EVE Online

EVE Online

FWDKILLER Nov 4, 2016 @ 4:48am
So what are the restriction on f2p?
I'm willing to give the game a try.
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Showing 1-12 of 12 comments
battlecattle Nov 4, 2016 @ 1:45pm 
The short of it is, the free folks will be limited to tech 1 small ships (frigates/destroyers/cruisers) of their chosen race and tech 1 modules.
e.j Nov 5, 2016 @ 1:10am 
Originally posted by battlecattle:
The short of it is, the free folks will be limited to tech 1 small ships (frigates/destroyers/cruisers) of their chosen race and tech 1 modules.
and faction /ded / meta4 , also i am prety shure the navy faction ships also can be used so all in all not bad for playing free.
Last edited by e.j; Nov 5, 2016 @ 1:12am
Shotgun Nov 5, 2016 @ 9:42am 
Originally posted by e.j:
and faction /ded / meta4 , also i am prety shure the navy faction ships also can be used so all in all not bad for playing free.
If you can't use T2 weapons and tanking modules, then you might as well be naked.
CruxTerminatus Nov 5, 2016 @ 4:27pm 
Not necessarily - you can still engage in pve, and pvp fleet actions. I don't think Alpha Clones are a way for CCP to be generous and give the game away to people, they still want to turn them into paying customers. What better way than let them try every aspect of the game for as long as they want.
Shotgun Nov 5, 2016 @ 4:37pm 
Originally posted by CruxTerminatus:
Not necessarily - you can still engage in pve, and pvp fleet actions. I don't think Alpha Clones are a way for CCP to be generous and give the game away to people, they still want to turn them into paying customers. What better way than let them try every aspect of the game for as long as they want.
That's why their implementation of F2P is fundamentally flawed. Instead of making progression slower, they simply cut it off entirely. The only others that do this sort of thing are Facebook rubbish P2W browser games.
CruxTerminatus Nov 5, 2016 @ 4:44pm 
I have to disagree with you there... making progression slower will pull in players who don't really commit to the game, but just do it "for something to play once a month when I'm bored".

I like to think that the EVE community (small as it may be compared to other MMO's) is so protective of EVE because they put so much time and effort into the game.

Getting 'casual' players involved will just mean more people ♥♥♥♥♥♥♥♥ everywhere why EVE is so terrible and they are always behind the curve. If you put a hard stop to their progression, there's are 3 simple choices. Pay up, accept the limits or find another game.

Not to mention, putting a stop on the progress also halts everyone making a ton of alts that just sit there and train for years without getting played.
Shotgun Nov 5, 2016 @ 6:44pm 
Originally posted by CruxTerminatus:
I have to disagree with you there... making progression slower will pull in players who don't really commit to the game, but just do it "for something to play once a month when I'm bored".

I like to think that the EVE community (small as it may be compared to other MMO's) is so protective of EVE because they put so much time and effort into the game.

Getting 'casual' players involved will just mean more people ♥♥♥♥♥♥♥♥ everywhere why EVE is so terrible and they are always behind the curve. If you put a hard stop to their progression, there's are 3 simple choices. Pay up, accept the limits or find another game.

Not to mention, putting a stop on the progress also halts everyone making a ton of alts that just sit there and train for years without getting played.
That's why the entire premise of F2P is entirely incompatible with EVE.

There's no right answer here, because this simply shouldn't have been done.
Game Boy Nov 5, 2016 @ 9:42pm 
Originally posted by Shotgun:
Originally posted by CruxTerminatus:
Not necessarily - you can still engage in pve, and pvp fleet actions. I don't think Alpha Clones are a way for CCP to be generous and give the game away to people, they still want to turn them into paying customers. What better way than let them try every aspect of the game for as long as they want.
That's why their implementation of F2P is fundamentally flawed. Instead of making progression slower, they simply cut it off entirely. The only others that do this sort of thing are Facebook rubbish P2W browser games.

The reason progession is cut off is that it prevents you subbing a toon to train a super then just unsubbing when the training is done because you need the sub to fly the ship at all that goes for all the ships even T2 subcaps.




