EVE Online

EVE Online

So much for covops frigate to avoid gate camp
I was flying my Anathema in nullsec Gurista space and I got through one gate camp with warp disruption field generators. I landed with the gate cloak and once I attempted to jump to another gate and activate the covops cloak right away, I couldn't warp but was cloaked up and able to take my time navigating away without anyone being able to hurt me.

I went through to another system and landed on another gate camp. This time however, the second the gate cloak turned off and I tried to turn on the covops cloak, a bubble got targeted to my exact position and for some reason, I couldn't stay covop cloaked. The gankers blew me to smithereens and funny enough, they are the ones that got all sarcastic with me. I just told them "well played".

What did they do to get me so easily?
< >
Näytetään 16-30 / 32 kommentista
TheMarcosianOne lähetti viestin:
firestar587 lähetti viestin:
if you really want to kill sabre gate camps, get a T3D, hecate would be my suggestion as you want to spend as little time sitting around waiting for blob as you can but i would think most if not all of them would work

I'm Amarr so I would go for the Legion. I have 80 days worth of waiting for skill training just to get my gunnery, navigation, drones (level 5), engineering and scanning skills up to level 4. Then if I want to learn Amarr Cruisers 5, it will be another 29 days on top of that, just for that one skill.

It's going to be a long wait but I'm keeping busy with my Anathema doing exploration and my Arbitrator doing combat sites whenever I feel like doing a little pew pew pew.
tech 3 DESTROYER, not cruisers, you can use a tech 3 cruiser but i wouldn't suggest it.

also you can skill into any races ships as any other race you aren't locked to just one.
just dont go null.
no stupit bubble camps
TheMarcosianOne lähetti viestin:
firestar587 lähetti viestin:
tech 3 DESTROYER, not cruisers, you can use a tech 3 cruiser but i wouldn't suggest it.

also you can skill into any races ships as any other race you aren't locked to just one.

Sorry for the confusion. The Amarr equivalent is the Confessor. The good thing about Omega is knowing I can train up in anything without limit (unless I'm wrong about that). I kind of want to stick with Amarr while growing my skills and then one day, I may train up in other race's skills.

I might cross-train into another race if it means using specific ships (Astero, Stratios, etc), but a lot of what I've read suggests that there usually is a better ship if it means training up a bit more in your race's skills and not paying as big of a price tag for "special" ships like that. I dont see myself going for a Stratios when getting a T3 strategic cruiser would kick butt a lot more.
the confessor isn't a bad ship, but its not going to do as good of a job at what you want to use it for as the hecate. sticking to purely amarr is pretty limiting. and a T3C and stratios are about the same price but the T3C is much higher SP ship, has SP lose (the only ship type in the game that does) and is harder to correctly fit.
i wouldn't advise using a T3C as a new player for solo pvp in nullsec. really good way to lose a T3C
TheMarcosianOne lähetti viestin:
firestar587 lähetti viestin:
the confessor isn't a bad ship, but its not going to do as good of a job at what you want to use it for as the hecate. sticking to purely amarr is pretty limiting. and a T3C and stratios are about the same price but the T3C is much higher SP ship, has SP lose (the only ship type in the game that does) and is harder to correctly fit.
i wouldn't advise using a T3C as a new player for solo pvp in nullsec. really good way to lose a T3C

I was kind of half serious about ganking someone in nullsec. I'm content with a covert ops explorer for now as it seems to be the highest paying thing for me right now and the hacking game is kind of cool.

I like running combat sites when I want to do some PvE action but I'm guessing that I won't make millions of ISK in 15 minutes doing anything else unless im doing combat sites in nullsec with a T3 cruiser or battlecruiser or something.

I read about the skill point penalty if you lose a t3 strategic cruiser. That kind of sucks so im not as anxious to fly one now. If the T2 cruiser (Pilgrim or Curse) allows me to do some sneaking around and clobbering in either PvE or PvP, maybe I will go that route if I get bored of exploration.
i wouldn't focus on a recon ship for solo pvp, much less a cyno ship. i would suggest one of the heavy assault cruisers.
While you're making good progress and learning a lot from your research, beelining for a very advanced ship when you're fairly new is ill-advised. Maybe sticking to smaller, cheaper exploration ships while getting some combat practice in using ships like T1 battlecruisers would be a better idea. Consider joining a PvP corporation soon so that you can learn that aspect of the game ASAP. Things will make a lot more sense in general when you have that sort of context.
sounds like you had a nice adventure :) if you plan on using an interceptor for exploration, try this Malediction:

[Malediction, Explo Dude]

Damage Control II
Inertial Stabilizers II
Inertial Stabilizers II
Inertial Stabilizers II

