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That character appears to have been inactive since it was made, which is why I'm asking. It doesn't even have a portrait.
Here we are in a thread started by someone whose first experience with an EVE Online Wormhole resulted in him discovering that the game didn't give him sufficient information, the game did not stress that you must BOOKMARK the Wormhole entrance as the quickest, easiest way back out. Which in turn resulted in him attempting to scan his way out, only to be killed.
On another thread someone else reports pretty much the same experience. Found a Wormhole, started to make ISK, and a fleet of Capital ships drops in on him and his buddies and annihilates them.
That isn't PvP.
No one wants to play a game where they are paying a monthly subscription fee so that they can be turned into content for someone else.
No one wants to play a game where they are killed repeatedly by well established, long time players.
No one wants to play a game that gives them no options whatsoever to defend themselves or fight back.
Calling EVE Online a game will only erode your concept and understanding of "Game."
so no you are wrong the chance of somebody dropping capitals on a small WH group in a low class WH tho not 0 is as near as you can get and if you can't deal with say battleships/stratios solo players then you aren't in a postion to take over a WH anyway
OP, as a player that absolutely feels your frustration... try doing exactly the same thing again, but right click add book mark when you first travel through the wormhole and set it to expire after 1 day or something (to avoid bookmark spam). Just repeat exactly as you did, scan the system, if nothing, get back home and repeat from another system. Don't go through another wormhole pipework yet, it's the rabbit hole from Alice in Wonderland. If the worst does happen, and your wormhole vanishes you can scan your way out looking at the wormhole codes from https://wiki.eveuniversity.org/Wormhole_attributes you don't need to go through them to know where they end up.. another passage home will respawn when the old goes, just take the highsec one you find.
Sure you can.
If poor design choices and generally garbage or otherwise unintuitive game mechanics aren't something to complain about, then what the hell is?
Being a cheerleader though and set in your ways, it's easy to pass judgment on someone who's new to the game and not familiar with the ins and ours of EVE but i guess this is a game without flaws and everyone not having the grandest time is just bad.
Amazing.. surprised you didn't suggest them asking pretty please though that paying ransom bit was lovely and shows how utterly detached from new player experience you are so i can only hope no one is taking your advice on anything concerning actual new player interactions, mechanics and the like cos hot damn does you supposed suggestions suck.
The game's design is fine. Plenty of us enjoyed exploring it and learning it as we went along, instead of having all of the answers conveniently provided to us via wikis embedded directly into the interface. Learning the game was a social experience, and how we met and bonded with other players. And the learning experience was much more visceral in the past, when less of it was so well-documented, as it is now.
Choose the product that works for you. I did. I lost my prized shiny cruiser on my second day in the game, dying to player pirates in Gallente low-sec. You know what I did? I said "I'm going to need a bigger boat!" The next time we met, I was in a Brutix (with a proper combat fit that I researched myself), and I actually survived the engagement, de-aggroed, and made it back to jump range on the gate. They were surprised, and congratulated me.
You know what I didn't do? I didn't go on the forums and throw up a rage dump of my angst and sadness about other players not letting me farm in peace or whatever it is that people complain about in modern times. And uninstalling the game in anger because I didn't know I needed to bookmark a wormhole entrance for quick access, and had to spend a few minutes probing my way back is unfathomable for me. It's like walking into a Goomba in Super Mario World, having Mario lose a life, and then fast-balling your Nintendo right through your television screen.
If someone needs an experience so casual that having to retrace their steps for a few minutes causes them emotional agony, then they should stick with casual clicker games on their cellphone.
FYI: the person I was responding to with that post is not the OP, and claims to have been playing since 2003 (even longer than I have). Don't you feel silly now because you didn't bother to read the thread, and just decided to skip ahead with mashing the keyboard as quickly as possible to respond to the bit that didn't sit well with you?
when I made my post I tried to find the post that I was referring to so that I could copy/paste it, but apparently it disappeared. The Copy/Paste would have been much more effective.
but yes capitals are insanely unlikely to be entering a low class WH and due to what iv seen from WHs its highly unlikely that a group of 5-10 players in even just tech 1 battleships could fail to take over a low class WH as long as those players are WILLING to protect the WH and do PvP
Also, it's both ignorant and hypocritical to complain about someone coming in to attack you and take your null-sec space, when the only reason you'd be there in the first place is because you took it from someone else (or set up stealthily to steal their resources under their noses).
But the carebear mentality cares not for these considerations. All it wants is to be left alone to inject limitless amounts of wealth into its coffers.