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So much for covops frigate to avoid gate camp
I was flying my Anathema in nullsec Gurista space and I got through one gate camp with warp disruption field generators. I landed with the gate cloak and once I attempted to jump to another gate and activate the covops cloak right away, I couldn't warp but was cloaked up and able to take my time navigating away without anyone being able to hurt me.

I went through to another system and landed on another gate camp. This time however, the second the gate cloak turned off and I tried to turn on the covops cloak, a bubble got targeted to my exact position and for some reason, I couldn't stay covop cloaked. The gankers blew me to smithereens and funny enough, they are the ones that got all sarcastic with me. I just told them "well played".

What did they do to get me so easily?
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Showing 1-15 of 32 comments
Shotgun Mar 23, 2021 @ 1:28am 
Something prevented your cloak form working. It was either some kind of loose object near you in space, like a drone or a can, or you were targeted between the time you moved and the time you hit cloak, which, while difficult, is not impossible to do (certain setups will have scan resolutions over 5,000, and an experienced camper can click on you very quickly).

Covert ops cloaks make it less likely for you to get caught, but not impossible. If you want impossible you'll have to use one of those ships that are warp bubble immune, and push your alignment time down to about one second. Of course such a setup would only be useful for travel, and not much else.
Last edited by Shotgun; Mar 23, 2021 @ 1:28am
Shotgun Mar 23, 2021 @ 5:30am 
Originally posted by TheMarcosianOne:
As far as alpha damage at a gate is concerned, how likely and probable is it for 2 or 3 ships to nail me in less than 3 seconds with 3000 hit points of damage if I can boost my armor and get the damage resists up to 60% for EM and Thermal?
Depends on the size of the camp. But in general I would say that if you get tackled, you're dead. You should put 100% of your focus toward being immune to being tackled, which is to say instant warp plus interdiction nullification.
firestar587 Mar 23, 2021 @ 12:09pm 
Originally posted by TheMarcosianOne:
Originally posted by Shotgun:
Depends on the size of the camp. But in general I would say that if you get tackled, you're dead. You should put 100% of your focus toward being immune to being tackled, which is to say instant warp plus interdiction nullification.

Sounds good. We'll see what happens. Thanks. :)
the ONLY defense against a gate camp is not getting tackled, the second you are tackled you are dead against a well setup gate camp
firestar587 Mar 23, 2021 @ 1:14pm 
you were also in a active warzone which didn't help your chances, also if you are in sov nullsec you WILL be hunted even if you are in a T1 explorer
Old fart gamer Mar 25, 2021 @ 9:08pm 
Originally posted by TheMarcosianOne:
I was flying my Anathema in nullsec Gurista space and I got through one gate camp with warp disruption field generators. I landed with the gate cloak and once I attempted to jump to another gate and activate the covops cloak right away, I couldn't warp but was cloaked up and able to take my time navigating away without anyone being able to hurt me.

I went through to another system and landed on another gate camp. This time however, the second the gate cloak turned off and I tried to turn on the covops cloak, a bubble got targeted to my exact position and for some reason, I couldn't stay covop cloaked. The gankers blew me to smithereens and funny enough, they are the ones that got all sarcastic with me. I just told them "well played".

What did they do to get me so easily?

either go nullified strat cruiser or fly an interceptor.. Covert ops are hit and miss, only takes something 2km from u to mess up your cloak
firestar587 Mar 26, 2021 @ 1:01pm 
bubbles are massive AOE weapons not targeted abilities.
you don't need to have anything locked to throw a bubble, cepters are suggested because they bypass them

edit: you should be able to put a MWD, medium shield booster, inertial stabilizers and a core probe launcher on a cepter, in fact i have a fit in front of me rn that is 5.7km/s overheated with a 3 second align time
[Malediction, *Simulated Malediction Fitting]
Inertial Stabilizers II
Inertial Stabilizers II
Inertial Stabilizers II
Vigor Compact Micro Auxiliary Power Core

Medium Shield Extender II
5MN Quad LiF Restrained Microwarpdrive
Multispectrum Shield Hardener II

Core Probe Launcher I
Rocket Launcher II
Rocket Launcher II

Small Polycarbon Engine Housing II
Small Polycarbon Engine Housing II





Last edited by firestar587; Mar 26, 2021 @ 1:08pm
Shotgun Mar 26, 2021 @ 1:15pm 
By the way, you can carry a mobile depot with you, and refit for exploration once you get behind enemy lines and are relatively safe.
Shotgun Mar 26, 2021 @ 1:20pm 
Originally posted by TheMarcosianOne:
Originally posted by Shotgun:
By the way, you can carry a mobile depot with you, and refit for exploration once you get behind enemy lines and are relatively safe.

But cant someone in nullsec blow up structures?
"Quick" structures can be blown up even in high-sec. The whole point is you launch it for a few minutes to re-fit, and then scoop it up again.
Shotgun Mar 26, 2021 @ 2:03pm 
You can use Needlejack filaments to travel to random null-sec too. Read up on them.