Originally posted by Shotgun:
Originally posted by CruxTerminatus:
I have to disagree with you there... making progression slower will pull in players who don't really commit to the game, but just do it "for something to play once a month when I'm bored".

I like to think that the EVE community (small as it may be compared to other MMO's) is so protective of EVE because they put so much time and effort into the game.

Getting 'casual' players involved will just mean more people ♥♥♥♥♥♥♥♥ everywhere why EVE is so terrible and they are always behind the curve. If you put a hard stop to their progression, there's are 3 simple choices. Pay up, accept the limits or find another game.

Not to mention, putting a stop on the progress also halts everyone making a ton of alts that just sit there and train for years without getting played.
That's why the entire premise of F2P is entirely incompatible with EVE.

There's no right answer here, because this simply shouldn't have been done.

I think its a good idea. Where they have made the mistake is marketing it as FTP because it's not.
This is a tool mainly geared toward getting the vets back in that unsubbed long ago new players are only seconday on this because they already get a 21 day free trial and that is plenty long enough to decide to sub or not.
Shotgun Nov 6, 2016 @ 12:41am 
I have to disagree with both of these points.

Originally posted by Game Boy (Michael Ward):
The reason progession is cut off is that it prevents you subbing a toon to train a super then just unsubbing when the training is done because you need the sub to fly the ship at all that goes for all the ships even T2 subcaps.
We're moving from one extreme to another; either be locked into T1 cruisers, or have infinite supercapital alts.

Locking by skill points is a terrible idea because it turns EVE into a P2W game, but not locking by skill points doesn't work because of character farming. Either way it's bad, and shouldn't have been done at all.

Originally posted by Game Boy (Michael Ward):
I think its a good idea. Where they have made the mistake is marketing it as FTP because it's not.
This is a tool mainly geared toward getting the vets back in that unsubbed long ago new players are only seconday on this because they already get a 21 day free trial and that is plenty long enough to decide to sub or not.
This is conjecture. What proof do you have that this was done to bring back the vets? None of the vets I know are planning to come back just to fly in T1-fit cruisers.
Game Boy Nov 6, 2016 @ 12:49am 
Originally posted by Shotgun:
I have to disagree with both of these points.

Originally posted by Game Boy (Michael Ward):
The reason progession is cut off is that it prevents you subbing a toon to train a super then just unsubbing when the training is done because you need the sub to fly the ship at all that goes for all the ships even T2 subcaps.
We're moving from one extreme to another; either be locked into T1 cruisers, or have infinite supercapital alts.

Locking by skill points is a terrible idea because it turns EVE into a P2W game, but not locking by skill points doesn't work because of character farming. Either way it's bad, and shouldn't have been done at all.

Originally posted by Game Boy (Michael Ward):
I think its a good idea. Where they have made the mistake is marketing it as FTP because it's not.
This is a tool mainly geared toward getting the vets back in that unsubbed long ago new players are only seconday on this because they already get a 21 day free trial and that is plenty long enough to decide to sub or not.
This is conjecture. What proof do you have that this was done to bring back the vets? None of the vets I know are planning to come back just to fly in T1-fit cruisers.

It does not turn it into pay to win its the identical balance that exsists now betwen trials and subs.

As for the conjecture on brining back the vet's its not actually conjecture CCP have said that.
Shotgun Nov 6, 2016 @ 1:14am 
Originally posted by Game Boy (Michael Ward):
It does not turn it into pay to win its the identical balance that exsists now betwen trials and subs.
Not identical at all. Also, trials are temporary, alpha clones are not. A trial doesn't long enough to learn even a modest fraction of what can be learned.

Originally posted by Game Boy (Michael Ward):
As for the conjecture on brining back the vet's its not actually conjecture CCP have said that.
CCP have also equated EVE's cosmetic items to $1,000 Japanese jeans, said that corporate "friendly fire" is the number one obstacle to new players being recruited to corporations, and chose the PlayStation as the sole platform for their FPS game.

CCP says a lot of things, like that one uncle (who was never the same after that biking accident) during thanksgiving dinner
Last edited by Shotgun; Nov 6, 2016 @ 1:15am
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Date Posted: Nov 4, 2016 @ 4:48am
Posts: 12