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Nut 6 Jan 2018 @ 4:50pm
Raven L4 Fit
Hi all,

I've got myself a Raven fit here, adapted from the wiki range tanking fit as I've not got the skills for most T2 slots at the moment (working on it) I've got about 2m SP, 95% focused on missiles and shields. Would it be possible to solo some L4 missions with this or that a little too optimistic?

[Raven]

'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
Drone Link Augmentor I

X-Large Clarity Ward Booster I
Limited Adaptive Invulnerability Field I
F-90 Positional Sensor Subroutines
Target Painter I
Target Painter I
100MN Afterburner II
Large Micro Jump Drive

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control I

Large Warhead Rigor Catalyst I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Hornet I x15
Terakhir diedit oleh Nut; 20 Jan 2018 @ 10:20am
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Harrison 6 Jan 2018 @ 10:40pm 
Couple of problems with this fit.

First - You won't be able to use the t2 afterburner or the micro jump drive, both of those require omega skills.
Second - You'll have a hard time finding an "F-90 Positional Sensor Subroutines", that's an old module. You'll be looking for an 'F-90 Compact Sensor Booster'.
Third - Battleships for missions are incredibly skill intensive, a maxed out alpha clone will be able to run the tank on that ship for a whooping 1 min 40 sec. You'd have to learn how to burst tank it, which means learning when to run the shield booster and when not to.

Raven's are fully able to run level 4 missions solo, I've just never found a fit for one that I like. I've always used Tengu's or other battleships (Rattlesnake or domi).

This fit (based on the one you posted):

[Raven, lvl 4 test]

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

X-Large C5-L Emergency Shield Overload I
Adaptive Invulnerability Field II
Cap Recharger II
Parallel Enduring Target Painter
Parallel Enduring Target Painter
100MN Y-S8 Compact Afterburner
Cap Recharger II

'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
Heavy Knave Scoped Energy Nosferatu

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hobgoblin I x5
Hobgoblin I x5
Hobgoblin I x5

Has a better tank, everything on it is usable by an alpha clone, and the tank will last for 3 minutes. Unless they've changed something in the last year or so that I missed, NPC's still have infinite cap meaning you can pull all you need from any of them, but the Nos will only be effective once your own cap reaches a certain low point.

To be frank, I think you'd be better off starting with a Drake while you polish off the skills you need for a Raven.

Like, this fit:

[Drake, T2 Drake]

Shield Power Relay II
Shield Power Relay II
Ballistic Control System II
Ballistic Control System II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Shield Recharger II
Shield Recharger II

'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
[Empty High slot]

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Hobgoblin I x5


The advantage to the drake, is that it's easier to get into and is far more forgiving than a battleship is. There are very few missions I can think of that a drake can't do. It's worth keeping specific damage type shield hardners around and learning which ones you an switch to for the times that you think you'll need them.

It's tank is mostly passive. It regens 138hp/s, which gives it a uniform regen of 437 effective hp/s. Doing missions this way takes longer, as the Drake isn't esactly a DPS machine, but it will do them. Personally, I did missions in a Drake for a long time before saving up to buy a Tengu.
Terakhir diedit oleh Harrison; 6 Jan 2018 @ 10:41pm
The missile launchers are fine to start with, though you'll eventually want to upgrade to T2s for faster mission completion time.

You should probably have a bit more shielding in the mids. I haven't played in awhile so I'm going off memory, but as I recall when I ran missions with a raven I'd use 3 shield hardeners (either do the whole 2 resist primary damage type and 1 secondary damage based on enemies in the mission, or just 3 adaptive invuns if I was feeling lazy... I usually went the latter option, lol).

You'll then want a shield booster and MJD.

Last two slots you have some options, depending on if you prefer some additional defense or offense: for offense you'd want a target painter or missile guidance computer (I preferred missile guidance comp with precision script) and for defense you'd want a shield boost amplifier. A sensor booster is also very useful so you can target dudes from far out. Personally I went with missile guidance and sensor booster when running missions.

Afterburner and MWD aren't must haves for a mission raven, IMO, since the MJD will be your main mode of getting around and because of the raven's sig radius you're not getting much damage reduction from AB velocity... just pop out 100km and pew pew dudes from afar. In many missions just popping out that far and being able to hit from that distance will mitigate the vast majority of NPC attacks.

I wouldn't use the raven in a l4 until you can use T2 shield hardeners, so train that ASAP.

Personally I went with 3 BCS and 2 missile guidance enhancers for the lows, and preferred rigs that reduced explosion radius or increased explosion velocity, for better damage application versus small targets (I also used t2 precision missiles against cruiser and smaller targets).
Terakhir diedit oleh battlecattle; 7 Jan 2018 @ 6:56am
Nut 7 Jan 2018 @ 7:52am 
Thanks for both your inputs guys, greatly appreciated.

Last night I upgraded to omega and got the skills required for the MJD, tried a few L4's, managed to solo a few. The only problems I had seemed to be with the Guristas where I get bombarded by cruise missiles from all sides even when at 100km+ range.

My skills are very low for soloing L4's you're both right in saying that, and I may swap out the AB for an extra hardener, I'll have a stab at a few more and see how I fare, then decide from there what would benefit me more.

Again, thanks to you both.
Yeah, some guristas missions can be kinda' nasty at l4, especially when they bring out the ECM. Be especially wary of the last room in Guristas Extraveganza.

Speaking of ECM, it's not a priority but training the racial sensor skill for the ships you use can improve your resistance to jamming, i.e. decrease the chance each cycle of ECM will successfully hit. Each ship has a racial sensor type associated with it, 4 sensor types total: LADAR, RADAR, Magnometric, and Gravimetric (IIRC Caldari ships use Magnometric, but check me on that).
Nut 7 Jan 2018 @ 1:38pm 
Diposting pertama kali oleh battlecattle:
Yeah, some guristas missions can be kinda' nasty at l4, especially when they bring out the ECM. Be especially wary of the last room in Guristas Extraveganza.

Speaking of ECM, it's not a priority but training the racial sensor skill for the ships you use can improve your resistance to jamming, i.e. decrease the chance each cycle of ECM will successfully hit. Each ship has a racial sensor type associated with it, 4 sensor types total: LADAR, RADAR, Magnometric, and Gravimetric (IIRC Caldari ships use Magnometric, but check me on that).

I think I'll stay away from the extravangza's for the time being lol. I've seen those skills but hadn't thought about training them, now with experience of how they benefit I may skill into those as well.
Harrison 7 Jan 2018 @ 1:52pm 
It's worth noting, in case you haven't noticed, that sensor boosters (sebo) include a bonus to sensor strength, which is measured in the types that battlecattle mentioned.

Without a script in it a sebo will apply bonuses to targeting range, speed, and strength. You can focus that effect with effect-specific scripts.

So if you have trouble with being jammed by rats, you can load up an ECCM script to your sebo at the expense of targeting range and speed.
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Tanggal Diposting: 6 Jan 2018 @ 4:50pm
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