen to me and turned out well make up for all of the ones who didn't listen to me because my advice wasn't in line with their world views (most of them ended up quitting anyway).

I leave you with this article: http://www.sirlin.net/ptw-book/introducingthe-scrub

Once again, it's your choice whether you read it and internalize it, or get offended by it and discard it after interpreting it as some kind of personal attack against you. I personally treat it as a kind of personal gaming bible, and it's served me well.

I'll still be around to answer generic questions on the forums, as I have for many years now.
Last edited by Shotgun; May 2, 2021 @ 3:55pm
Shotgun May 2, 2021 @ 5:12pm 
Originally posted by TheMarcosianOne:
I finally qualified to do level 3 security missions for Amarr Navy and got trained up in Security Connections so I will be making more loyalty points, more money, and more valuable salvage.
Once again, and I feel like I can't stress this enough, running abyssal sites or doing combat exploration (even in high-sec, but you can find a low-sec pocket where you'll be alone 99% of the time) will both make considerably more money, and not ruin your empire standings (which will be a massive PITA to fix in the future if they get low enough).

You can run level 2 abyssal sites in an advanced destroyer or level 3 sites in a HAC no problem, and will make like 40-60 million an hour, which vastly exceeds level 3 mission income, and even level 4 mission income unless you chain missions for maximum efficiency. Look at this chart for per-site income:

https://abyss.eve-nt.uk/

That's per site, and you can complete 4-5 sites an hour.
Myriad May 2, 2021 @ 5:27pm 
Originally posted by Shotgun:
Originally posted by Myriad:
There is no honour in Eve. Absolutely none at all. The vast majority of player kills are carried out in a way that's similar to highschool bullies. They're all puffed up when they're in a group or see easy prey, but catch them alone on even terms and they won't undock. I was ganked in a 0.1 system the other day actually. It was me by my lonesome, and my assailants had 5 Strategic Cruisers!! I mean, I'm not sure that was enough to make it a fair fight... They could have at least brought 6 or 7.........
What are you, a knight in a jousting tournament?

Why are you faulting people for playing smartly?

Do you realize that in pretty much every single war in history the primary objective has been to win by putting more people on the field than the other guys?
I'm saying things how they are. What are you, some fan boy who can't read a post like that without immediately defending your precious game? It's true that I try to have honour, and that follows me into the games I play as well. I'm not a white knight, just a decent human being. But that's besides the point. I don't expect people to behave like me. It's a game afterall. Did I trash talk those players? No. I just stated the fact that there will be no honourable engagements in this game. And FYI, there is no honour in real world war either. History is written, not by those who are right, but by those who are left. Deception is the art of war - Sun Tzu. There was no need for you to comment on that.

Originally posted by Shotgun:
Originally posted by Myriad:
What you should do is fit 20 Frigates or Destroyers, and take them out to learn PvP, and intend to loose every one of them. Then when they're destroyed, you can fit a half dozen T1 Cruisers, and take them out with the intent to loose them. That's the best way to learn PvP. Not in an expensive ship that you think can be successful. Because you don't know all the tricks that players have up their sleeves yet.
As someone who's taught a lot of players how to PvP, I can say that this is absolutely terrible advice. It will do absolutely nothing to teach a player how to PvP aside from maybe making them more accurate in clicking their interface buttons.

Putting nothing on the line, not using established and efficient PvP ships and setups, and going into battles with the intent to die instead of the intent to win does not result in proper learning.
This I can understand why you would disagree. But I disagree with you. There's absolutely nothing wrong with the advice I have given. If you can give points as to why it would do anything but help, I'm all ears. It's actually great advice. By you saying it's terrible, makes me question your motives. A fully fit frigate is about 1 mil. A fully fit Destroyer, about 2 mil. So... you can have 20 of them for about 20-40 mil.. That's absolutely nothing.. pocket change.

Most new players, when engaged in PvP, shake and their nerves get the best of them, and that will cause them to loose the fight. They have to get over that, and learn to think clearly, which is what will let you win. As an added bonus, they will get experience in the different tactics that people use, the unseen outcomes, and plain and simply just experience in general. Experience is King. For you to say that that's terrible advice, makes me never want to train with you.
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Date Posted: May 1, 2021 @ 6:11pm
Posts: 74