5MN Quad LiF Restrained Microwarpdrive
Relic Analyzer I
Data Analyzer I

Improved Cloaking Device II
Core Probe Launcher II, Sisters Core Scanner Probe
[Empty High slot]

Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I


now, that thing isnt made for exploration so you need to know what you are doing in terms of scanning sigs and doing the hacking game. it wont get any boni to anything explo related. and it has pretty much no tank at all. but with under 2sec align and nullification it is hard to catch. your biggest enemies will be explo hunters and smartbombs. so still be carefull if you got guys in local and dont see them on scan. they could be cloaked at a site ;)

as for your anathema getting caught, yeah, its a pretty slow aligning ship. my guess is that you were spotted before you jumped into the camp. so they knew you jumped in. now they also knew that you are cloaky. what you can do to catch something cloaky without nullification is spam click the ship on your overview as soon as it breaks gate cloak. what this does is make you approach the ship. as the cov ops cloak goes up, the campers ship will slow down as it cant approach something that is cloak. but here's the trick, all the camper has to do is click the little '+' to get his speed up again and he will be on course with your cloaked ship. he doesnt even need to bump you. the decloak and a fast reaction is enough to get you.

but I also got a trick for you aswell. put your cloak on f1 and your prop mod on f2. now jump a gate and pretend you are in a bubble. first thing is stay calm as you got a full minute of gate cloak. see if you got any planets, moons, stations, beacons etc somewhere in the direction your ship is facing. select that thing. now you gotta be quick. hit 'align' and press f1, f2. what will happen is that you cloak first but your mwd still has a tick to activate while you are already cloaked. so now you are going full speed and cloaked out of the bubble towards whatever you aligned to and you can warp there as soon as you are out of the bubble. this isnt 100 % safe of course but improves your chances of breaking the camp. it needs a little bit of practise though and there are even 'advanced' techniques of this where you align, cloak +mwd but then take a 90° turn to trick the campers into thinking you are aligning somewhere but you actually warp to a different celestrial.
Did you consider joining a wormhole corp and start living inside wormholes? Its not so bad in terms of exploration and your corp mates tend to scan out wormhole paths for you aswell.
yeah, its a 1-tick game so being above 3 seconds to align makes it 4 seconds. so you really need to be under 2secs to get a 2sec warp. doesnt matter if it says 1.01 or 1.99, its still gonna be a 2 sec warp. if the gatecamp doesnt have any insta-lockers you should be good.

oh and you gonna have some fun in the fessor for sure. such a great looking ship. but imo all the t3ds look great and not just like a t3 version of an already existing hull.

no clue where you do your explo but be careful with sansha and blood raider sites. they tracking disrupt or neut which can be quiet annoying for the fessor. if you want to check out specific sites I can recommend this dude here: https://www.youtube.com/user/MetalLunar/videos

he hasnt uploaded in years but the sites are still the same anyways. he also goes over blitzing different sites to be more time efficient. I enjoy combat exploration myself but fly a jackdaw or gila for that. the exciting part is that you never know if you get a good loot drop or not. I had days where I pretty much just got faction ammo and days where I made almost a bil. so good luck mate :)
oh yeah, I was talking HS too. went on "drifter incursions" before where we took the fessors into a wolf rayet hole to clear the sites. I probably wouldnt dare to do that solo as the drifters and sleepers have no sense of humor^^
no clue about the loot tbh. but as a basic dps pilot in a fessor you got a 75mil payout for every fleet which lasted around an hour. the cool thing was actually the site itself. great work again by the art team, these drifter hives look beautiful and scary. also the guys running these 'incursions' were super nice and had a role-play touch so they could actually tell the story about the drifter lore. super chill fleet.
ZynXao lähetti viestin:
but I also got a trick for you aswell. put your cloak on f1 and your prop mod on f2. now jump a gate and pretend you are in a bubble. first thing is stay calm as you got a full minute of gate cloak. see if you got any planets, moons, stations, beacons etc somewhere in the direction your ship is facing. select that thing. now you gotta be quick. hit 'align' and press f1, f2. what will happen is that you cloak first but your mwd still has a tick to activate while you are already cloaked. so now you are going full speed and cloaked out of the bubble towards whatever you aligned to and you can warp there as soon as you are out of the bubble. this isnt 100 % safe of course but improves your chances of breaking the camp. it needs a little bit of practise though and there are even 'advanced' techniques of this where you align, cloak +mwd but then take a 90° turn to trick the campers into thinking you are aligning somewhere but you actually warp to a different celestrial.
Doesn't matter where your ship is facing when it's sitting still, as acceleration in any direction will take the same amount of time (it's an instant vector). So what you have to do is not pick the object you want to warp to, such as the next gate, because the campers will expect that. Pick something in a different direction, like a moon or a belt instead.

