Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
...and never mind the definition of insanity!
they should rly make some sort of system to make it less RNG or atleast make the % of an escalation higher the more sites you chain im not sure if thats a thing yet
It is searching for a site to go to in ls and ns. In wh it is competing with cloaky tengu and stratios whom you won't see coming and who will absoultely kill you for a limited number of good holes, while stealing valuable resources from local inhabitants, all while praying that wh doesn't close and doing often unfair puzzles.
Just how in New Eden is that lower risk?