EVE Online
Here is my 11 hours experience in Eve Online as a new player.
I started playing the game and learned about exploration. Got excited after completing the tutorial and set out to probe stuffs. I found a worm hole scanned it and pin pointed its location. Worm hole found! Let's find out where it goes. Enter it and end up in uncharted space. Ok let's scan and find some treasure since my ships computer has to save the worm hole that I just went though right. I mean the location is known right. Well I scan this new area about 10 feet away from this worm hole which I know leads back to where I came from right. And I find some places and get some treasure. So far so good. Happy with my cargo I open up the probe map and what do I find? Nothing! The worm hole that I went through to get here for some reason my computer on my ship ran out of ram or something and didn't save that location. Not sure what the reasoning for this is but I asked for help. I got the answer that I have to scan again.

Well this system has like 5 worm holes and I end up not being able to jump or warp anywhere close to back home. No way to get back home being in uncharted space and my ships computer running out of ram not saving the location of stuff that I already found I tried to warp to green areas since I thought they were safe and once I get to the first location that is green I see red vehicles and get one shotted. All my treasures which I had no clue what to do with anyway and all of my items I bought for my scanner ship were gone. Ship is insured so that is good I guess. Oh wait. I still can't get back home to get the payout. There is no way for me to get back to where I need to be. Most of my 11 hours were trying to figure out how to do things. I learned how to fight and how to probe. To bad my ships computer needed more ram to save locations I have already explored. Promptly uninstalled. Sorry but this game is far to frustrating to even try to figure it out.
โพสต์ต้นฉบับโดย ExplorerNMS:
โพสต์ดั้งเดิมโดย RetroPacman:
Promptly uninstalled.
If you had asked me I would have told you to NEVER install EVE Online. But, Uninstalling it is a good too.

FYI, the WormHole mechanics are functioning as intended. They are intended to deliver new players to the waiting arms of Gankers.

You would think that the first thing the Exploration Tutorial would teach you is to BOOKMARK the wormhole location so that you can get back out. But it doesn't teach you that, because they want you to get stuck and they want you to get killed by other players. This is every EVE Online mechanic ever. They are all the same.

Enjoy whatever game you start playing. There are tons of great games out there.
Take my advice, Don't RE-Install EVE Online. ever.
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กำลังแสดง 31-45 จาก 81 ความเห็น
Amazing how someone that had so much to say is down to one liners!
State War Academy 2003.06.17 06:07 to 2003.06.19 00:51 (1 Day)
Just "Thelonious" from State War Academy from 2005.01.15?

That character appears to have been inactive since it was made, which is why I'm asking. It doesn't even have a portrait.
Mystery to me is why people (And ... they're NOT even EVE Online players :steamfacepalm: ) continuously try to get others to keep playing EVE Online as though no one has a right to dislike EVE Online.

Here we are in a thread started by someone whose first experience with an EVE Online Wormhole resulted in him discovering that the game didn't give him sufficient information, the game did not stress that you must BOOKMARK the Wormhole entrance as the quickest, easiest way back out. Which in turn resulted in him attempting to scan his way out, only to be killed.

On another thread someone else reports pretty much the same experience. Found a Wormhole, started to make ISK, and a fleet of Capital ships drops in on him and his buddies and annihilates them.

That isn't PvP.

No one wants to play a game where they are paying a monthly subscription fee so that they can be turned into content for someone else.
No one wants to play a game where they are killed repeatedly by well established, long time players.
No one wants to play a game that gives them no options whatsoever to defend themselves or fight back.

Calling EVE Online a game will only erode your concept and understanding of "Game."
What is your name in game?
I started a chat with Thelonious and there was no response.
ExplorerNMS: I agree... people do not need to become cannon fodder for the ones that have the power!
I'm in game Shotgun, what is your in game name?
โพสต์ดั้งเดิมโดย ExplorerNMS:
There was a thread on this "STEAM: EVE Online forums" in which someone described having a similar experience with EVE Online as the OP did, apparently he and a couple of buddies were in a WormHole trying to make some good ISK when a huge fleet of capital ships warped in and over the course of a couple of days stomped them into the dirt.