TheMarcosianOne lähetti viestin:
I just got it but I can't use T2 energy turrets yet.
T2 guns are pretty much mandatory. I'd say don't even bother flying an advanced hull until you have T2 weapons for it.

TheMarcosianOne lähetti viestin:
I hear the loot the sleepers drop as well as the salvage from them is valuable. I have to wait a couple of weeks before I get Salvage 4, 5 and Salvage II so that it will be worth my while. I will have to bring a mobile depot to switch out the turrets and switch in 4 Salvage IIs.

In highsec, I will use the salvage I for now once I get Salvage 4 learned. Salvage 3 skill level kind of sucks.
You can safely skip training for T2 salvagers. The additional bonus just isn't that great. It's a rank 3 skill, and you'd be much better off investing that training time somewhere else.
Viimeisin muokkaaja on Shotgun; 29.3.2021 klo 8.56
TheMarcosianOne lähetti viestin:
Shotgun lähetti viestin:
Doesn't matter where your ship is facing when it's sitting still, as acceleration in any direction will take the same amount of time (it's an instant vector). So what you have to do is not pick the object you want to warp to, such as the next gate, because the campers will expect that. Pick something in a different direction, like a moon or a belt instead.


T2 guns are pretty much mandatory. I'd say don't even bother flying an advanced hull until you have T2 weapons for it.


You can safely skip training for T2 salvagers. The additional bonus just isn't that great. It's a rank 3 skill, and you'd be much better off investing that training time somewhere else.

I have my training for energy turrets prioritized first and the salvaging skills later on. I pretty much have level 4 and 5 trained on the gunnery, navigation and targetting except one or two level 3 here and there. I dont plan on taking any dumb risks in the meantime. My Confession as it stands now is better than my T1 cruiser so it won't hurt to run the easy combat sites for a bit until my weapon skills are trained up.
sorta, it really depends on the ship rather then the type of ship. some cruisers will beat some T3Ds others won't, ei a carcal won't be a hecate but if something like a thorax could if it could get a way to apply to the hecate it would win
TheMarcosianOne lähetti viestin:
firestar587 lähetti viestin:
sorta, it really depends on the ship rather then the type of ship. some cruisers will beat some T3Ds others won't, ei a carcal won't be a hecate but if something like a thorax could if it could get a way to apply to the hecate it would win

Well, I figure if a few battlecruisers try to suicide gank me in highsec, I got way more tank on the Confession in Defensive Mode than I could ever hope for on any of my other ships. In defensive mode, I'm getting 85% resist for all 4 damage type and between 60 to 70% resist to all damage on my hull. My t1 cruiser is paper compared to that
1. neither of those ships are going to be living thru a correctly setup gank so it doesn't really matter

2. you may have more resist but you have a fair bit less HP, so your EHP is about the same/lower depending on how you have fit out your ships
TheMarcosianOne lähetti viestin:
firestar587 lähetti viestin:
sorta, it really depends on the ship rather then the type of ship. some cruisers will beat some T3Ds others won't, ei a carcal won't be a hecate but if something like a thorax could if it could get a way to apply to the hecate it would win

Well, I figure if a few battlecruisers try to suicide gank me in highsec, I got way more tank on the Confession in Defensive Mode than I could ever hope for on any of my other ships. In defensive mode, I'm getting 85% resist for all 4 damage type and between 60 to 70% resist to all damage on my hull. My t1 cruiser is paper compared to that
If you ever get suicide-ganked in a small ship, they'll be using Catalysts, and those things can do over 700 DPS each (with great damage application because of small turrets). It wouldn't take more than 2 to gank your Confessor.

But the odds of a small, cheap combat PvE ship getting ganked are astronomically low. If you keep your gear value at under 30-40 million ISK, it will likely never happen.
TheMarcosianOne lähetti viestin:
Shotgun lähetti viestin:
If you ever get suicide-ganked in a small ship, they'll be using Catalysts, and those things can do over 700 DPS each (with great damage application because of small turrets). It wouldn't take more than 2 to gank your Confessor.

But the odds of a small, cheap combat PvE ship getting ganked are astronomically low. If you keep your gear value at under 30-40 million ISK, it will likely never happen.

700 dps? That's a lot for a T1 destroyer. I'm guessing they are allowed to use T2 turrets then. :)
polerized blasters plus 3-4 damage modules is the fit iirc. also T2 guns can be used by every ship in the game, the ship/module techs are not linked
< >
Näytetään 16-30 / 32 kommentista
Sivua kohden: 1530 50

Lähetetty: 22.3.2021 klo 16.41
Viestejä: 32