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Повідомити про проблему з перекладом
Authoritarians can and will be present anywhere in life. At least in the game, you can ignore them.
And having childish arguments doesn't necessarily make anyone a bad person.
Some kids these days are so entitled it is funny. As soon as things are not easy and they fail to adapt to something they go cry on forums.
If not, back up, and watch the Game Play trailer in the STEAM EVE Online Store page. Try to listen to it as though you know absolutely nothing about EVE Online. It tells you straight out, and in crystal clear words, that you don't have to PvP EVER.
The trailer literally says "Havens of relative safety".
Of course you can avoid PVP if you wish, but kids these days are entitled and think they can go anywhere without anyone attacking them.
You can also market trade and never undock, like I do. I played 5 years and have not killed anyone.
The sandbox allows you to do what you want, but you have to understand the terms of the game, not cry when things do not go your way.
WoW is there for these people.
Rookie Help Channel best place to go for Vets willing to help new players as well as ISDs / GMs.
Plus people like myself love helping new brothers out in Eve should they need assistance, my #1 help criteria is Wormhole Assistance in Caldari / Amarr High Sec / Low Sec
WoW raiding can be very challenging, and whiners like this never get to see end-game content because they get kicked out of their guilds for complaining about wipes, not getting the boss drops that they want, etc. etc.
I would say that the only suitable modern gaming experience for these people comes from casual cell phone games, like the ones where you have a running character that collects coins, and all you can do is tap the screen to make the character jump. But even if they don't jump to collect all of the coins, they'll still collect some, so no matter how badly they play, they'll still be "winning."
strange... maybe I missed it? whats the timestamp for that 'crystal clear' statement? feel free to link it.
I've been FC'ing small gang / large gang fleets in FW for more than 8 years in Eve Online.
There is only three rules associated with fleets
#1 - Fleet Commander is God or Divine Figure, you do what he says no questions, you ignore this rule chances are you won't be reinvited to roams/fleets.
#2 - During active comms - only communicate absolutely necessary information, general chat is to be minimal.
#3 - if an FC says check check or tackle says it, silence on comms immediately, and prepare to receive new orders.
If you can't follow those guidelines to an FC my guess is you were a for disruption and probably got booted a few times for insubordination.
I've been playing Eve for some 14,000 hours / based on 90 days a year average of about 10 hours a day of those 90 days. I started just after the release of Cold War, the way Comms and fleets are set up are the way that they are for a reason. If you want to bash the community because of Fleet dynamics then your an idiot.
Some of the best time in Eve can be spent with a Fleet as well as the worst, taking some considerations for others than yourself is key. But I don't honestly expect you to consider that.
This has been going on in multiple threads at this point, and the story is always the same. He's trying to pass off "you can do X alone" as "you can do X in a vacuum devoid of any other players." But he knows that being able to play alone, in this context, means to play in a group of one, and not in a server of one; it just doesn't fit his narrative and desire to hurt the game.
Your not getting bullied if you get ganked and killed, you're just having bad luck, weren't prepared / got overpowerd or are new and now learned to be a bit more careful.
It's also not bullying when a player opens a "Bank", people use it, and the person runs off with the profits. YOU chose to trust that Person/Corp with your stuff without having any secruities, maybe next time you'll think twice before trusting someone. Was it a scam? Yes. Was it againt the rules? No. Was it the peoples own fault that they got scammed? Yes.
Then about the game not telling you that you have to bookmark a wormhole so you won't lose its position when you move too far away from it. It makes complete sense that you would need to mark the location of an object in an unexplored piece of space to not lose it (or any temporary phenomenon). That includes a WH, which is an anomaly, and therefore has to be scanned for to be found (or marked when you find it in order to return to it).
The tutorial explains you the absolute basics of the game, the rest is for yourself to figure out, thats what it means to play a sandbox game. If you don't want to do that then inform yourself first or ask someone before you lose something (like in the OP's case), it's not that hard.
There are enough resources that you can find on the web to get an in depth explanation of everything in Eve.
Don't blame the devs for your own unwillingness to learn or incompetence.
Anyway, changing corporations is a regular aspect of EVE life. Even if you find one that you like, there's no guarantee that it will exist forever. Corporations can break up, or even get destroyed. But looking around for one that you fit in when you need to can be juice that's worth the squeeze. I've met some of my best friends in EVE, which would've never happened if I insisted on never changing my corporation, or worse yet, decided to stop playing entirely.
It's your life and your choice; I'm just letting you know that there are better alternatives out there, and that the payoff can be worth the effort.