Hopefully, the OP has un-installed EVE Online, and is just going to walk away from it. EVE Online is not going to change and its not going to get better. Your first Experience with the WormHole will be the same as all future experiences with the WormHoles. No matter how long you grind, no matter how much time you spend in a WormHole or 2 Wormholes, or three, it is only a matter of time before the Cyberbullies of EVE Online drop on you with a fleet of Capital Ships.

Don't let these guys on this forum convince you to give CCP money then sit and wait patiently to be ganked by some overwhelming fleet of ships. Don't let CCP use you to feed their ravenous Cyberbullies.

There are plenty of games that value you as a gamer and a person and will give you a satisfactory gaming experience. Enjoy whatever games you play in the future.
clearly you haven't read that thread they were in NULL SEC not WHs it takes a fair bit of effort to get a capital ship into a hostile WH, defenders (if they have capitals already in the WH) have a massive edge as you can dock and think even build capitals INSIDE a WH however unlike nullsec the threat of being attacked inside anything but a C5/6 is pretty much 0 in even hostile WHs and even then its super low and in your own hole? no group inside a C3/4 WH is going to be invaded by a capital force which leaves the only true threat as a subcapital group which even then if you stick to yourself and make sure you can at least in part defend yourself you won't be invaded by 99% of groups as there is C3/4s whose "controllers" can't put up nearly as much of a fight. all it takes to take control of a low class WH is a 5-10 players in battleships as long as you pick a pretty much undefended WH and are willing to do a bit of pvp.
so no you are wrong the chance of somebody dropping capitals on a small WH group in a low class WH tho not 0 is as near as you can get and if you can't deal with say battleships/stratios solo players then you aren't in a postion to take over a WH anyway
Think the OP needs to be cut some slack here.

OP, as a player that absolutely feels your frustration... try doing exactly the same thing again, but right click add book mark when you first travel through the wormhole and set it to expire after 1 day or something (to avoid bookmark spam). Just repeat exactly as you did, scan the system, if nothing, get back home and repeat from another system. Don't go through another wormhole pipework yet, it's the rabbit hole from Alice in Wonderland. If the worst does happen, and your wormhole vanishes you can scan your way out looking at the wormhole codes from https://wiki.eveuniversity.org/Wormhole_attributes you don't need to go through them to know where they end up.. another passage home will respawn when the old goes, just take the highsec one you find.
โพสต์ดั้งเดิมโดย Shotgun:
Can't blame the game for this, only yourself.

Sure you can.

If poor design choices and generally garbage or otherwise unintuitive game mechanics aren't something to complain about, then what the hell is?

Being a cheerleader though and set in your ways, it's easy to pass judgment on someone who's new to the game and not familiar with the ins and ours of EVE but i guess this is a game without flaws and everyone not having the grandest time is just bad. :lunar2019laughingpig:

You could have:

- Fought back (might have learned something and had fun, especially in some disposable ships)

- Left for a different corporation (a stronger one that was able to put up resistance) or chilled in the NPC corporation for a while

- Left for a different area of space (e.g. null-sec)

- Tried to make peace with the attackers, such as by forming a mutual protection pact/paying a ransom

Instead you chose to give up.

Amazing.. surprised you didn't suggest them asking pretty please though that paying ransom bit was lovely and shows how utterly detached from new player experience you are so i can only hope no one is taking your advice on anything concerning actual new player interactions, mechanics and the like cos hot damn does you supposed suggestions suck.
แก้ไขล่าสุดโดย Mordy; 22 ม.ค. 2021 @ 2: 51am
โพสต์ดั้งเดิมโดย Mordy:
โพสต์ดั้งเดิมโดย Shotgun:
Can't blame the game for this, only yourself.

Sure you can.

If poor design choices and generally garbage or otherwise unintuitive game mechanics aren't something to complain about, then what the hell is?

Being a cheerleader though and set in your ways, it's easy to pass judgment on someone who's new to the game and not familiar with the ins and ours of EVE but i guess this is a game without flaws and everyone not having the grandest time is just bad. :lunar2019laughingpig:
Not really. Various games have various difficulty levels. Some games have much steeper learning curves than others. If someone wants to play an easy game, or one that's really intuitive, then that's the kind of game they should choose. Choosing a difficult game and then complaining about it isn't rational behavior. Just like playing Dark Souls wouldn't be rational if all you want to do is level up some Pokeymans.