You can also live in NPC null-sec, where there is no sovereignty, so you can dock in the stations. The rewards are somewhat lower there though since there aren't any development indices or whatever goes on in null-sec these days.
Flexxo Mar 26, 2021 @ 4:45pm 
no ship is ever safe for gatecamps

im a Long time smartbomber and Gate camper of Rancer the most Cancer place in all of eve
Last edited by Flexxo; Mar 26, 2021 @ 4:45pm
firestar587 Mar 26, 2021 @ 5:08pm 
Originally posted by TheMarcosianOne:
Originally posted by Flexxo:
no ship is ever safe for gatecamps

im a Long time smartbomber and Gate camper of Rancer the most Cancer place in all of eve

Well call me crazy but just for kicks, I feel like taking my Malediction out to nullsec to look for a gate camp only being camped by one Sabre or something, making a 4km/s run at it and Rage Rockets at 100 dps while orbiting at 1500m until he's fried. I dont think they would expect that one. Even if I'm the one that dies, I think it would be good for a laugh.
that wouldn't happen, no way can a malediction turn a gank around against a sabre unless that sabre went afk or you blobed him.
firestar587 Mar 26, 2021 @ 5:14pm 
Originally posted by TheMarcosianOne:
Originally posted by firestar587:
that wouldn't happen, no way can a malediction turn a gank around against a sabre unless that sabre went afk or you blobed him.

Well, if he's equipped for artillery at 12+km and doesn't have drones, I think he would be done.
any gank sabre that is arty fit might as well be afk, have just as much effect against any ship fit with guns and the player isn't afk
Shotgun Mar 26, 2021 @ 5:36pm 
Originally posted by TheMarcosianOne:
Originally posted by firestar587:
that wouldn't happen, no way can a malediction turn a gank around against a sabre unless that sabre went afk or you blobed him.

Well, if he's equipped for artillery at 12+km and doesn't have drones, I think he would be done.
I'm very good at using small ships in PvP, and I can tell you right now that if the Sabre pilot is even moderately-skilled, you'll be dead. There are numerous maneuvers one can perform to eliminate someone's speed/transversal advantage, especially if your weapon size equals their ship size.

For example, the Sabre pilot can start MWDing in a straight line, and then suddenly stop, which will cause you to overshoot your orbit/keep-at-range distance, bounce off, and then re-approach. There would be periods during that event when your transversal would be close to 0.

The Sabre pilot can also note your orbit distance, and then do some positioning that would make you crash into a large object, like the gate.
Last edited by Shotgun; Mar 26, 2021 @ 5:39pm
firestar587 Mar 26, 2021 @ 5:43pm 
Originally posted by Shotgun:
Originally posted by TheMarcosianOne:

Well, if he's equipped for artillery at 12+km and doesn't have drones, I think he would be done.
I'm very good at using small ships in PvP, and I can tell you right now that if the Sabre pilot is even moderately-skilled, you'll be dead. There are numerous maneuvers one can perform to eliminate someone's speed/transversal advantage, especially if your weapon size equals their ship size.

For example, the Sabre pilot can start MWDing in a straight line, and then suddenly stop, which will cause you to overshoot your orbit/keep-at-range distance, bounce off, and then re-approach. There would be periods during that event when your transversal would be close to 0.

The Sabre pilot can also note your orbit distance, and then do some positioning that would make you crash into a large object, like the gate.
add on to that in 99% of nullsec there is no such thing as a solo sabre so if you bring anything heavier that CAN kill the sabre, you won't be able to kill his friends. and i may be wrong here but im about 99% sure a sabre will outlast pretty much any cepter even if its not able to bring its full DPS against the cepter and 99% of camp sabres iv seen in nullsec fit webs and a scram so no MWD for you and you will be going slower so he prob CAN bring his full dps down on you, and in a dps/ehp battle between a sabre and really any cepter, i wouldn't want to be in that cepter
firestar587 Mar 26, 2021 @ 6:57pm 
Originally posted by TheMarcosianOne:
Originally posted by firestar587:
add on to that in 99% of nullsec there is no such thing as a solo sabre so if you bring anything heavier that CAN kill the sabre, you won't be able to kill his friends. and i may be wrong here but im about 99% sure a sabre will outlast pretty much any cepter even if its not able to bring its full DPS against the cepter and 99% of camp sabres iv seen in nullsec fit webs and a scram so no MWD for you and you will be going slower so he prob CAN bring his full dps down on you, and in a dps/ehp battle between a sabre and really any cepter, i wouldn't want to be in that cepter

Alright, maybe I will wait on that then. :)
if you really want to kill sabre gate camps, get a T3D, hecate would be my suggestion as you want to spend as little time sitting around waiting for blob as you can but i would think most if not all of them would work
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Date Posted: Mar 22, 2021 @ 4:41pm
Posts: 32