Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Any half-way decent destroyer can do this, most frigates probably can as well (like a Merlin or Punisher). It’s not exactly a challenging site.
Thanks for the answer.
The ones to really watch out for are the Drifter battleships, they will pod you (if they kill you that is): https://support.eveonline.com/hc/en-us/articles/212103929-Autothysian-Lancers-and-Drifters
I ran into a Serpentis agent flying what appeared to be a Gallente Atron frigate, how dangerous is he? Or can my destroyer take care of him easily with the right weaponry?
What destroyer are you using?
Edit: However, I still have the pair of Light Electron Blasters that the tutorial issued me and some ammo left over for them, if that helps.
Edit because my Lancer encounter made me super paranoid: The agent isn't going to call in any other reinforcements or anything like the lancers do if you kill them, right?
This is your enemy: https://eveinfo.com/npcships/i/11045/serpentis-agent/
He shouldn't call in reinforcements. Though if he does and you lose your ship, I'll replace it.
[Algos, Algos - pve]
Small Armor Repairer I
Damage Control I
Magnetic Field Stabilizer I
1MN Afterburner I
Stasis Webifier I
Stasis Webifier I
Light Neutron Blaster I, Antimatter Charge S
Light Neutron Blaster I, Antimatter Charge S
Light Neutron Blaster I, Antimatter Charge S
Light Neutron Blaster I, Antimatter Charge S
Light Neutron Blaster I, Antimatter Charge S
[Empty High slot]
[Empty Rig slot]
[Empty Rig slot]
[Empty Rig slot]
Hobgoblin I x5
Hornet I x5
Hobgoblin I x1
Hornet I x1
This will run any regular hideway (meaning any that don't have the Forlorn, Forsaken, or Hidden modifiers) and kill any highsec belt rats you run into.
Edit: You may be lacking on some fitting skills. I doubt I have any characters even close to your current SP so it's hard to judge what you can or can't fit. If the Neutrons won't fit, just replace them with Ion blasters, the effect is the same.
I like your attitude. Just remember though, the scariest things in New Eden aren't the NPC's.
The scariest things in New Eden are the other capsuleers.
As for countering them, aside from Rouge Drones which a a dedicated pirate npc group, you'll only ever face drones launched from another player's ship. In which case you'll either target and shoot them the way you would any other object in space, use a smartbomb (which comes with it's own host of complications), or ignore them. The correct answer is super situational.