The game's design is fine. Plenty of us enjoyed exploring it and learning it as we went along, instead of having all of the answers conveniently provided to us via wikis embedded directly into the interface. Learning the game was a social experience, and how we met and bonded with other players. And the learning experience was much more visceral in the past, when less of it was so well-documented, as it is now.

Choose the product that works for you. I did. I lost my prized shiny cruiser on my second day in the game, dying to player pirates in Gallente low-sec. You know what I did? I said "I'm going to need a bigger boat!" The next time we met, I was in a Brutix (with a proper combat fit that I researched myself), and I actually survived the engagement, de-aggroed, and made it back to jump range on the gate. They were surprised, and congratulated me.

You know what I didn't do? I didn't go on the forums and throw up a rage dump of my angst and sadness about other players not letting me farm in peace or whatever it is that people complain about in modern times. And uninstalling the game in anger because I didn't know I needed to bookmark a wormhole entrance for quick access, and had to spend a few minutes probing my way back is unfathomable for me. It's like walking into a Goomba in Super Mario World, having Mario lose a life, and then fast-balling your Nintendo right through your television screen.

If someone needs an experience so casual that having to retrace their steps for a few minutes causes them emotional agony, then they should stick with casual clicker games on their cellphone.

โพสต์ดั้งเดิมโดย Mordy:
โพสต์ดั้งเดิมโดย Shotgun:
You could have:

- Fought back (might have learned something and had fun, especially in some disposable ships)

- Left for a different corporation (a stronger one that was able to put up resistance) or chilled in the NPC corporation for a while

- Left for a different area of space (e.g. null-sec)

- Tried to make peace with the attackers, such as by forming a mutual protection pact/paying a ransom

Instead you chose to give up.

Amazing.. surprised you didn't suggest them asking pretty please though that paying ransom bit was lovely and shows how utterly detached from new player experience you are so i can only hope no one is taking your advice on anything concerning actual new player interactions, mechanics and the like cos hot damn does you supposed suggestions suck.
FYI: the person I was responding to with that post is not the OP, and claims to have been playing since 2003 (even longer than I have). Don't you feel silly now because you didn't bother to read the thread, and just decided to skip ahead with mashing the keyboard as quickly as possible to respond to the bit that didn't sit well with you?
แก้ไขล่าสุดโดย Shotgun; 22 ม.ค. 2021 @ 3: 38am
โพสต์ดั้งเดิมโดย firestar587:
โพสต์ดั้งเดิมโดย ExplorerNMS:
There was a thread on this "STEAM: EVE Online forums" in which someone described having a similar experience with EVE Online as the OP did, apparently he and a couple of buddies were in a WormHole trying to make some good ISK when a huge fleet of capital ships warped in and over the course of a couple of days stomped them into the dirt.

Hopefully, the OP has un-installed EVE Online, and is just going to walk away from it. EVE Online is not going to change and its not going to get better. Your first Experience with the WormHole will be the same as all future experiences with the WormHoles. No matter how long you grind, no matter how much time you spend in a WormHole or 2 Wormholes, or three, it is only a matter of time before the Cyberbullies of EVE Online drop on you with a fleet of Capital Ships.

Don't let these guys on this forum convince you to give CCP money then sit and wait patiently to be ganked by some overwhelming fleet of ships. Don't let CCP use you to feed their ravenous Cyberbullies.

There are plenty of games that value you as a gamer and a person and will give you a satisfactory gaming experience. Enjoy whatever games you play in the future.
clearly you haven't read that thread they were in NULL SEC not WHs it takes a fair bit of effort to get a capital ship into a hostile WH, defenders (if they have capitals already in the WH) have a massive edge as you can dock and think even build capitals INSIDE a WH however unlike nullsec the threat of being attacked inside anything but a C5/6 is pretty much 0 in even hostile WHs and even then its super low and in your own hole? no group inside a C3/4 WH is going to be invaded by a capital force which leaves the only true threat as a subcapital group which even then if you stick to yourself and make sure you can at least in part defend yourself you won't be invaded by 99% of groups as there is C3/4s whose "controllers" can't put up nearly as much of a fight. all it takes to take control of a low class WH is a 5-10 players in battleships as long as you pick a pretty much undefended WH and are willing to do a bit of pvp.
so no you are wrong the chance of somebody dropping capitals on a small WH group in a low class WH tho not 0 is as near as you can get and if you can't deal with say battleships/stratios solo players then you aren't in a postion to take over a WH anyway
If its true that Capital Ships are unlikely to enter a wormhole, then it's true.
when I made my post I tried to find the post that I was referring to so that I could copy/paste it, but apparently it disappeared. The Copy/Paste would have been much more effective.
โพสต์ดั้งเดิมโดย ExplorerNMS:
โพสต์ดั้งเดิมโดย firestar587:
clearly you haven't read that thread they were in NULL SEC not WHs it takes a fair bit of effort to get a capital ship into a hostile WH, defenders (if they have capitals already in the WH) have a massive edge as you can dock and think even build capitals INSIDE a WH however unlike nullsec the threat of being attacked inside anything but a C5/6 is pretty much 0 in even hostile WHs and even then its super low and in your own hole? no group inside a C3/4 WH is going to be invaded by a capital force which leaves the only true threat as a subcapital group which even then if you stick to yourself and make sure you can at least in part defend yourself you won't be invaded by 99% of groups as there is C3/4s whose "controllers" can't put up nearly as much of a fight. all it takes to take control of a low class WH is a 5-10 players in battleships as long as you pick a pretty much undefended WH and are willing to do a bit of pvp.
so no you are wrong the chance of somebody dropping capitals on a small WH group in a low class WH tho not 0 is as near as you can get and if you can't deal with say battleships/stratios solo players then you aren't in a postion to take over a WH anyway
If its true that Capital Ships are unlikely to enter a wormhole, then it's true.
when I made my post I tried to find the post that I was referring to so that I could copy/paste it, but apparently it disappeared. The Copy/Paste would have been much more effective.
but no you are wrong as taking over a nullsec system while being unable to defend it is BEGGING to be attacked. attacking a hostile/neutral nullsec group does not equal cyberbullying that is just WHAT by that logic every single null sec player is a cyberbully because they fight wars, also you are awar when doing invasion very very few groups care about the CORP they are going after by care more about the alliance we have no info on alliances that they were a part of attacked them for all we know it was 2 groups at war and they just ignored the fact their alliance was at war. saying that people shouldn't play a game because the VERY end game (taking over a nullsec system is very much "end game" gameplay) may get capitals dropped on their is just a bit what? you are kinda consenting to it by taking over a nullsec system at this point but by then if you are taking a over a hostile nullsec system you better have capital assests yourself (tho this is different if joining a major alliance obv but at that point you don't need to worry nearly as much about the alliance not defending your space)

but yes capitals are insanely unlikely to be entering a low class WH and due to what iv seen from WHs its highly unlikely that a group of 5-10 players in even just tech 1 battleships could fail to take over a low class WH as long as those players are WILLING to protect the WH and do PvP
โพสต์ดั้งเดิมโดย firestar587:
but no you are wrong as taking over a nullsec system while being unable to defend it is BEGGING to be attacked. attacking a hostile/neutral nullsec group does not equal cyberbullying that is just WHAT by that logic every single null sec player is a cyberbully because they fight wars
It's actually pitifully sad that these people complain about not being immune to PvP not just in high-sec, but in the lawless areas of the game in which the violent struggle for wealth and territory between players is literally the defining feature.

Also, it's both ignorant and hypocritical to complain about someone coming in to attack you and take your null-sec space, when the only reason you'd be there in the first place is because you took it from someone else (or set up stealthily to steal their resources under their noses).

But the carebear mentality cares not for these considerations. All it wants is to be left alone to inject limitless amounts of wealth into its coffers.
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กำลังแสดง 31-45 จาก 81 ความเห็น
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